Hellgate London Tips & Tricks |
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Hellgate - London
===============================================================================
H E L L G A T E: L O N D O N
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Version 0.9
By Brokaliv
Email: brokaliv@yahoo.com
Date Started: October 31, 2007
===============================================================================
This Walkthrough is allowed to be hosted at the following sites:
GameFaqs - www.gamefaqs.com
Neoseeker - www.neoseeker.com
Cheat Happens - www.cheathappens.com
IGN - faqs.ign.com
The Genie - www.thegenie.net
Evermore Forums - www.evermoreforums.com
Super Cheats - www.supercheats.com
Noobz Space - www.noobzspace.com
Games Radar - www.gamesradar.com
Cheat Planet - www.cheatplanet.com
Cheat Code Central - www.cheatcc.com
Game Border - www.gameborder.com
Gamer Help - www.gamerhelp.com
Cheating Dome - www.cheatingdome.com
Cheat Channel - www.cheatchannel.com
Cheat Book - www.cheatbook.de
Cheats Guru - www.cheatsguru.com
Trainers City - www.trainerscity.com
Xigre - www.xigre.com
Help Stop FAQ Theft - Check Out Michael Sarich's FAQ Theft Guide:
http://boards.gamefaqs.com/gfaqs/genmessage.php?board=2000094&topic=20885654
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
If you would like to donate some money to help pay for my college funds or if
you just want to help me afford the games to write you a guide please donate
some money to me through www.paypal.com at acstupak@yahoo.com
Thank you for your support.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
This game guide was written using the current game patch version
1.18074.70.4256 (PATCH 1.2) on the Collector's Edition of the game for Single
Player. As of right now it will no longer be checked for accuracy with the
multiplayer game due to the US servers being shut down. This guide should work
with both versions (Regular and Collector's Edition as well as Online and
Offline).
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HOW TO GET UPDATES
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As of this writing in order to update your Single Player game you can no longer
get the official patches through the official website. However, thanks to Matri
a member on the Cheat Happens website you can download a Manual Patch pack to
update single player for the 32-bit binaries only. I can not say how long these
files will stay online, so get them as soon as you can:
http://rapidshare.com/files/184665801/Hellgate_Patch_1.2_Binaries.rar
http://rapidshare.com/files/184717177/Hellgate_Patch_1.2_Data.rar
Download both files and then extract the contents in to your Hellgate: London
directory in Program Files to update the binaries.
Remember to burn or store the files you downloaded for future use if you ever
uninstall the game and want to reinstall it again later on.
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HOW TO SUBSCRIBE TO THE ONLINE GAMEPLAY
-------------------------------------------------------------------------------
The following is no longer in service until further notice and is still in my
guide for reference only due to the website closing and Online version of the
game no longer existing for US servers:
New ways to pay for a subscription are now available:
Log-in to your account at the website and click Subscribe or Subscription to go
to the subscription page. You can pay by the following options:
Credit Card
PayByCash
PayPal
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Due to the FAQ being really long, it is best to use the CTRL+F feature to
search the Table of Contents to get to the section you want faster.
My PC Specs to play this game were:
· OS: Microsoft Windows XP Professional Service Pack 3
· CPU: Intel Core 2 Quad CPU Q6600 @ 2.40GHz
· CPU Speed: 2.40 GHz Performance Rated @ 9.00 GHz
· RAM: 2.0 GB Corsair DHX XMS2 Dominator Dual Channel DDR2
· Disc Drive: HP DVD Writer 940di 18x
· Hard Drive: 1.5 TB Free
· Video Device: NVIDIA GeForce 8600 GT
· Video Driver: 6.14.0011.6375
· DirectX Version: 9.0c
· Sound: Realtek High Definition Audio
· Input: Compatible Keyboard and mouse
===============================================================================
Minimum System Requirements
===============================================================================
· OS: Windows XP with SP2 or Windows Vista
· CPU: Pentium 4/ Athlon XP or better
· CPU Speed: 1.8 GHz or faster (2.4 GHz for Vista)
· RAM: 1 GB (2GB for Vista) or more
· Disc Drive: DVD drive 8x or greater
· Hard Drive: 7.0 GB or more free space
· Video Device: 128MB or more RAM
3D Accelerator
DirectX 9.0c compatible
shader model shader 2.0
(NVIDIA GeForce 6200+ / ATI Radeon 9500+)
(NVIDIA GeForce 8800 for DirectX 10)
· DirectX Version: 9.0c
· Sound Card: Yes (On-board or seperate)
· Input: Compatible Keyboard and mouse
NOTE: Play experience is improved with additional RAM and higher
performance video devices.
===============================================================================
Recommended System Requirements
===============================================================================
· OS: Windows Vista
· CPU: Pentium 4/Athlon XP or better
· CPU Speed: 2.4 GHz
· RAM: 3 GB
· Disc Drive: DVD drive 8x or greater
· Hard Drive: 7.0 GB or more free space
· Video Device: 768MB or more RAM
3D Accelerator
DirectX 9.0c compatible
shader model shader 4.0
(NVIDIA GeForce 8800+ / ATI Radeon 2900+)
· DirectX Version: 10.0
· Sound Card: Yes (on-board or seperate)
· Input: Compatible Keyboard and mouse
NOTE: Play experience is improved with additional RAM and higher
performance video devices.
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CONTENTS
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2. Controls
3. Walkthrough
3.01 - Act I
3.01.00 - Tutorial
3.01.01 - Holborn Station Story Quests
3.01.01.01 - Break On Through
3.01.01.02 - A Fine Welcome
3.01.02 - Holborn Station Secondary Quests
3.01.02.01 - Dawn of the Zombies
3.01.02.02 - Day of the Zombies
3.01.02.03 - Night of the Zombies
3.01.02.04 - A Leg Up
3.01.02.05 - Wart's Secret
3.01.03 - Covent Garden Station Story Quests
3.01.03.01 - Hell's Yard
3.01.03.02 - Test Monkey
3.01.03.03 - Truth Spoken
3.01.04 - Covent Garden Station Secondary Quests
3.01.04.01 - Mopping Up
3.01.04.02 - Hung Over
3.01.04.03 - Some are Bigger...
3.01.04.04 - Strange Brew
3.01.04.05 - Wanted: Bag o' Bones
3.01.04.06 - Bad Doggy
3.01.04.07 - Wanted: Fangsnort
3.01.04.08 - Panic!
3.01.04.09 - Trouble Find
3.01.04.10 - Like Acids, Eh
3.01.04.11 - Sweet Dreams
3.02 - Act II
3.02.01 - Covent Garden Station Story Quests
3.02.01.01 - Wisdom & Chaos
3.02.02 - Covent Garden Station Secondary Quests
3.02.02.01 - Use for the Win
3.02.02.02 - No Point in Steering
3.02.02.03 - In a Row
3.02.02.04 - On the Streets
3.02.02.05 - Trust Me to Trust You
3.02.02.06 - The Lender
3.02.03 - Charing Cross Station Story Quests
3.02.03.01 - Books & Riddles
3.02.03.02 - Arms & Answers
3.02.03.03 - That'll Get Infected
3.02.03.04 - Hold Fast
3.02.03.05 - The Wall
3.02.03.06 - Mind Mysteries
3.02.04 - Charing Cross Station Secondary Quests
3.02.04.01 - Hey You
3.02.04.02 - Word Search
3.02.04.03 - Sing Small
3.02.04.04 - Volunteers?
3.02.04.05 - Wanted: Mini Dynamo
3.02.04.06 - Kill No Name
3.02.04.07 - AAA
3.02.04.08 - Find Dobster
3.02.04.09 - Dogs
3.02.04.10 - On Commission
3.02.04.11 - Us & Them
3.02.04.12 - Wanted: The Phantom
3.02.04.13 - Put on a Clinic
3.02.04.14 - Shine On
3.02.05 - Oxford Circus Station Secondary Quests
3.02.05.01 - Knockout
3.02.05.02 - Jaywalker
3.02.05.03 - Placement
3.02.05.04 - Lightweight
3.02.05.05 - Fine Time
3.02.05.06 - Heavyweight
3.03 - Act III
3.03.01 - Charing Cross Station Story Quests
3.03.01.01 - Temple Trek
3.03.02 - Charing Cross Station Secondary Quests
3.03.02.01 - The Narrow Way
3.03.02.02 - Gig For Old Cap
3.03.02.03 - Echoes of the Gold
3.03.02.04 - Bill Brasky!
3.03.02.05 - Pudding Proof
3.03.02.06 - Message Men
3.03.02.07 - Clues for New Cap
3.03.03 - Temple Station Story Quests
3.03.03.01 - The Infection
3.03.03.02 - Hooked
3.03.03.03 - Gundown
3.03.03.04 - Severed Samples
3.03.03.05 - Scrub the Deck
3.03.03.06 - Big Sister's Song
3.03.04 - Temple Station Secondary Quests
3.03.04.01 - Ante Up
3.03.04.02 - Enlisted Man Work
3.03.04.03 - Proving Ground
3.03.04.04 - Magnificent Thighs
3.03.04.05 - The Hell Above
3.03.04.06 - No Love Lost
3.03.04.07 - The World Gun
3.03.04.08 - Errands for Feeble
3.03.04.09 - Wanted: The Sandman
3.03.04.10 - Double or Nothing
3.03.04.11 - Wonder Times 5000
3.03.04.12 - Even-Steven
3.03.04.13 - Wanted: Necar
3.03.04.14 - Heartfelt
3.03.04.15 - Parathyroid...of Evil!
3.03.04.16 - Transfusion
3.03.04.17 - One Big Pull
3.03.04.18 - Say Bye to Bookie
3.03.04.19 - Dead Pool
3.03.04.20 - Delivery of...That
3.03.04.21 - Proper Notice
3.03.04.22 - Small Redemptions
3.03.04.23 - Results
3.03.05 - Oxford Circus Station Secondary Quests
3.03.05.01 - Monkey's Buisness
3.04 - Act IV
3.04.01 - Monument Station Story Quests
3.03.01.01 - Helping Hands
3.04.02 - Monument Station Secondary Quests
3.04.02.01 - Wanted: Lament
3.04.02.02 - Seeing for Suckers
3.04.02.03 - Only Human
3.04.02.04 - Date Escape
3.04.02.05 - Wanted: Peril
3.04.02.06 - Mad Love
3.04.02.07 - Three's a Company
3.04.03 - Templar Base Story Quests
3.04.03.01 - Tripping the Rift
3.04.03.02 - Secret
3.04.04 - Templar Base Secondary Quests
3.04.04.01 - Gold-digger
3.04.04.02 - Give 110
3.04.04.03 - Operate Tomorrow
3.04.04.04 - Efficacy
3.04.04.05 - Omnia Omnibus
3.04.04.06 - Fight Night
3.04.04.07 - Alerith's
3.04.04.08 - The Bone Hunter's
3.04.04.09 - Faith & Fury
3.04.04.10 - There All Honor Lies
3.04.04.11 - Come What May
3.04.04.12 - Kill 'em Rotten
3.04.04.13 - Fidelis ad Mortem
3.04.05 - Monument Station Story Quests
3.04.05.01 - A Luring
3.04.05.02 - Threshold
3.04.05.03 - ...All the Live Long Day
3.04.05.04 - Riding in Style
3.04.05.05 - Brotherly Love
3.04.06 - Monument Station Secondary Quests
3.04.06.01 - Dimensions of Hell
3.04.06.02 - Fetch, Boy
3.04.06.03 - Safety's On
3.04.06.04 - Over the River and...
3.04.06.05 - I Like Your Outfit
3.04.06.06 - Cold Feet
3.04.06.07 - Baby Steps
3.04.06.08 - She's Not Cut...Yet
3.04.06.09 - The Deal Seal
3.04.06.10 - The Body Warms
3.04.06.11 - Whoa. Cranky.
3.04.06.12 - Take it Easy. Shoot.
3.04.06.13 - Daddy's Dead
3.04.06.14 - Demon's of Notoriety
3.04.06.15 - Draw a Picture
3.04.06.16 - Destroyer of...Them!
3.05 - Act V
3.05.01 - Templar Base Story Quests
3.05.01.01 - Triage
3.05.02 - Monument Station Secondary Quests
3.05.02.01 - Brood Go Bye
3.05.02.02 - Payroll
3.05.02.03 - In One Sitting
3.05.02.04 - On & Off
3.05.02.05 - Scotch Frustration
3.05.02.06 - That Includes Blasphemy
3.05.03 - Mark Lane Station Secondary Quests
3.05.03.01 - Deinde
3.05.03.02 - Porro
3.05.03.03 - Servo
4. Extras
4.01 - Help Find the Cow Level
4.02 - Templar
4.02.01 - Guardian
4.02.02 - Blademaster
4.03 - Cabalist
4.04 - Hunter
4.05 -
4.06 -
4.07 -
4.08 - Weapons
4.09 - Armor
4.10 - Items
4.11 - Monsters
4.12 - Mini-Game
4.13 - Transmogrifier List
4.14 - Achievements
5. Frequently Asked Questions
6. Patch Info
6.1 - Single Player
6.2 - Multiplayer
7. Online Features Info
8. Credit
9. Version History
10. Copyright
-------------------------------------------------------------------------------
2. Controls
-------------------------------------------------------------------------------
G - Guild Window (Subscribers Only)
J - Toggle Achievements window
/accept - Accept party invite
/autoparty - Toggle Autoparty
/boot [playername] - Boots player from your party
/channeljoin [channelname] - Join the specified chat channel
/channelleave [channelname] - Leave the specified chat channel
/channels - Lists the available channels
/decline - Decline party invite
/disband - Disband your party
/duel [playername] - Initiate a duel
/e [emotemessage] - Says your characters name doing the action you type
/emote [emotemessage] - Same command as /e
/fps - Toggles frames per second
/friend_accept [playersname] - Accept friend invite
/friend_add [playersname] - Send a friend invite to a player
/friend_decline - Decline friend invite
/friend_list - Lists your friends and gives you a total
/friend_pending_list - Lists the players you invited that haven't accepted or
declined yet
/friend_remove [playersname] - Removes player from your friends list
/g - Activates your guilds private chat room
/gaccept - Accept invite to guild
/gchat [channelname] - Activate your guilds private chat room
/gcreate [guildname] - Create a guild with the specified name
/gdecline - Decline invite to guild
/ginvite [playersname] - Invite player to your guild
/gleave - Leave the guild
/gpromote [playersname] - Promote player to leader of the guild
/gremove [playersname] - Remove player from the guild
/ignore [playersname] - Ignore all messages and invites from a player
/ignore_who - Shows a list of the players on your ignore list
/invite [playersname] - Invite a player to join your party
/l [message] - Send a message to the town channel
/leave - Leave the party you are in
/local [message] - Same as /l
/p [message] - Send message to your party
/party [message] - Same as /p
/ping - Toggles the ping
/played - Tells user how much total time they have spent on the game
/promote [playersname] - Promote a new party leader
/pvp - Toggle player vs. player
/quit - Exits game straight to desktop
/r [message] - Send a reply to the last person that sent you a private message
/reply [message] - Same as /r
/s [message] - Shout a message so all can hear
/screenshot - Takes a screen shot and saves it to the computer
/shout [message] - Same as /s
/stuck - Transports the player back to the beginning of the current adventure
level after a short period of time
/t [playersname] - Send a private message to the player
/tell [playersname] - Same as /t
/town [message] - Send a message to the town channel
/unignore [playersname] - Remove player from your ignore list
/uninvite [playername] - Cancel party invite to player
/version - Shows your version of the game, Optimizations enabled or disabled,
and Cheats enabled or disabled
/w [playersname] [message] - Send a private message to the player
/whisper [playersname] [message] - Same as /w
/who - Shows a list of names of the players currently online
/y [message] - Shout a message
/yell [message] - Same as /y
-------------------------------------------------------------------------------
3. Walkthrough
-------------------------------------------------------------------------------
-Sanati
"Again, this is not a MMORPG. Complaining the game does not have MMO material
is like complaining that My Little Pony doesn't have enough homicidal clowns."
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.01 - Act I
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Russell Square
Type of Map: Random
Special: Start of game Location
Hellrift Chance: 0%
Unique Monster Chance: 0%
Enemy Level: 1
Connecting Station: Holborn
Tottenham Court
Type of Map: Random
Hellrift Chance: 0%
Unique Monster Chance: 0%
Enemy Level: 1
Connecting Station: Holborn
Holborn Access Shafts
Type of Map: Fixed
Hellrift Chance: 0%
Unique Monster Chance: 0%
Enemy Level: 2
Connecting Station: Holborn
Covent Garden Approach
Type of Map: Random
Hellrift Chance: 0%
Unique Monster Chance: 0%
Enemy Level: 3
Connecting Station: Holborn, Covent Garden Station
Covent Garden Steam Tunnels
Type of Map: Random
Hellrift Chance: 0%
Unique Monster Chance: 0%
Enemy Level: 4
Connecting Station: Covent Garden
Upper Kingsway Sewers
Type of Map: Random
Hellrift Chance: 0%
Unique Monster Chance: 0%
Enemy Level: 3
Connecting Station: Covent Garden
Lower Kingsway Sewers
Type of Map: Random
Hellrift Chance: 0%
Unique Monster Chance: 0%
Enemy Level: 4
Connecting Station: Covent Garden, must go through Upper Kingsway Sewers
Covent Garden Market
Type of Map: Random with a Fixed end
Special: Hellrift
Hellrift Chance: 100%
Unique Monster Chance: 5%
Enemy Level: 5
Connecting Station: Covent Garden
Covent Garden Train Depot
Type of Map: Random
Hellrift Chance: 0%
Unique Monster Chance: 0%
Enemy Level: 5
Connecting Station: Covent Garden
Bloomsbury
Type of Map: Random
Hellrift Chance: 0%
Unique Monster Chance: 5%
Enemy Level: 6
Connecting Station: Covent Garden
British Museum
Type of Map: Fixed
Special: Hellrift
Hellrift Chance: 100%
Unique Monster Chance: 5%
Enemy Level: 6
Connecting Station: Covent Garden, must go through Bloomsbury
*******************************************************************************
3.01.00 - Tutorial
*******************************************************************************
As you begin in Russel Square you will get your first video transmission,
press Enter to open the transmission. A man named Murmur is stranded and needs
your help back to safety. Head through the city streets killing off the Zombies
as you head deeper inside. Soon you will meet up with Murmur, talk to him to
find out that he was with some Templar on a special mission. He tells you to
help him locate the Templar Seraph.
Continue through the streets to locate the Templar Seraph at the square and
take down all the Zombies in the area. Talk to him and he tells you that you
must find Dr. Fawkes and talk to Lann and give him Fawkes' Communique. You
must head to Covent Garden Station. Grab the folder from the Templar and
continue on to locate the portal to Holborn Station.
Head down the stairs and talk to Murmur at the bottom of the escalator to learn
that the portal to Covent Garden Approach is broken and you need to help them
fix it.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.01.01 - Holborn Station Story Quests
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*******************************************************************************
3.01.01.01 - Break On Through
*******************************************************************************
Prerequisite Quest: None
Type of Quest: Collection
Receive Quest From: Techsmith 101
Receive Reward From: Techsmith 101
Quest Destination: Holborn Access Shafts
Level Required: 1
Reward: 400 XP
55 Palladium
300 Standing with The People of Holborn Station
Head over to the Holborn Access Shafts and enter it. Start killing off the
demons to collect eight capacitors from them. Once you have all eight
capacitors head back to Techsmith 101 and he will then fix the door. Head back
over to Murmur and talk with him.
*******************************************************************************
3.01.01.02 - A Fine Welcome
*******************************************************************************
Prerequisite Quest: Break On Through
Type of Quest: Hand over an item
Receive Quest From: Murmur
Receive Reward From: Brandon Lann
Quest Destination: Tottenham Court Road
Level Required: 1
Reward: 800 XP
You must now head through Covent Garden Approach and reach Covent Garden
Station. Make your way through the hordes of demons and just get to the other
side to enter the next portal. This will now allow you to link to both stations
with the travel machines. You will need to head up the stairs and then talk to
Murmur. He will tell you to talk to Brandon Lann who is further in with all the
other people standing around. Talk to him about Seraph that fell in battle and
then he will have you wait a minute or two while he thinks of his friend. Talk
to him again once the icon comes back up and then he will take the file from
you and you will receive your reward.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.01.02 - Holborn Station Secondary Quests
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*******************************************************************************
3.01.02.01 - Dawn of the Zombies
*******************************************************************************
Prerequisite Quest: None
Type of Quest: Kill
Monster Objective: Zombies
Receive Quest From: George
Receive Reward From: George
Quest Destination: Tottenham Court Road
Level Required: 1
Reward: 200 XP
55 Palladium
100 Standing with The People of Holborn Station
(One of the following)
Initiate Gorehide Breastplate
Recruit Aramid Fiber Jack
Novice Hauberk
Talk to George right next to the Tottenham Court Road portal and accept the
quest. Enter the portal next to George and start killing ten Zombies to
complete your task. Once you killed off all ten Zombies you can continue
through the area to collect more XP or just head back to collect your rewards.
Talk to George and pick out one of the three pieces of armor to continue on.
*******************************************************************************
3.01.02.02 - Day of the Zombies
*******************************************************************************
Prerequisite Quest: Dawn of the Zombies
Type of Quest: Kill
Monster Objective: Blood Zombies
Receive Quest From: George
Receive Reward From: George
Quest Destination: Holborn Access Shafts
Level Required: 2
Reward: 300 XP
55 Palladium
100 Standing with The People of Holborn Station
(One of the following)
Trample Pants
Basaltic Pants
Netrush Pants
Head through Holborn Access Shafts opposite George and kill off all the enemies
in your way. You just need to kill off three Blood Zombies and then go talk to
George back in Holborn Station.
*******************************************************************************
3.01.02.03 - Night of the Zombies
*******************************************************************************
Prerequisite Quest: Dawn of the Zombies and accept A Fine Welcome
Type of Quest: Hunt
Monster Objective: Typhoid Mary
Receive Quest From: George
Receive Reward From: George
Quest Destination: Covent Garden Approach
Level Required: 3
Reward: 400 XP
55 Palladium
100 Standing with The People of Holborn Station
(One of the following)
Trample Shoulders
Basaltic Shoulders
Netrush Shoulders
Head out to the Covent Garden Approach portal and kill off the demons as they
come at you. Near the middle of the area you will find a Boss zombie named
Typhoid Mary. She will start out walking around slow but once you start to
attack her or get within her field of vision she will start to run towards you.
Take her down quickly as she can attack a little fiercely.
*******************************************************************************
3.01.02.04 - A Leg Up
*******************************************************************************
Prerequisite Quest: None
Type of Quest: Collection
Receive Quest From: Joey
Receive Reward From: Joey
Quest Destination: Tottenham Court Road
Level Required: 1
Reward: 30 XP
1 Palladium
100 Standing with The People of Holborn Station
Wart's Peg Leg
Go through the portal next to George to Tottenham Court Road and start killing
the enemies to to make it to the back of the area. Once you hit the back street
you will find Tantorus, a large boss monster at level 2 to take down. Kill it
and then search the body for Joey's prosthetic leg. Take it back to Joey and
claim your prize.
*******************************************************************************
3.01.02.05 - Wart's Secret
*******************************************************************************
Prerequisite Quest: A Leg Up and accept A Fine Welcome
Type of Quest: Kill
Monster Objective: Fellbores
Receive Quest From: Wart
Receive Reward From: Wart
Quest Destination: Covent Garden Approach
Level Required: 2
Reward: 1,000 XP
100 Standing with The People of Holborn Station
Wart, the newly named Joey, will tell you a secret if you prove yourself to him
even though you did just save his leg from the demons. You must kill twelve
Fellbores to gain Wart's trust. Head around the area and look for the demons
that teleport in to the area. These are the enemies you are looking for.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.01.03 - Covent Garden Station Story Quests
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*******************************************************************************
3.01.03.01 - Hell's Yard
*******************************************************************************
Prerequisite Quest: A Fine Welcome
Type of Quest: Locate
Receive Quest From: Brandon Lann
Receive Reward From: Brandon Lann
Quest Destination: Covent Garden Market
Level Required: 4
Reward: 720 XP
210 Standing with The People of Covent Garden Station
I recommend you level up to at least level 6 or 7 for this quest.
Head over to talk to Murmur and he will tell you some advice to what you are
about to go up against. Head out through the portal that was previously locked
and you will immediatly receive a transmission from a Templar out in the field.
He tries to tell you that there was something that came out and took Fawkes in
to the Rift. Navigate through the city as you kill off the demons and close to
the back of the instance you will locate your first Hellrift.
Enter the Hellrift and a level 5 Boss, Shulgoth, will run up the stairs to
attack you. Try to stay on the top as there are a lot of Imps below. He can not
go through the Hellrift so you can use that as a make-shift wall. He will swing
at you with his large claw, getting it stuck in to the ground. Use this as an
opportunity to attack. Watch out for his flame breathe as this can torch you
fast.
Kill off the boss and then work on the Imps and possibly a range of other
monsters. Once they are all killed just work your way to the structure and
search the body of Dr. Fawkes for his remains and head back to Brandon Lann in
the station for your reward.
*******************************************************************************
3.01.03.02 - Test Monkey
*******************************************************************************
Prerequisite Quest: Hell's Yard
Type of Quest: Use Item
Receive Quest From: Brandon Lann
Receive Reward From: Brandon Lann
Quest Destination: British Museum
Level Required: 6
Reward: None
I recommend you level up to at least level 9 or 10 for this quest.
Talk to Brandon Lann and he will tell you that the information you brought back
from Fawkes' remains has now been gathered about two technologies. Far Sight
which identifies active Hellrifts and The Device. Take the Fawkes Device and
talk to the Templar Guard next to the Wanted Poster for a little more
information on your mission. Now head around the corner and up the stairs to
enter Bloomsbury.
Navigate your way through Bloomsbury and you will eventually locate the portal
leading to the British Museum. Head up the stairs and there will be a high
percentage chance that some demons will teleport in to the room as you reach
the first landing. Kill them all and continue up the stairs, once you reach the
top head up the right set of stairs and start clearing out the large room of
from the demons. Be careful as they will spawn twelve Fellbore at a time
instead of the standard three at a time per portal.
Clear out all the side rooms full of Fellbore that spawn through portals, the
Tormentors, and the flying demons. Eventually you will come across the
Hellrift, you don't have to kill all the demons in the area for it to show up
but it is recommended. Go in to the Hellrift and you will have to face a level
6 Boss named Sekworm. He has the ability to recharge his health so whenever you
can, quickly take down the Imp Troopers and Imp Snipers around the area so they
don't help him take down your health for long.
Once the Imps are taken care of focus on Sekworm by using weapons that can stun
so you can take his life down fast. Once you have taken everyone down head to
the structure and place Fawkes Device on the pedestal to activate a bomb that
will destroy the Hellrift. Run back through the Hellrift to Earth as the place
starts to explode. As you come out of the Hellrift the statues that were
holding the swords will start to live. You must now survive against these level
6 demons. Kill the Emperor demon and all the others will die with him, this is
a nice spot to kill off demon statues for some extra XP if you aren't having
any trouble against them.
Once the battle is over you will be teleported to a long room with a Sage. Talk
to her and start a new quest.
*******************************************************************************
3.01.03.03 - Truth Spoken
*******************************************************************************
Prerequisite Quest: Survive the Test Monkey quest
Type of Quest: Interact with Character
Receive Quest From: A Sage
Receive Reward From: Brandon Lann
Quest Destination: Covent Garden Station
Level Required: 6
Reward: 3,100 XP
Watch the cut scene and then head through the portal behind you once the game
tells you to head back to Covent Garden Station. Talk to Brandon Lann to
collect your reward and finish Act 1.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.01.04 - Covent Garden Station Secondary Quests
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*******************************************************************************
3.01.04.01 - Mopping Up
*******************************************************************************
Prerequisite Quest: None
Type of Quest: Kill
Monster Objective: Imp Troopers
Receive Quest From: Beasley
Receive Reward From: Beasley
Quest Destination: Covent Garden Train Depot
Level Required: 5
Reward: 480 XP
100 Standing with The People of Covent Garden Station
Head out to Covent Garden Train Depot by going to the left of Beasley down the
stairs to reach the train and left again to enter the portal. Go through the
level killing all the enemies you come across and once you clean up the whole
area you should have your 16 Imp Troopers. Head back to Beasley and get your
reward.
*******************************************************************************
3.01.04.02 - Hung Over
*******************************************************************************
Prerequisite Quest: None
Type of Quest: Collection
Receive Quest From: Ranger
Receive Reward From: Ranger
Quest Destination: Lower Kingsway Sewers
Level Required: 5
Reward: 480 XP
100 Standing with The People of Covent Garden Station
Head back down the stairs to where you first entered Covent Garden Station and
turn left to find the Upper Kingsway Sewers and enter them. Make your way
through the upper sewers to descend through the levels and reach the Lower
Kingsway Sewers portal. Hunt for Fellbores down here to locate 10 Blind Eyes
Ranger lost. Watch out for the large Boss Big Ben deep inside the sewers. Once
you gather the 10 Blind Eyes head back through the portal and go up through the
Upper Kingsway Sewers to reach Covent Garden Station again. Talk to Ranger for
your reward.
*******************************************************************************
3.01.04.03 - Some are Bigger...
*******************************************************************************
Prerequisite Quest: None
Type of Quest: Hunt
Monster Objective: Big Ben
Receive Quest From: Steven Patrick
Receive Reward From: Steven Patrick
Quest Destination: Lower Kingsway Sewers
Level Required: 5
Reward: 480 XP
75 Palladium
100 Standing with The People of Covent Garden Station
(One of the following)
Trample Gloves
Basaltic Gloves
Netrush Gloves
Head down the eastern stairs and enter the portal leading to the Upper
Kingsway Sewers. Make your way down through the Upper Kingsway Sewers and go
through the portal to the Lower Kingsway Sewers. Big Ben can be anywhere in
this level so stay on guard at all times as you shred through the enemies.
Locate Big Ben and take him down, then head back to Steven Patrick for your
reward.
*******************************************************************************
3.01.04.04 - Strange Brew
*******************************************************************************
Prerequisite Quest: None
Type of Quest: Collection
Monster Objective: Blade Husks
Receive Quest From: Mac Kenzie
Receive Reward From: Mac Kenzie
Quest Destination: Upper Kingsway Sewers
Level Required: 5
Reward: 600 XP
33 Palladium
100 Standing with The People of Covent Garden Station
(One of the following)
Mac Kenzie's Peacemaker
Mac Kenzie's Hive
Mac Kenzie XM41 Bolter
Head down the eastern stairs and enter the portal leading to the Upper
Kingsway Sewers. Search around the sewers for the Blade Husks and kill them to
collect four claws off of them. Take the claws back to Mac Kenzie for your
reward.
*******************************************************************************
3.01.04.05 - Wanted: Bag o' Bones
*******************************************************************************
Prerequisite Quest: None
Type of Quest: Hunt
Monster Objective: Bag o' Bones
Receive Quest From: Wanted Poster
Receive Reward From: Brandon Lann
Quest Destination: Covent Garden Train Depot
Level Required: 5
Reward: 1,350 XP
150 Palladium
100 Standing with The People of Covent Garden Station
Head north in to the hallway and turn right to descend down the stairs. Enter
the Covent Garden Train Depot on the left and navigate your way through the
train depot to reach the end and you will locate Bag o' Bones. Take the demon
down and take the ear with you back to the Covent Garden Station. Talk to
Brandon Lann and you will receive your reward. If you haven't started the quest
he has for you, you must accept it first.
*******************************************************************************
3.01.04.06 - Bad Doggy
*******************************************************************************
Prerequisite Quest: None
Type of Quest: Hunt
Monster Objective: Lord Nyssaylor
Receive Quest From: Dotter
Receive Reward From: Dotter
Quest Destination: Covent Garden Steam Tunnels
Level Required: 5
Reward: 480 XP
100 Standing with The People of Covent Garden Station
I recommend you level up to at least level 8 or 9 for this quest.
Head north to go down the stairs and reach the train area. Take a right and
enter the portal ahead for the Covent Garden Steam Tunnels. Lord Nyssaylor can
be located anywhere in here, usually in the hallway right after the first room
so be very careful when you approach. The skeleton dog-like creature will be
really fast, strong, and have a longer lasting stamina than most of the enemies
you have faced so far. Once it is dead head back to Dotter for your reward.
*******************************************************************************
3.01.04.07 - Wanted: Fangsnort
*******************************************************************************
Prerequisite Quest: Wanted: Bag o' Bones
Type of Quest: Hunt
Monster Objective: Fangsnort
Receive Quest From: Wanted Poster
Receive Reward From: Brandon Lann
Quest Destination: Covent Garden Steam Tunnels
Level Required: 5
Reward: 1,200 XP
150 Palladium
100 Standing with The People of Covent Garden Station
I recommend you level up to at least level 8 or 9 for this quest.
Head north to go down the stairs and reach the train area. Take a right and
enter the portal ahead for the Covent Garden Steam Tunnels. Usually found in
the end of the Steam Tunnels Fangsnort is a pretty medium threat, not to bad
to take care of. Once you killed and looted him take the ear back to Brandon
Lann for your reward.
*******************************************************************************
3.01.04.08 - Panic!
*******************************************************************************
Prerequisite Quest: Some are Bigger... and activate Hell's Yard
Type of Quest: Hunt
Monster Objective: Ravagers
Receive Quest From: Steven Patrick
Receive Reward From: Steven Patrick
Quest Destination: Covent Garden Market
Level Required: 5
Reward: 540 XP
24 Palladium
100 Standing with The People of Covent Garden Station
(One of the following)
Trample Belt
Basaltic Belt
Netrush Belt
Head out to the Covent Garden Market and just start killing off the Ravagers to
tally up the eight that you need to kill and return back to Steven Patrick to
collect your reward.
*******************************************************************************
3.01.04.09 - Trouble Find
*******************************************************************************
Prerequisite Quest: Bad Doggy and activate Hell's Yard
Type of Quest: Explore
Receive Quest From: Dotter
Receive Reward From: Dotter
Quest Destination: Upper Kingsway Sewers
Level Required: 5
Reward: 270 XP
60 Palladium
100 Standing with The People of Covent Garden Station
(One of the following)
Unidentified Fishgutter
Unidentified Cabalistic Axis
Unidentified XM55 20MM Rifle
Head down to Upper Kingsway Sewers and simply wade your way through the enemies
to locate the portal leading to Lower Kingsway Sewers. This will finish the
quest for you, so head back to Dotter and collect your reward.
*******************************************************************************
3.01.04.10 - Like Acids, Eh
*******************************************************************************
Prerequisite Quest: Strange Brew and Hell's Yard
Type of Quest: Collection
Monster Objective: Shriekers
Receive Quest From: Mac Kenzie
Receive Reward From: Mac Kenzie
Quest Destination: Bloomsbury
Level Required: 6
Reward: 290 XP
60 Palladium
100 Standing with The People of Covent Garden Station
(One of the following)
Unidentified Squire Hauberk
Unidentified Neophyte Gorehide Cordwain
Unidentified Cadet Ballistic Vest
Head around the corner and up the steps to reach Bloomsbury's portal. Enter the
portal and start attacking the Shriekers to collect 8 Hearts of Rage from there
corpses. Once you collect all the Hearts of Rage head back to Mac Kenzie and
get your reward.
*******************************************************************************
3.01.04.11 - Sweet Dreams
*******************************************************************************
Prerequisite Quest: Mopping Up and Hell's Yard
Type of Quest: Hunt
Monster Objective: Shriekers
Receive Quest From: Beasley
Receive Reward From: Beasley
Quest Destination: Bloomsbury
Level Required: 6
Reward: 310 XP
65 Palladium
100 Standing with The People of Covent Garden Station
(One of the following)
Unidentified Squire Leg Guards
Unidentified Neophyte Jodhpurs
Unidentified Cadet Fatigues
Head around the corner and up the steps to reach Bloomsbury's portal. All you
have to do for this quest is hunt down 9 Shriekers and kill them within
Bloomsbury. Once you have killed the required amount of Shriekers you can
return to Beasley in the station for your reward.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.02 - Act II
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Leicester Square
Type of Map: Random
Hellrift Chance: 0%
Unique Monster Chance: 10%
Enemy Level: 7
Connecting Station: Covent Garden Station and Charing Cross Station through St.
Martin's and Charing Cross Approach
St. Martin's
Type of Map: Random
Hellrift Chance: 0%
Unique Monster Chance: 10%
Enemy Level: 7
Connecting Station: Charing Cross Station through Charing Cross Approach and
Covent Garden Station through Leicester Square
Charing Cross Approach
Type of Map: Random
Hellrift Chance: 0%
Unique Monster Chance: 10%
Enemy Level: 8
Connecting Station: Charing Cross Station and Covent Garden Station through
St. Martin's and Leicester Square
Craven Street
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 14
Connecting Station: Charing Cross Station
Embankment Approach
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 14
Connecting Station: Charing Cross Station through Craven Street
Embankment Redoubt
Type of Map: Fixed
Special: Real-time Strategy Play (Sort of Diablo style play)
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 14
Connecting Station: Charing Cross Station through Embankment Approach and
Craven Street
Whitehall
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 13
Connecting Station: Charing Cross Station
Downing Street
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 13
Connecting Station: Charing Cross Station through Whitehall
Millenium Battle
Type of Map: Fixed
Special: Join an ongoing battle
Hellrift Chance: 0%
Unique Monster Chance: 20%
Enemy Level: 13
Connecting Station: Charing Cross Station through Downing Street and Whitehall
Admiralty Arch
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 30%
Enemy Level: 12
Connecting Station: Charing Cross Station
Chocolate Park
Type of Map: Fixed
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 12
Connecting Station: Charing Cross Station through Admiralty Arch
The Mind of 314
Type of Map: Fixed
Special: One time map for story quest
Hellrift Chance: 0%
Unique Monster Chance: 100%
Enemy Level: 15
Connecting Station: Charing Cross Station
Green Park Approach
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 15
Connecting Station: Charing Cross Station and Green Park Station
Green Park Station
Type of Map: Random
Special: Station under attack
Hellrift Chance: 0%
Unique Monster Chance: 0%
Enemy Level: 10
Connecting Station: Charing Cross Station through Green Park Approach and
Oxford Circus Station through Saville Row
Death's City
Type of Map: Fixed
Hellrift Chance: 15%
Unique Monster Chance: 30%
Enemy Level: 12
Connecting Station: Green Park Station
Death's Tunnels
Type of Map: Fixed
Hellrift Chance: 15%
Unique Monster Chance: 30%
Enemy Level: 11
Connecting Station: Green Park Station
Death's Sewers
Type of Map: Fixed
Hellrift Chance: 15%
Unique Monster Chance: 30%
Enemy Level: 11
Connecting Station: Green Park Station
Saville Row
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 30%
Enemy Level: 12
Connecting Station: Green Park Station
Piccadilly Approach
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 30%
Enemy Level: 8
Connecting Station: Green Park Station
Piccadilly Circus
Type of Map: Fixed
Special: Hellrift
Hellrift Chance: 100%
Unique Monster Chance: 20%
Enemy Level: 9
Connecting Station: Charing Cross Station through Piccadilly Approach
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.02.01 - Covent Garden Station Story Quests
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*******************************************************************************
3.02.01.01 - Wisdom & Chaos
*******************************************************************************
Prerequisite Quest: Truth Spoken
Type of Quest: Interact with Character
Receive Quest From: Brandon Lann
Receive Reward From: Lord Arphaun
Quest Destination: Charing Cross Station
Level Required: 8
Head down the stairs in the north eastern corner to find the Leicester Square
portal and enter it. Navigate your way through the demons and you will
eventually find the portal to St. Martin's and enter it. Once in St. Martin's
navigate to the next portal and enter Charing Cross Approach's portal. You will
then have to get past all the demons in here and locate the portal to Charing
Cross Station. Head up the stairs and speak with Lord Arphaun to finish your
quest.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.02.02 - Covent Garden Station Secondary Quests
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*******************************************************************************
3.02.02.01 - Use for the Win
*******************************************************************************
Prerequisite Quest: Hung Over and complete Act 1
Type of Quest: Use Item
Receive Quest From: Ranger
Receive Reward From: Ranger
Quest Destination: St. Martin's
Level Required: 8
Reward: 330 XP
65 Palladium
100 Standing with The People of Covent Garden Station
(One of the following)
Unidentified Squire Arment
Unidentified Neophyte Veil
Unidentified Cadet Hard Hat
Head down the stairs in the north eastern corner to find the Leicester Square
portal and enter it. Navigate your way through the demons and you will
eventually find the portal to St. Martin's and enter it. Once in this area you
must locate the three devices placed around the area. Sometimes they can be in
the same room and other times they may show up all over the area. Once you
activate all of them head back to Ranger and collect your reward.
*******************************************************************************
3.02.02.02 - No Point in Steering
*******************************************************************************
Prerequisite Quest: A Truth Spoken and complete Act 1
Type of Quest: Use Item
Receive Quest From: Mac Kenzie
Receive Reward From: Mac Kenzie
Quest Destination: Charing Cross Approach
Level Required: 8
Reward: 990 XP
65 Palladium
100 Standing with The People of Covent Garden Station
(One of the following)
Unidentified Corrupt Blade
Unidentified Cabalistic Lense
Unidentified F-S 'Poseidon' SNPR
Head down the stairs in the north eastern corner to find the Leicester Square
portal and enter it. Navigate your way through the demons and you will
eventually find the portal to St. Martin's and enter it. Once in St. Martin's
navigate to the next portal and enter Charing Cross Approach's portal. You will
now have to look for Sources of Evil in this area, they look like sewer lids in
the ground. Activate them all and then head back to Mac Kenzie for your reward.
*******************************************************************************
3.02.02.03 - In a Row
*******************************************************************************
Prerequisite Quest: A Truth Spoken and complete Act 1
Type of Quest: Hunt
Monster Objective: Imp Snipers
Receive Quest From: Mac Kenzie
Receive Reward From: Mac Kenzie
Quest Destination: St. Martin's
Level Required: 8
Reward: 990 XP
65 Palladium
100 Standing with The People of Covent Garden Station
(One of the following)
Unidentified Ammo
Unidentified Rocket
Unidentified Fuel
Unidentified Battery
Unidentified Relic
Unidentified Tech
Head down the stairs in the north eastern corner to find the Leicester Square
portal and enter it. Navigate your way through the demons and you will
eventually find the portal to St. Martin's and enter it. You must head through
this area and kill off 7 Imp Snipers to complete the quest. Once you hunt them
all down and kill them head back to Mac Kenzie for your reward.
*******************************************************************************
3.02.02.04 - On the Streets
*******************************************************************************
Prerequisite Quest: Activate Wisdom & Chaos quest
Type of Quest: Explore
Receive Quest From: Steven Patrick
Receive Reward From: Steven Patrick
Quest Destination: Leicester Square
Level Required: 8
Reward: 990 XP
32 Palladium
100 Standing with The People of Covent Garden Station
(One of the following)
Unidentified Grasper
Unidentified Cabalistic Lense
Unidentified F-S 'Poseidon' SNPR
Head down the stairs in the north eastern corner to find the Leicester Square
portal and enter it. Navigate your way through the demons and you will
eventually find the portal to St. Martin's. This will be enough to have
explored the area so you can return to Steven Patrick and claim your reward.
*******************************************************************************
3.02.02.05 - Trust Me to Trust You
*******************************************************************************
Prerequisite Quest: Activate Wisdom & Chaos quest
Type of Quest: Use Item
Receive Quest From: Beasley
Receive Reward From: Beasley
Quest Destination: Leicester Square
Level Required: 8
Reward: 990 XP
65 Palladium
100 Standing with The People of Covent Garden Station
(One of the following)
Unidentified Squire Jumps
Unidentified Neophyte Footwraps
Unidentified Cadet Jump Boots
Head down the stairs in the north eastern corner to find the Leicester Square
portal and enter it. You must locate Lord Mielmight within this area and then
use the sedative Beasley gave you. Once you use the item you don't have to kill
Lord Mielmight but you might as well for the XP and items he will give you.
Head back to Beasley and collect your reward.
*******************************************************************************
3.02.02.06 - The Lender
*******************************************************************************
Prerequisite Quest: Use for the Win
Type of Quest: Interact with Character
Receive Quest From: Ranger
Receive Reward From: Techsmith 314
Quest Destination: Charing Cross Station
Level Required: 9
Reward: 97 Palladium
100 Standing with The People of Covent Garden Station
(One of the following)
Unidentified Prentice Spaulders
Unidentified Tyro Strappings
Unidentified Defender Glancers
Head down the stairs in the north eastern corner to find the Leicester Square
portal and enter it. Navigate your way through the demons and you will
eventually find the portal to St. Martin's and enter it. Once in St. Martin's
navigate to the next portal and enter Charing Cross Approach's portal. You will
then have to get past all the demons in here and locate the portal to Charing
Cross Station. Once you enter the station you will see Techsmith 314 right next
to your portal so you can collect your reward.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.02.03 - Charing Cross Station Story Quests
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*******************************************************************************
3.02.03.01 - Books & Riddles
*******************************************************************************
Prerequisite Quest: Wisdom & Chaos
Type of Quest: Collection
Receive Quest From: Arphaun
Receive Reward From: Arphaun
Quest Destination: Piccadilly Circus
Level Required: 9
Reward: 700 XP
260 Palladium
I recommend you level up to at least level 10 or 11 for this quest.
Head for the south east portal leading to Piccadilly Approach and head through.
As you make your way through this area you may find a Hellrift, entering it
will allow you to fight a lot of Imps and some other random enemies. Head to
the end of this area and you will come up on the portal leading to Piccadilly
Circus, enter it. Fight your way to the Hellrift and enter it. Take down all
the Imps and some possible Diabolists. Once you are ready head over to the
structure and enter the next Portal.
Kill off all of the monsters inside the dungeon and you will find treasure
under all of the large statues you can take. Eventually you will also locate
the Tomb of the Oracle. Search it and take the Head of the Oracle. Leave the
dungeon and then exit the Hellrift after battling through the respawned Imp
Troopers. Get back to Charing Cross Station and talk to Arphaun. He will take
the head and try to get it to talk to him but it can't speak in human tongue.
Complete your quest and collect your reward.
*******************************************************************************
3.02.03.02 - Arms & Answers
*******************************************************************************
Prerequisite Quest: Books & Riddles
Type of Quest: Deliver Item
Collection
Hunt
Receive Quest From: Arphaun
Receive Reward From:
Quest Destination: Green Park Station
Death's Sewers
Death's City
Death's Tunnels
Level Required: 10
Lord Arphaun tells you that he gives up on the Oracle's head and wants you to
take it to Lucious Aldin. Head down the stairs to the north east and you will
find Lucious Aldin standing by Techsmith 314, talk to him. He tells you that
you must first head out to Green Park Station where the make-shift ER room will
be made.
Head back up the stairs and head down the escalator on the western side to
enter Green Park Approach. You will now have to make your way through to the
next portal and enter the Green Park Station. This station will have monsters
in it, so be careful. Head up the stairs and enter the area with the humans to
talk to Lucious Aldin by the information kiosk. He will inform you that you
must now head out to the Altar of Pain in Death's Sewers. Go to the north
western corner through the monsters to reach the portal leading to Death's
Sewers and enter it.
I recommend you level up to at least level 11 for this part of the quest.
You will enter a really dark sewer system with demons and monsters scattered
everywhere. Kill everything you come across and collect 8 Shreds of Heart Flesh
and then you must find the Altar of Pain located within Death's Sewers. It will
be a stone altar found within the level, not inside the Hellrift. Once you
locate the altar activate it and take the Torso of the Oracle from it. Once
you have this piece head back to Green Park Stationand speak to Lucious Aldin.
I recommend you level up to at least level 12 for this part of the quest.
Lucious Aldin tells you that the third piece is in Death's City and you must go
retrieve it. Head through the southern portal to reach Death's City. You will
enter a really dark city level. Kill all the demons and monsters you come
across to collect 8 Bits O' Brains to continue on.
Once you have all of the Bits O' Brains you must then locate the Altar of
Horror. Locate the altar and take the Legs of the Oracle. Head back to Green
Park Station and talk to Lucious Aldin. You are told you must now head to the
Womb of Despair in Death's Tunnels. Head through the south eastern tunnel to
enter Death's Tunnels.
You will be placed in a really dark train tunnel usually with monsters right in
front of you. Navigate through the demons and monsters to locate another altar
labeled Womb of Despair. Activate it and take the reconstructed Oracle, then
head back to Green Park Station to talk to Lucious Aldin. He will tell you that
he must prepare for the next quest.
*******************************************************************************
3.02.03.03 - That'll Get Infected
*******************************************************************************
Prerequisite Quest: Arms & Answers
Type of Quest: Use Item
Receive Quest From: Lucious Aldin (Charing Cross Station or Green Park Station)
Receive Reward From: Lucious Aldin
Quest Destination: Chocolate Park
Level Required: 11
Reward: 1,560 XP
210 Palladium
Go in to your inventory and activate the Oracle. The Oracle will run over to
Techsmith 314 and latch on to his face. Lucious Aldin tells you that you must
make it to Chocolate Park and get past the wall of frosting to complete this
quest. Head back to Charing Cross Station and head to the north west corner to
descend down the escalator. Enter the portal leading to Admiralty Arch and
enter it. Make your way through the monsters and head through the portal
leading to Chocolate Park.
Head towards the middle of the park and you will meet up with Lucious Aldin and
Techsmith 314. You will now be told automatically to kill the Demon Champion.
Kill The Brain and then talk to Lucious Aldin. Now chase after Techsmith 314 as
he tries to run away and talk to him to "catch" him. Head back to Lucious Aldin
and talk to him again. Lucious Aldin will throw Techsmith 314 in to the fire
pit and the Oracle will take over his body. Head to Charing Cross Station and
speak with Lucious Aldin and collect your reward.
*******************************************************************************
3.02.03.04 - Hold Fast
*******************************************************************************
Prerequisite Quest: That'll Get Infected
Type of Quest: Use Item
Receive Quest From: Arphaun
Quest Destination: Millenium Battle
Level Required: 11
I recommend you level up to at least level 14 or 15 for this quest.
Head down the north eastern stairs and enter the Whitehall portal at the end of
the walkway. Navigate your way past the demons and monsters to locate the
portal at the end heading to Downing Street and enter it. Navigate through the
streets as you kill off the monsters to make it to the portal leading to
Millenium Battle, enter it.
Talk to Commander Dixie and she will tell you to re-activate the defenses to
help them hold off the demons. Head north and help the Templar and Hunters take
down the demons and monsters as they sprout up. Let the Templars take on the
Goliaths and focus on the Cursed Fellbores that start to teleport in. Start
heading over to the purple question marks and activate all of the defense
turrets to help you fight the monsters.
Once you get the two turrets activated closest to the portal you came through
take down the goliath's and other monsters that decide to attack. Slowly push
forward activating turrets as you go to slowly reclaim the area. Once all the
turrets are reactivated in this central area you are able to head back in to
the Charing Cross Station and talk to Arphaun to finish the quest.
*******************************************************************************
3.02.03.05 - The Wall
*******************************************************************************
Prerequisite Quest: Hold Fast
Type of Quest: Collection
Receive Quest From: Lucious Aldin
Receive Reward From: Arphaun
Quest Destination: Embankment Redoubt
Level Required: 12
Reward: 2,460 XP
140 Palladium
I recommend you level up to at least level 14 or 15 for this quest.
Talk to Lucious Aldin and then you are told to go speak to Lord Arphaun again.
Arphaun tells you that a group of Templar are stuck at Embankment Redoubt and
you need to go help rescue them by activating there command interlink and
order them around. Head down the south west hallway and enter the portal
leading to Craven Street.
Navigate your way through Craven Street to find the Embankment Approach portal
and enter it. Once inside navigate through another street as you kill the
monsters. Eventually you will come up on another portal leading in to the
Embankment Redoubt, enter it. Head upstairs to the rooftop and activate the
Command Interlink Station (C.I.S.) to start a sort of RTS/Diablo-style version
of Hellgate london.
You must now command the Templar that are stuck. The key is to slowly move them
back and forth across the street to take down any enemies that are in a
teleporting spot, take them down and then slowly move forward. If you start to
get overwhelmed pull them back out towards the beginning and usually only a few
enemies will follow. Don't forget you have different commands in the number
system that allow you to call in an air-strike and other functions as well.
Once you defeat the large monster, named Beelzebub, you will be able to get in
to the portal to lead to safety. If your team dies you will get to continue
from the start with a fresh team, just move fast enough so the enemies can't
respawn. Call in the air-strikes and eventually the large beast will go down.
Head in to the portal to safety to finish.
******************************************************************************
*A quick way to get through this is to have your team head in to the part *
*where all the monsters are in a large group and drop air-strikes on the huge*
*monster, eventually it will die from the huge attacks. Once it is dead *
*quickly click ahead and get the destination movement cursor on to the portal*
*to safety and you will automatically win *
******************************************************************************
Now that they are all safe head back to Charing Cross Station. Talk to Lucious
Aldin and complete your quest for a reward.
*******************************************************************************
3.02.03.06 - Mind Mysteries
*******************************************************************************
Prerequisite Quest: The Wall
Type of Quest: Interact with Character
Receive Quest From: Lucious Aldin
Receive Reward From: Arphaun
Quest Destination: The Mind of 314
Level Required: 12
I recommend you level up to at least level 18 or 19 for this quest.
Head through the tunnel of 314's mind as you kill off the monsters that are
infesting his head. Navigate the tunnel and eventually you will find the limit
of 314's mind. Usually when you come to the fork in the tunnels it is the first
two right tunnels and then the left tunnel. Once you have reached the end of
his imagination speak with "Nightmare" Lucious Aldin in the middle of the room.
Once you have spoken to "Nightmare" Lucious Aldin he will have four Death's
Disciple's attack you along with a huge ghostly creature called The Psyche of
314 which is basicly the mind of Techsmith 314 itself. Run away for a distance
as you take down the Death's Disciple's and then focus on The Psyche of 314.
Once it is "defeated" it will split in to the Super Ego, Ego, and ID of 314's
mind.
Once all three of them are killed a portal will open allowing you to go see The
Father. Head in and you will be inside a great hall with a man standing in the
center. Talk to him to learn that he is Truth, and talk to him a second time.
Watch the cut scene and then head back through the portal and then leave The
Mind of 314. Talk to Arphaun and you will finish Act 2! (Note that sometimes it
may glitch here and automatically complete Act 2 without even talking to him)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.02.04 - Charing Cross Station Secondary Quests
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*******************************************************************************
3.02.04.01 - Hey You
*******************************************************************************
Prerequisite Quest: Wisdom & Chaos
Type of Quest: Collection
Monster Objective: Imp Troopers
Receive Quest From: Gil
Receive Reward From: Gil
Quest Destination: Piccadilly Circus
Level Required: 9
Reward: 660 XP
65 Palladium
100 Standing with The People of Charing Cross Station
6 Andrenaline Pills
I recommend you level up to at least level 10 for this quest.
Head for the south east portal leading to Piccadilly Approach and head through.
As you make your way through this area you may find a Hellrift, entering it
will allow you to fight a lot of Imps and some other random enemies. Head to
the end of this area and you will come up on the portal leading to Piccadilly
Circus, enter it. Their usually isn't many Imp Troopers on the surface so head
in to the Hellrift to kill off the Imps inside for there Tickers. Run around
the map until you locate them. Once found kill at least 10 Imp Troopers and
then head back to Gil for your reward.
*******************************************************************************
3.02.04.02 - Word Search
*******************************************************************************
Prerequisite Quest: Wisdom & Chaos
Type of Quest: Explore
Receive Quest From: Techsmith 14
Receive Reward From: Techsmith 14
Quest Destination: Piccadilly Circus
Level Required: 9
Reward: 32 Palladium
100 Standing with The People of Charing Cross Station
(One of the following)
Ignatius Brim
Blackstrip
M19 Impact Vest
I recommend you level up to at least level 10 for this quest.
Head for the south east portal leading to Piccadilly Approach and head through.
As you make your way through this area you may find a Hellrift, entering it
will allow you to fight a lot of Imps and some other random enemies. Head to
the end of this area and you will come up on the portal leading to Piccadilly
Circus, enter it. Take down all the demons you see and cover the whole map and
side streets that might randomly develop on the map to explore the entire area.
Once that is done head back to Techsmith 14 to collect your reward.
*******************************************************************************
3.02.04.03 - Sing Small
*******************************************************************************
Prerequisite Quest: Activate Books & Riddles
Type of Quest: Use Item
Receive Quest From: Beck
Receive Reward From: Beck
Quest Destination: Piccadilly Approach
Level Required: 9
Reward: 390 XP
50 Standing with The People of Charing Cross Station
(One of the following)
Unidentified Razor Shield
Unidentified Harp Pistol
Unidentified XM 108 Trident Launcher
Head for the south east portal leading to Piccadilly Approach and head through.
As you head around this area you will have to navigate through monsters and
locate 3 Sire Beacons. Interact with them to activate and then head back to
Beck once you are finished to collect your reward.
*******************************************************************************
3.02.04.04 - Volunteers?
*******************************************************************************
Prerequisite Quest: Talk to Lucious Aldin during Arms & Answers to open Green
Park Approach
Type of Quest: Hunt
Monster Objective: Defilers
Receive Quest From: Techsmith 14
Receive Reward From: Techsmith 14
Quest Destination: Green Park Approach
Level Required: 10
Reward: 100 Standing with The People of Charing Cross Station
(One of the following)
Swirling Canister
Master Cell
Gyroslide
Head down the escalator in the north western corner to locate the portal
heading out to Green Park Approach and enter it. Wander around the area and
you will come across some Defilers as they appear randomly around you. Kill
4 of them and then head back to Techsmith 14 to collect your reward.
*******************************************************************************
3.02.04.05 - Wanted: Mini Dynamo
*******************************************************************************
Prerequisite Quest: Talk to Lucious Aldin during Arms & Answers to open Green
Park Approach
Type of Quest: Hunt
Monster Objective: Mini Dynamo
Receive Quest From: Wanted Poster
Receive Reward From: Lucious Aldin
Quest Destination: Green Park Approach
Level Required: 10
Reward: 1,850 XP
100 Standing with The People of Charing Cross Station
Head down the escalator in the north western corner to locate the portal
heading out to Green Park Approach and enter it. Navigate through the area and
eventually you will locate a really small monster named Mini Dynamo. Kill him
and take his ear back to Lucious Aldin to get your reward, you can either
continue on to Green Park Station to find him or go back to Charing Cross
Station.
*******************************************************************************
3.02.04.06 - Kill No Name
*******************************************************************************
Prerequisite Quest: Arms & Answers and activate That'll Get Infected
Type of Quest: Hunt
Monster Objective: Anthropophagus
Receive Quest From: Joanne
Receive Reward From: Joanne
Quest Destination: Chocolate Park
Level Required: 10
Reward: 900 XP
75 Palladium
100 Standing with The People of Charing Cross Station
(One of the following)
F-S 'Poseidon' SNPR
Jacob's Lasher
Hive Crystal
I recommend you level up to at least level 13 or 14 for this quest.
Head to the north west corner to descend down the escalator. Enter the portal
leading to Admiralty Arch and enter it. Make your way through the monsters and
head through the portal leading to Chocolate Park. Watch out for the cloudy
mist circles that come up from the center of the area, they will lower your
health. Head around the perimeter and you will eventually see the zombie
Anthropophagus. Head in and take him down. Head back to Charing Cross Station
and talk to Joanne for your reward.
*******************************************************************************
3.02.04.07 - AAA
*******************************************************************************
Prerequisite Quest: Activate That'll Get Infected
Type of Quest: Hunt
Monster Objective: Lord Croosack
Receive Quest From: Techsmith 14
Receive Reward From: Techsmith 14
Quest Destination: Admiralty Arch
Level Required: 10
Reward: 105 Palladium
100 Standing with The People of Charing Cross Station
(One of the following)
Ignatius Cover
Blind Man's Bluff
M19 Impact Webbing
I recommend you level up to at least level 13 or 14 for this quest.
Head to the north west corner to descend down the escalator. Enter the portal
leading to Admiralty Arch and enter it. Navigate the sewer system and locate
Lord Croosack wandering around. Take him down and head back to Charing Cross
Station to collect your reward.
*******************************************************************************
3.02.04.08 - Find Dobster
*******************************************************************************
Prerequisite Quest: Kill No Name
Type of Quest: Explore
Receive Quest From: Joanne
Receive Reward From: Joanne
Quest Destination: Picaddilly Approach
Level Required: 10
Reward: 660 XP
65 Palladium
100 Standing with The People of Charing Cross Station
(One of the following)
6 Basic Shield Boosters
6 Basic Gyro Braces
6 Basic Fire Retardants
6 Antivenom Injectors
Head down the south east tunnel and enter the portal to Picaddilly Approach.
You must explore the level by navigating through the monsters and demons to the
other side until the exploration part ofthe quest is complete. Once this is
done, head back to Charing Cross Station and talk to Joanne for your reward.
*******************************************************************************
3.02.04.09 - Dogs
*******************************************************************************
Prerequisite Quest: Hey You and That'll Get Infected
Type of Quest: Collection
Monster Objective: Cursed Fellbores
Receive Quest From: Gil
Receive Reward From: Gil
Quest Destination: Admiralty Arch
Level Required: 10
Reward: 820 XP
70 Palladium
100 Standing with The People of Charing Cross Station
Empyreal Cannon
Head down the escalators in the north western corner to enter the portal to
Admiralty Arch. Kill Cursed Fellbores to collect 15 items from them. Once they
are all collected head back to Charing Cross Station to talk to Gil for your
reward.
*******************************************************************************
3.02.04.10 - On Commission
*******************************************************************************
Prerequisite Quest: AAA and activate Hold Fast
Type of Quest: Collection
Monster Objective: Cursed Fellbores
Receive Quest From: Techsmith 14
Receive Reward From: Techsmith 14
Quest Destination: Whitehall
Level Required: 11
Reward: 150 Palladium
100 Standing with The People of Charing Cross Station
(One of the following)
Ignatius Cord
Dreadwrap
M19 Impact Helmet
I recommend you level up to at least level 13 or 14 for this quest.
Head down the north eastern stairs and enter the Whitehall portal at the end of
the walkway. Navigate around the underground tunnel and locate the Cursed
Fellbores you must kill. Kill them off and collect 6 Putrid Ears to take back
to Techsmith 14 for your reward.
*******************************************************************************
3.02.04.11 - Us & Them
*******************************************************************************
Prerequisite Quest: Dogs and activate Hold Fast
Type of Quest: Use Item
Receive Quest From: Gil
Receive Reward From: Gil
Quest Destination: Downing Street
Level Required: 11
Reward: 860 XP
75 Palladium
100 Standing with The People of Charing Cross Station
(One of the following)
Rebound Gauntlet
Kublaclaws
M33 Tremor Gloves
Head down the north eastern stairs and enter the Whitehall portal at the end of
the walkway. Navigate your way past the demons and monsters to locate the
portal at the end heading to Downing Street and enter it. You must now run
along the streets taking down any monsters you come across as you locate 2
terminals that look like large old fashioned computer terminals. They can be
together in one spot or randomly placed throughout the level. Activate both of
them and then head back to Charing Cross Station to get your reward.
*******************************************************************************
3.02.04.12 - Wanted: The Phantom
*******************************************************************************
Prerequisite Quest: Wanted: Mini Dynamo and Hold Fast
Type of Quest: Hunt
Monster Objective: The Phantom
Receive Quest From: Wanted Poster
Receive Reward From: Lucious Aldin
Quest Destination: Embankment Approach
Level Required: 11
Reward: 2,250 XP
187 Palladium
100 Standing with The People of Charing Cross Station
I recommend you level up to at least level 14 or 15 for this quest.
Head down the south west hallway and enter the portal leading to Craven Street.
Navigate through the monsters and you will locate the portal leading to
Embankment Approach, go through it. Hunt down The Phantom and kill it and take
the ear bake to Lucious Aldin in Charing Cross Station for your reward.
*******************************************************************************
3.02.04.13 - Put on a Clinic
*******************************************************************************
Prerequisite Quest: Sing Small and Hold Fast
Type of Quest: Use Item
Monster Objective: Lord Cheessis
Receive Quest From: Beck
Receive Reward From: Beck
Quest Destination: Embankment Approach
Level Required: 11
Reward: 450 XP
75 Palladium
50 Standing with The People of Charing Cross Station
(One of the following)
Unidentified Raider Shells
Unidentiifed Darkwalker Handlers
Unidentiifed Farrier Slips
I recommend you level up to at least level 14 or 15 for this quest.
Head down the south west hallway and enter the portal leading to Craven Street.
Navigate through all the monsters and you will eventually reach a portal
leading to Embankment Approach, take it. Head inside and search for Lord
Cheessis, a two legged crab-like creature. Get near it and quickly go in to
your inventory and activate the Retractable Bracer. You can now kill it if you
would like the XP and items from it. Head back to Charing Cross Station and
speak with Beck to get your reward.
*******************************************************************************
3.02.04.14 - Shine On
*******************************************************************************
Prerequisite Quest: Us & Them and activate The Wall
Type of Quest: Hunt
Monster Objective: Firesnaps
Receive Quest From: Gil
Receive Reward From: Gil
Quest Destination: Craven Street
Level Required: 12
Reward: 900 XP
75 Palladium
100 Standing with The People of Charing Cross Station
(One of the following)
Incindiary Rockets
Nanodyne Super Cell
Faultfinder
I recommend you level up to at least level 14 or 15 for this quest.
Head down the south west hallway and enter the portal leading to Craven Street.
Hunt the Firesnaps and kill them off until you collect 3 Bilious Sacs. Take
them back to Charing Cross Station and get your reward from Gil.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.02.05 - Oxford Circus Station Secondary Quests
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*******************************************************************************
3.02.05.01 - Knockout
*******************************************************************************
Prerequisite Quest: Word Search and activate Arms & Answers
Type of Quest: Hunt
Monster Objective: Zombie
Receive Quest From: Hatton
Receive Reward From: Hatton
Quest Destination: Death's Sewers
Level Required: 8
Reward: 780 XP
70 Palladium
100 Standing with The People of Charing Cross Station
(One of the following)
Spectral Ammo
Contaminated Rocket
Poisonous Fuel
Spectral Battery
Recharging Relic
Spirited Tech
I recommend you level up to at least level 12 or 13 for this quest.
Hatton tells you he hit a monster that exploded in to three huge groups of
monsters and wants you to help him take them down. You must first go after the
first group, 20 zombies. Head back to Green Park Station and then go through
the west portal to enter Death's Sewers. As you run through this area kill off
20 zombies. Once you are done head back to Oxford Circus Station and collect
your reward.
*******************************************************************************
3.02.05.02 - Jaywalker
*******************************************************************************
Prerequisite Quest: Word Search and activate Arms & Answers
Type of Quest: Hunt
Monster Objective: Lord Enorat
Receive Quest From: Lolli
Receive Reward From: Lolli
Quest Destination: Death's City
Level Required: 9
Reward: 390 XP
50 Standing with The People of The Templar Base
(One of the following)
Unidentified Rad Gorget
Unidentified Blitz Badge
Unidentified Defender Holds
I recommend you level up to at least level 12 or 13 for this quest.
Head back to Green Park Station and then go through the west portal to enter
Death's City. Search around the streets for Lord Enorat a fire teleporting
Demon. Kill him off and then head back to Oxford Circus Station for your
reward.
*******************************************************************************
3.02.05.03 - Placement
*******************************************************************************
Prerequisite Quest: Word Search and Arms & Answers
Type of Quest: Explore
Receive Quest From: Goodall
Receive Reward From: Goodall
Quest Destination: Death's Sewers
Level Required: 8
Reward: 390 XP
50 Standing with The People of The Templar Base
(One of the following)
Hammering Ammo
Fiery Rocket
Necro Seeker's Fuel
Shocking Battery
Spectralblight Relic
Perforating Tech
I recommend you level up to at least level 12 or 13 for this quest.
Head back to Green Park Station and then go through the west portal to enter
Death's Sewers. Navigate through the sewers to map out the entire sewer and you
will complete your objective. Head back to Oxford Circus Station and collect
your reward.
*******************************************************************************
3.02.05.04 - Lightweight
*******************************************************************************
Prerequisite Quest: Knockout
Type of Quest: Hunt
Monster Objective: Crested Stalker
Receive Quest From: Hatton
Receive Reward From: Hatton
Quest Destination: Death's City
Level Required: 9
Reward: 780 XP
70 Palladium
100 Standing with The People of Charing Cross Station
(One of the following)
Implosive Slugs
Microjet Fuel
Rotfinger
I recommend you level up to at least level 12 or 13 for this quest.
Head back to Green Park Station and then go through the west portal to enter
Death's City. Head through the streets and kill off 12 Crested Stalker's
wandering around. Once complete head back to Oxford Circus Station and collect
your reward.
*******************************************************************************
3.02.05.05 - Fine Time
*******************************************************************************
Prerequisite Quest: Jaywalker
Type of Quest: Hunt
Monster Objective: Phenomenae
Receive Quest From: Lolli
Receive Reward From: Lolli
Quest Destination: Downing Street
Level Required: 11
Reward: 430 XP
75 Palladium
50 Standing with The People of The Templar Base
(One of the following)
Unidentified Occultist Gallic
Unidentified Raider Vestments
Unidentified Rad Terminator Vest
Head over to Charing Cross Station and head down the north east stairs to find
the Whitehall portal. Navigate your way through the sewers to locate the portal
leading to Downing Street. Find the monster named Phenomenae and kill him to
complete your quest. Head back to Oxford Circus Station and collect your
reward.
*******************************************************************************
3.02.05.06 - Heavyweight
*******************************************************************************
Prerequisite Quest: Jaywalker
Type of Quest: Hunt
Monster Objective: Cursed Fellbores
Receive Quest From: Hatton
Receive Reward From: Hatton
Quest Destination: Death's Tunnels
Level Required: 10
Reward: 820 XP
70 Palladium
100 Standing with The People of Charing Cross Station
(One of the following)
Encompar
Embrace of the Dark
M33 Tremor Pants
I recommend you level up to at least level 12 or 13 for this quest.
Head to Green Park Station and go through the south east portal to enter
Death's Tunnels. Search the area for the Cursed Fellbores and eliminate 12 of
them to complete your quest. Head back to Oxford Circus Station and collect
your reward.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.03 - Act III
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Waterloo Bridge
Type of Map: Random
Hellrift Chance: 0%
Unique Monster Chance: 20%
Enemy Level: 15
Connecting Station: Charing Cross Station and Temple Station through Savoy and
Temple Approach
Savoy
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 15-17
Connecting Station: Charing Cross Station through Waterloo Bridge and Temple
Station through Temple Approach
Temple Approach
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 15-17
Connecting Station: Charing Cross Station through Waterloo Bridge and Savoy and
Temple Station
Aldwych
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 16
Connecting Station: Temple Station
Temple Access Ducts
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 16
Connecting Station: Temple Station
Forgotten Ducts
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 17
Connecting Station: Temple Station through Temple Access Ducts
Mansion House
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 17-19
Connecting Station: Temple Station and Monument Station through Cannon Street
and Angel Passage
Cannon Street
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 18-19
Connecting Station: Temple Station through Mansion House and Monument Station
through Cannon Angel Passage
Angel Passage
Type of Map: Fixed
Hellrift Chance: 0%
Unique Monster Chance: 0%
Enemy Level: 18-19
Connecting Station: Temple Station through Mansion House and Cannon Street and
Monument Station
The Strand
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 16-18
Connecting Station: Temple Station
Blackfriars
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 16-18
Connecting Station: Temple Station through The Strand
Puddle Dock
Type of Map: Fixed
Special: Fixed AA Turrets scattered around the level
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 18
Connecting Station: Temple Station through Blackfriars and The Strand
The Exospector
Type of Map: Fixed
Special: Have to kill the Exospector from the air first
Hellrift Chance: 0%
Unique Monster Chance: 0%
Enemy Level: 18
Connecting Station: Temple Station through Puddle Dock, Blackfriars, and The
Strand
New Bridge
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 17
Connecting Station: Temple Station
The Big Gundown
Type of Map: Fixed
Special: Mounted AA Turret
Hellrift Chance: 0%
Unique Monster Chance: 0%
Enemy Level: 7
Connecting Station: Temple Station through New Bridge
Waterloo
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 16-17
Connecting Station: Temple Station
Upper Ground
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 7
Connecting Station: Temple Station though Waterloo
Barge House
Type of Map: Fixed
Hellrift Chance: 0%
Unique Monster Chance: 20%
Enemy Level: 16-17
Connecting Station: Temple Station though Upper Ground and Waterloo
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.03.01 - Charing Cross Station Story Quests
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*******************************************************************************
3.03.01.01 - Temple Trek
*******************************************************************************
Prerequisite Quest: Mind Mysteries
Type of Quest: Interact with Character
Receive Quest From: Arphaun
Receive Reward From: Rorke
Quest Destination: Temple Station
Level Required: 15
I recommend you level up to at least level 18 or 19 for this quest.
You are told to head to Temple Station and speak with Rorke Pherral of the Hunt
to seek out more Truth. Head north east and down the stairs to wrap around and
enter the portal leading to Waterloo Bridge. Make your way through the subway
system and kill off the enemies as you make it to the next portal in to Savoy.
Navigate this subway tunnel and kill off the enemies inside to get to the next
portal leading to Temple Approach. You must now make it through this last area
to get to the portal leading to Temple Station, kill off any enemies along the
way and get to the end.
Speak with Rorke Pherral to complete the quest.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.03.02 - Charing Cross Station Secondary Quests
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*******************************************************************************
3.03.02.01 - The Narrow Way
*******************************************************************************
Prerequisite Quest: Shine On and and Mind Mysteries
Type of Quest: Interact with Character
Receive Quest From: Gil
Receive Reward From: Ser Sing
Quest Destination: Temple Station
Level Required: 9
Reward: 940 XP
30 Palladium
100 Standing with The People of The Temple Station
(One of the following)
Unidentified Beefeater Wristbands
Unidentified Rad Grips
Unidentified Raider Gloves
I recommend you level up to at least level 18 or 19 for this quest.
Head north east and down the stairs to wrap around and enter the portal leading
to Waterloo Bridge. Make your way through the subway system and kill off the
enemies as you make it to the next portal in to Savoy. Navigate this subway
tunnel and kill off the enemies inside to get to the next portal leading to
Temple Approach. You must now make it through this last area to get to the
portal leading to Temple Station, kill off any enemies along the way and get
to the end.
Talk to Ser Sing in the southern area to complete the quest and collect your
reward.
*******************************************************************************
3.03.02.02 - Gig For Old Cap
*******************************************************************************
Prerequisite Quest: Find Dobster and Mind Mysteries
Type of Quest: Interact with Character
Receive Quest From: Joanne
Receive Reward From: Tiberius
Quest Destination: Temple Station
Level Required: 10
Reward: 980 XP
60 Palladium
100 Standing with The People of The Temple Station
(One of the following)
Unidentified Surgecaster
Unidentified Enigmatic Axis
Unidentified M3 Perforator
I recommend you level up to at least level 18 or 19 for this quest.
Head north east and down the stairs to wrap around and enter the portal leading
to Waterloo Bridge. Make your way through the subway system and kill off the
enemies as you make it to the next portal in to Savoy. Navigate this subway
tunnel and kill off the enemies inside to get to the next portal leading to
Temple Approach. You must now make it through this last area to get to the
portal leading to Temple Station, kill off any enemies along the way and get
to the end.
Speak with Tiberius and gather your reward for completing the quest.
*******************************************************************************
3.03.02.03 - Echoes of the Gold
*******************************************************************************
Prerequisite Quest: The Narrow Way
Type of Quest: Hunt
Monster Objective: Zombie Bruiser
Receive Quest From: Gil
Receive Reward From: Gil
Quest Destination: Savoy
Level Required: 11
Reward: 940 XP
150 Palladium
100 Standing with The People of The Charing Cross Station
(One of the following)
Perforating Ammo
Aligned Rocket
Necroblight Fuel
Contaminated Battery
Contaminated Relic
Crusher's Tech
I recommend you level up to at least level 16 or 17 for this quest.
Head north east down the stairs and wrap around the corner to enter Waterloo
Bridge. Make your way through to the next portal and enter Savoy. Once inside
this area you must locate the Zombie Bruiser named Abomination and kill it.
Head back to Charing Cross Station and get your reward.
*******************************************************************************
3.03.02.04 - Bill Brasky!
*******************************************************************************
Prerequisite Quest: Gig For Old Cap
Type of Quest: Hunt
Monster Objective: Random monster
Receive Quest From: Joanne
Receive Reward From: Joanne
Quest Destination: Waterloo Bridge
Level Required: 10
Reward: 980 XP
80 Palladium
100 Standing with The People of The Charing Cross Station
(One of the following)
Unidentified Darkwalker Legwraps
Unidentified Assault Churidars
Unidentified Hidden Impact Leggings
I recommend you level up to at least level 16 or 17 for this quest.
Head north east down the stairs and wrap around the corner to enter Waterloo
Bridge. As you make your way through search for the random monster Joanne sent
you down here for and kill it. Once the monster is dead you can head back to
Charing Cross Station for your reward.
*******************************************************************************
3.03.02.05 - Pudding Proof
*******************************************************************************
Prerequisite Quest: Echoes of the Gold
Type of Quest: Collection
Monster Objective: Gremlin Troopers
Receive Quest From: Gil
Receive Reward From: Claire
Quest Destination: Temple Approach
Level Required: 13
Reward: 1,880 XP
75 Palladium
100 Standing with The People of Temple Station
(One of the following)
Unidentified Raider Harness
Unidentified Darkwalker Circle
Unidentified Farrier Holster
I recommend you level up to at least level 18 or 19 for this quest.
Head north east down the stairs and wrap around the corner to enter Waterloo
Bridge. Make your way through to the next portal and enter Savoy. Fight through
this area and then enter the portal to Temple Approach. Search for Gremlin
Troopers and take the Demon Tidbits that they drop. Once you get 8 of them head
to Temple Station and speak to Claire for your reward.
*******************************************************************************
3.03.02.06 - Message Men
*******************************************************************************
Prerequisite Quest: Bill Brasky!
Type of Quest: Collection
Monster Objective: Firesnaps
Receive Quest From: Joanne
Receive Reward From: Joanne
Quest Destination: Savoy
Level Required: 10
Reward: 980 XP
160 Palladium
100 Standing with The People of Temple Station
(One of the following)
Unidentified Brigadier Steelshanks
Unidentified Hidden Footguards
Unidentified Powered Combat Boots
I recommend you level up to at least level 17 or 18 for this quest.
Head north east down the stairs and wrap around the corner to enter Waterloo
Bridge. Make your way through to the next portal and enter Savoy. Now search
for the Firesnaps and start killing them to get a Wedding Ring out of one of
them. Take it back to Joanne and collect your reward.
*******************************************************************************
3.03.02.07 - Clues for New Cap
*******************************************************************************
Prerequisite Quest: Message Men
Type of Quest: Collection
Monster Objective: Black Skull
Receive Quest From: Joanne
Receive Reward From: Stewart
Quest Destination: Temple Approach
Level Required: 10
Reward: 1,470 XP
120 Palladium
100 Standing with The People of Temple Station
(One of the following)
Unidentified Assault Cabasset
Unidentified Hidden Carapace
Unidentified Assault Powerhelm
I recommend you level up to at least level 17 or 18 for this quest.
Head north east down the stairs and wrap around the corner to enter Waterloo
Bridge. Make your way through to the next portal and enter Savoy. Fight through
this area and then enter the portal to Temple Approach. Kill Black Skull's to
search for an encrypted message that will drop. Head in to Temple Station and
talk to Stewart for your reward.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.03.03 - Temple Station Story Quests
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*******************************************************************************
3.03.03.01 - The Infection
*******************************************************************************
Prerequisite Quest: Temple Trek
Type of Quest: Use Item
Receive Quest From: Rorke Pherral
Receive Reward From: Ser Sing
Quest Destination: Aldwych
Level Required: 16
Reward: 980 XP
320 Palladium
Head north through the portal to Aldwych and you will immediatly get a video
message from Ser Sing telling you to look for the boil that has clouds of gas
coming out of it. Equip the Laser Sight you recieved from Rorke Pherral to
light the pitch black hallways. Navigate around the hallways to locate a boil
you can get a fresh sample from the Boil labeled Fresh Boil, you will also know
it is the right boil when you can't destroy it.
Go in to your inventory and use the empty sample container on it to get a
sample. Once you have completed this task head back to Temple Station and
collect your reward.
*******************************************************************************
3.03.03.02 - Hooked
*******************************************************************************
Prerequisite Quest: The Infection
Type of Quest: Interact with Character
Hunt
Monster Objective: Wurm
Receive Quest From: Ser Sing
Receive Reward From: Rorke
Quest Destination: Barge House
Level Required: 16
Reward: 2,450 XP
200 Palladium
I recommend you level up to at least level 20 or 21 for this quest.
Head over to Rorke and speak with him as Ser Sing has asked. Rorke will power
up and fix the tracker for you as he tells you to head out to Barge House and
meet up with some of his men. Now head in to Waterloo to navigate to the next
portal leading to Upper Ground. Navigate this alleyway to locate another portal
leading to Barge House and enter it.
As the game loads the new area speak with Lieutenant Gray and then go in your
inventory to activate the tracker. This will make a radar system appear on the
screen showing you the location of the monster causing the boils. Locate the
large Wurm demon and kill it. Once you kill it the wurm will harden in to a
large cacoon and then transform in to an Exospector (the huge flying demon
ship-like creatures over head when outside in the city) and flies off. Head
back to Temple Station and talk to Rorke.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.03.03.03 - Gundown
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Prerequisite Quest: Hooked
Type of Quest: Operate
Hunt
Monster Objective: Exospector
Receive Quest From: Rorke
Receive Reward From: Rorke
Quest Destination: The Big Gundown
Level Required: 17
I recommend you level up to at least level 20 or 21 for this quest.
Head south and in to the portal that leads to New Bridge. Head through this
area and kill off the enemies as you locate and enter the portal leading to The
Big Gundown. Right when you enter this area you should usually be spawned
inside a house with a turret straight ahead towards the street.
Jump on the turret by clicking it as to use it. Start out by using the right
mouse button to fire the heavy rockets at the Exospector, this will damage it
unlike the left click. Eventually the Exospector will send flying enemies down
to attack you, this is when you want to use the left click attack for rapid
fire rockets. These rockets are weaker so they actually don't effect the
Exospector but they do hurt the smaller enemies. Continue to trade off on the
Exospector and hurt it, then kill the small enemy waves that interrupt you.
Once the Exospector crashes and vanishes head back to Temple Station to tell
Rorke the news.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.03.03.04 - Severed Samples
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Prerequisite Quest: Gundown
Type of Quest: Use Item
Receive Quest From: Rorke
Receive Reward From: Ser Sing
Quest Destination: The Exospector
Level Required: 17
Reward: 1,020 XP
320 Palladium
I recommend you level up to at least level 19 or 20 for this quest.
Head north and enter the portal leading to The Strand and fight your way to the
next portal leading to Blackfriar's. Navigate these streets to locate another
portal leading to Puddle Dock. You must now navigate the streets and locate the
Exospector you took out of the sky. Head up to the Exospector and go through
the portal to enter it.
You must now locate the Exo Heart inside the Exospector. Head deep in to the
Exospector and search all the caverns to locate the heart. Go over to the boil,
heart, on the ground and go in to your inventory. Activate the Empty Heart
Sample Container and leave the Exospector. Head back to Temple Station and
speak with Ser Sing.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.03.03.05 - Scrub the Deck
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Prerequisite Quest: Severed Samples
Type of Quest: Interact with Character
Receive Quest From: Rorke
Receive Reward From: Rorke
Quest Destination: Angel Passage
Level Required: 18
I recommend you level up to at least level 20 or 21 for this quest.
Head to the south of Temple Station and speak with Ser Sing. Take The Cleanser
from her and head through the portal leading to Mansion House in the north. Go
through this area and enter another portal leading to Cannon Street, and then
fight through it to make it to Angel Passage.
Once you finally reach this area use The Cleanser weapon Ser Sing gave you and
start destroying the Boil's all over the streets. Make sure you keep a good
weapon handy on one of your alternate weapon set-ups so you can fight off any
monsters that attack as they come out of the boils. Once you reach the end of
the area you will find a huge boil, take care of everything else in the area
before you attack it.
Once all the smaller boils are taken care of along with the inhabitants take
down the large boil. Inside the boil is a large monster named Oculis-The-All-
Seeing. When it is clear you can't hurt it, just go after the eyes it produces
and then when you can, attack the main monster itself. Once you defeat it you
will be told to head through the portal and talk to The Sister.
Note from the Game Developers: When you download the update online you will now
be able to do as many runs to defeat Oculis that you want. The portal from
Monument Station to Angel Passage is now permanently blocked. Players who would
like to fight Oculis after reaching Monument Station may use the Station Travel
Terminal to return to Temple Station.
Any player who has activated, or completed, the "Scrub the Deck" quest and does
not have a Cleanser, may speak with Ser Sing in Temple Station to get another
one. The Cleanser is no longer removed when the "Scrub the Deck" quest is
completed.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.03.03.06 - Big Sister's Song
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Prerequisite Quest: Scrub the Deck
Type of Quest: Interact with Character
Receive Quest From: The Sister
Receive Reward From: Arphaun
Quest Destination: Monument Station
Level Required: 19
Reward: 7,700 XP
Talk to The Sister again and watch the cut scene. Head through the portal to go
back to Angel Passage and find the portal leading to Monument Station. Head to
the far east of the station and speak with Lord Arphaun and collect your
reward. This is also the end of Act 3.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.03.04 - Temple Station Secondary Quests
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*******************************************************************************
3.03.04.01 - Ante Up
*******************************************************************************
Prerequisite Quest: Activate Temple Trek
Type of Quest: Hunt
Monster Objective: Gremlin Troopers
Receive Quest From: Claire
Receive Reward From: Claire
Quest Destination: Forgotten Ducts
Level Required: 15
Reward: 980 XP
80 Palladium
100 Standing with The People of Temple Station
(One of the following)
Unidentified Brigadier Helm
Unidentified Beefeater Bandeau
Unidentified Hidden SA-13 Headgear
I recommend you level up to at least level 18 or 19 for this quest.
Head north through the portal to the Temple Access Ducts and fight your way to
the next portal leading to the Forgotten Ducts. Inside this area start killing
the Gremlin Troopers. After you kill 10 of them you can head back to Temple
Station and collect your reward.
*******************************************************************************
3.03.04.02 - Enlisted Man Work
*******************************************************************************
Prerequisite Quest: Gig For Old Cap
Type of Quest: Hunt
Monster Objective: Zombies
Receive Quest From: Tiberius
Receive Reward From: Tiberius
Quest Destination: Temple Access Ducts
Level Required: 15
Reward: 980 XP
80 Palladium
100 Standing with The People of Temple Station
(One of the following)
Unidentified Guardian Bracers
Unidentified Dreamweaver Grasps
Unidentified Assault Gloves
I recommend you level up to at least level 17 or 18 for this quest.
Head north through the portal to the Temple Access Ducts and start killing off
18 zombies throughout the area to complete your task. Head back to Temple
Station and collect your reward.
*******************************************************************************
3.03.04.03 - Proving Ground
*******************************************************************************
Prerequisite Quest: Activate Temple Trek
Type of Quest: Hunt
Monster Objective: Random monster
Receive Quest From: Stewart
Receive Reward From: Stewart
Quest Destination: Forgotten Ducts
Level Required: 15
Reward: 980 XP
80 Palladium
100 Standing with The People of Temple Station
(One of the following)
Unidentified Brigadier Plated Legs
Unidentified Powered Churidars
Unidentified Beefeater Sheaths
I recommend you level up to at least level 18 or 19 for this quest.
Head north through the portal to the Temple Access Ducts and fight your way to
the next portal leading to the Forgotten Ducts. Locate the random monster you
are sent to kill in this area and take it down. Head back to Temple Station to
collect the reward.
*******************************************************************************
3.03.04.04 - Magnificent Thighs
*******************************************************************************
Prerequisite Quest: Activate Temple Trek
Type of Quest: Collection
Monster Objective: Pain Leech
Receive Quest From: Pratch
Receive Reward From: Pratch
Quest Destination: Temple Access Ducts
Level Required: 15
Reward: 980 XP
80 Palladium
100 Standing with The People of Temple Station
(One of the following)
Unidentified Assault Morian
Unidentified Beefeater Bandeau
Unidentified Assault Hardcover
I recommend you level up to at least level 17 or 18 for this quest.
Head north through the portal to the Temple Access Ducts and start killing the
Pain Leeches to get Demon Organs. Once you collect enough organs head back to
Temple Station and get your reward.
*******************************************************************************
3.03.04.05 - The Hell Above
*******************************************************************************
Prerequisite Quest: Proving Ground and The Infection
Type of Quest: Hunt
Monster Objective: Screechers or Shriekers
Receive Quest From: Stewart
Receive Reward From: Stewart
Quest Destination: Upper Ground
Level Required: 15
Reward: 980 XP
80 Palladium
100 Standing with The People of Temple Station
(One of the following)
Unidentified Assault Tromps
Unidentified Mistwalker Walkers
Unidentified Powered Combat Boots
I recommend you level up to at least level 18 or 19 for this quest.
Head through the portal leading to Waterloo and kill the enemies on your way to
Upper Ground. Head around the area and hunt down the demon you were told to
kill and take down 20 of them. Once the required number is exterminated head
back to Temple Station and talk to Stewart to collect your reward.
*******************************************************************************
3.03.04.06 - No Love Lost
*******************************************************************************
Prerequisite Quest: The Narrow Way and activate Hooked
Type of Quest: Hunt
Monster Objective: Foul Seraphim
Receive Quest From: Ser Sing
Receive Reward From: Ser Sing
Quest Destination: Upper Ground
Level Required: 16
Reward: 980 XP
80 Palladium
100 Standing with The People of Temple Station
(One of the following)
Hammering Ammo
Spirited Rocket
Disrupting Fuel
Contaminated Battery
Beast Seeker's Relic
Necroblight Tech
I recommend you level up to at least level 18 or 19 for this quest.
Head through the portal leading to Waterloo and kill the enemies on your way to
Upper Ground. Hunt down the Foul Seraphim and collect 6 Flesh Samples they drop
as you kill them. Head back to Temple Station and collect your reward.
*******************************************************************************
3.03.04.07 - The World Gun
*******************************************************************************
Prerequisite Quest: Magnificent Thighs and activate Hooked
Type of Quest: Use Item
Receive Quest From: Pratch
Receive Reward From: Pratch
Quest Destination: Waterloo
Level Required: 15
Reward: 2,450 XP
200 Palladium
100 Standing with The People of Temple Station
(One of the following)
Unidentified Brigadier Gorget
Unidentified Hidden Blazon
Unidentified Mistwalker Impact Pads
I recommend you level up to at least level 18 or 19 for this quest.
Head through the portal leading to Waterloo and locate the Inconspicious
Workstation and activate it. Head back to Temple Station and speak with Pratch
to receive your reward.
*******************************************************************************
3.03.04.08 - Errands for Feeble
*******************************************************************************
Prerequisite Quest: Activate Hooked
Type of Quest: Collection
Monster Objective: Plague Zombie
Receive Quest From: Mag
Receive Reward From: Mag
Quest Destination: Waterloo
Level Required: 16
Reward: 980 XP
80 Palladium
100 Standing with The People of Temple Station
(One of the following)
Unidentified Brigadier Bracers
Unidentified Beefeater Clutches
Unidentified Beefeater Vices
I recommend you level up to at least level 18 or 19 for this quest.
Head through the portal leading to Waterloo and hunt down the Plague Zombie's.
Kill them off and collect the Demon Tidbits that randomly drop from them. Once
you have all the items you need head back to Temple Station and speak with Mag
for your reward.
*******************************************************************************
3.03.04.09 - Wanted: The Sandman
*******************************************************************************
Prerequisite Quest: Activate Hooked
Type of Quest: Hunt
Monster Objective: The Sandman
Receive Quest From: Wanted Poster
Receive Reward From: Rorke
Quest Destination: Waterloo
Level Required: 16
Reward: 2,350 XP
187 Palladium
100 Standing with The People of Temple Station
I recommend you level up to at least level 18 or 19 for this quest.
Head through the portal leading to Waterloo and locate The Sandman. Kill the
demon and take its ear then head back to Temple Station to speak with Rorke to
claim your reward. If you are in the middle of the Hooked quest you will have
to complete it before you can cash in your reward.
*******************************************************************************
3.03.04.10 - Double or Nothing
*******************************************************************************
Prerequisite Quest: Ante Up and activate Gundown
Type of Quest: Explore
Receive Quest From: Claire
Receive Reward From: Claire
Quest Destination: New Bridge
Level Required: 15
Reward: 1,020 XP
160 Palladium
100 Standing with The People of Temple Station
(One of the following)
Unidentified Brigadier Crossed Shoulders
Unidentified Beefeater Boneshoulder
Unidentified Beefeater Shoulderpads
I recommend you level up to at least level 18 or 19 for this quest.
Head south and in to the portal that leads to New Bridge. Explore across the
entire level as you kill off the enemies until the object tells you that the
area has been successfully mapped out. Head back to Temple Station and talk to
Claire to collect your reward.
*******************************************************************************
3.03.04.11 - Wonder Times 5000
*******************************************************************************
Prerequisite Quest: The World Gun and activate Gundown
Type of Quest: Collection
Monster Objective: Burning Dead
Receive Quest From: Pratch
Receive Reward From: Pratch
Quest Destination: New Bridge
Level Required: 16
Reward: 2,550 XP
200 Palladium
100 Standing with The People of Temple Station
(One of the following)
Unidentified Brigadier Chestguard
Unidentified Dreamweaver Corslet
Unidentified Beefeater Terminator Vest
I recommend you level up to at least level 18 or 19 for this quest.
Head south and in to the portal that leads to New Bridge. Locate and kill off
the Burning Dead to collect 8 Demon Claws. Once you have found all of the Demon
Claws head back to Temple Station and collect your reward.
*******************************************************************************
3.03.04.12 - Even-Steven
*******************************************************************************
Prerequisite Quest: Double or Nothing and Gundown
Type of Quest: Hunt
Monster Objective: Shambling Meatbag
Receive Quest From: Claire
Receive Reward From: Claire
Quest Destination: Blackfriar's
Level Required: 16
Reward: 1,020 XP
80 Palladium
100 Standing with The People of Temple Station
(One of the following)
Unidentified Assault Aketon
Unidentified Hidden Corslet
Unidentified Hidden Ballistica
I recommend you level up to at least level 19 or 20 for this quest.
Head north and enter the portal leading to The Strand and fight your way to the
next portal leading to Blackfriar's. Hunt down Shambling Meatbag and kill it.
Be careful as it can teleport out of the area quickly. Once you kill Shambling
Meatbag head back to Temple Station and talk to Claire for your reward.
*******************************************************************************
3.03.04.13 - Wanted: Necar
*******************************************************************************
Prerequisite Quest: Wanted: The Sandman and Gundown
Type of Quest: Hunt
Monster Objective: Necar
Receive Quest From: Wanted Poster
Receive Reward From: Rorke
Quest Destination: Blackfriar's
Level Required: 16
Reward: 2,350 XP
187 Palladium
100 Standing with The People of Temple Station
I recommend you level up to at least level 19 or 20 for this quest.
Head north and enter the portal leading to The Strand and fight your way to the
next portal leading to Blackfriar's. Hunt down Necar and kill it to claim the
ear you take from its body. Once collected head back to Temple Station and talk
to Rorke for your reward. Please note that if you are doing the Severed Samples
quest you may have to finish it first.
*******************************************************************************
3.03.04.14 - Heartfelt
*******************************************************************************
Prerequisite Quest: The Hell Above and activate Severed Samples
Type of Quest: Collection
Monster Objective: Random Monster
Receive Quest From: Stewart
Receive Reward From: Stewart
Quest Destination: The Strand
Level Required: 16
Reward: 1,020 XP
80 Palladium
100 Standing with The People of Temple Station
(One of the following)
Unidentified Hive Blade
Unidentified Enigmatic Locus
Unidentified XM57 25mm Rifle
I recommend you level up to at least level 19 or 20 for this quest.
Head north and enter the portal leading to The Strand. Locate the monster you
are told to hunt down and kill it and take its Ticker. Take it back to Stewart
and collect your reward.
*******************************************************************************
3.03.04.15 - Parathyroid...of Evil!
*******************************************************************************
Prerequisite Quest: No Love Lost and activate Severed Samples
Type of Quest: Collection
Monster Objective: Fury
Receive Quest From: Ser Sing
Receive Reward From: Ser Sing
Quest Destination: The Strand
Level Required: 16
Reward: 1,020 XP
40 Palladium
100 Standing with The People of Temple Station
(One of the following)
Unidentified Darkwalker Stay
Unidentified Assault Sash
Unidentified Powered Belt
I recommend you level up to at least level 19 or 20 for this quest.
Head north and enter the portal leading to The Strand. Find and kill the Furies
running around the area to locate 2 Demon Organs that they randomly drop. Once
you gather the items head back to the Temple Station and collect your reward.
If you are also completing "Severed Samples" you will have to collect its
reward first.
*******************************************************************************
3.03.04.16 - Transfusion
*******************************************************************************
Prerequisite Quest: Heartfelt
Type of Quest: Collection
Monster Objective: Plague Zombies
Receive Quest From: Stewart
Receive Reward From: Stewart
Quest Destination: The Exospector
Level Required: 16
Reward: 2,120 XP
160 Palladium
100 Standing with The People of Temple Station
(One of the following)
Necro Seeker's Ammo
Fiery Rocket
Disrupting Fuel
Viperous Battery
Bouncing Relic
Hunter's Tech
I recommend you level up to at least level 17 or 18 for this quest.
Head in to The Strand portal and then fight your way through to the portal
leading to Blackfriar's. Get through the alley and make it to the portal
leading to Puddle Dock. You now must head through the streets and locate The
Exospector you killed earlier, head inside through the portal.
Hunt down the Plague Zombies inhabiting this area and kill them for Demon Blood
that you can bring back to Stewart. Once you get all the required Demon Blood
head back to Temple Station and collect your reward.
*******************************************************************************
3.03.04.17 - One Big Pull
*******************************************************************************
Prerequisite Quest: Enlisted Man Work and Severed Samples
Type of Quest: Hunt
Monster Objective: Nercofiend
Receive Quest From: Tiberius
Receive Reward From: Tiberius
Quest Destination: Cannon Street
Level Required: 17
Reward: 2,120 XP
160 Palladium
100 Standing with The People of Temple Station
(One of the following)
Unidentified Ammo
Unidentified Rocket
Unidentified Fuel
Unidentified Battery
Unidentified Relic
Unidentified Tech
I recommend you level up to at least level 20 or 21 for this quest.
Head north and go through the portal leading to Mansion House. Fight your way
through the train tunnels and locate the portal leading to Cannon Street. Once
inside the train tunnels hunt down Nercofiend and kill it. Return to Tiberius
and claim your reward.
*******************************************************************************
3.03.04.18 - Say Bye to Bookie
*******************************************************************************
Prerequisite Quest: Even-Steven and Severed Samples
Type of Quest: Interact with Character
Receive Quest From: Claire
Receive Reward From: Jons
Quest Destination: Monument Station
Level Required: 17
Reward: 1,650 XP
127 Palladium
100 Standing with The People of Monument Station
(One of the following)
Unidentified Wardcleaver
Unidentified Rebounder
Unidentified XM57 25mm Rifle
I recommend you level up to at least level 20 or 21 for this quest.
Head north and go through the portal leading to Mansion House. Fight your way
through the train tunnels and locate the portal leading to Cannon Street. Head
through this area and eventually you will locate yet another portal leading to
Angel Passage.
You can not go any further if you haven't finished Scrub the Deck!
Head through this area and go through the portal leading to Monument Station.
Inside the station you will find Jons, give him the letter Claire wrote and
collect your reward.
*******************************************************************************
3.03.04.19 - Dead Pool
*******************************************************************************
Prerequisite Quest: Errands for Feeble and Severed Samples
Type of Quest: Interact with Character
Receive Quest From: Mag
Receive Reward From: Messenger
Quest Destination: Cannon Street
Level Required: 17
Reward: 1,060 XP
120 Palladium
100 Standing with The People of Temple Station
I recommend you level up to at least level 20 or 21 for this quest.
Head north and go through the portal leading to Mansion House. Fight your way
through the train tunnels and locate the portal leading to Cannon Street. Once
on Cannon Street search the area for the Messenger Ser Sing sent you in to talk
to. Once you find her you will see that they were killed. Take the PDA off of
the Messenger to finish the quest and get your reward. Now go in to your
inventory and activate the PDA to start a new quest.
*******************************************************************************
3.03.04.20 - Delivery of...That
*******************************************************************************
Prerequisite Quest: Wonder Times 5000 and activate Scrub the Deck
Type of Quest: Collection
Monster Objective: Zombie Summoner
Receive Quest From: Pratch
Receive Reward From: Pratch
Quest Destination: Mansion House
Level Required: 17
Reward: 2,650 XP
200 Palladium
100 Standing with The People of Monument Station
(One of the following)
Unidentified Wardcleaver
Unidentified Rebounder
Unidentified FS 'Triton' SNPR
I recommend you level up to at least level 20 or 21 for this quest.
Head north and go through the portal leading to Mansion House. Navigate through
the train tunnels and find a Zombie Summoner. Kill it and find a randomly
dropped Power Source it may drop. Take it back to Pratch and collect your
reward.
*******************************************************************************
3.03.04.21 - Proper Notice
*******************************************************************************
*NOTE TEMPORARY SOLUTION TO GLITCH*
Until there is a proper patch for this quest the only way to activate it is to
talk to a merchant in any of the stations and use the PDA you received from the
Dead Pool quest, if you activate it inside Temple Station you will need to head
through a portal and back in to talk to Mag!
Prerequisite Quest: Dead Pool
Type of Quest: Interact with Character
Receive Quest From: PDA
Receive Reward From: Mag
Quest Destination: Temple Station
Level Required: 17
Reward: 530 XP
80 Palladium
100 Standing with The People of Temple Station
(One of the following)
Unidentified Brigadier Belt
Unidentified Assault Cord
Unidentified Hidden Web Belt
Head back in to Temple Station and speak with Mag about the dead Messenger.
Take your reward.
*******************************************************************************
3.03.04.22 - Small Redemptions
*******************************************************************************
Prerequisite Quest: Proper Notice
Type of Quest: Hunt
Monster Objective: Cracklepop
Receive Quest From: Mag
Receive Reward From: Mag
Quest Destination: Angel Passage
Level Required: 18
Reward: 1,100 XP
127 Palladium
100 Standing with The People of Temple Station
(One of the following)
Unidentified Hive Blade
Unidentified Enigmant Radiant
Unidentified XM42 Convection Bolter
I recommend you level up to at least level 19 or 20 for this quest.
Head in to Mansion House and locate the portal on the other side of the area to
enter Canon Street. You must now navigate through the enemies and reach another
portal to enter Angel Passage. Hunt down Cracklepop and kill it, now head back
to Temple Station and speak with Mag to collect your reward.
*******************************************************************************
3.03.04.23 - Results
*******************************************************************************
Prerequisite Quest: Parathyroid...of Evil! and Scrub the Deck
Type of Quest: Interact with character
Receive Quest From: Ser Sing
Receive Reward From: Nasim
Quest Destination: Monument Station
Level Required: 18
Reward: 1,650 XP
85 Palladium
100 Standing with The People of Temple Station
(One of the following)
Unidentified Quantom Stompers
Unidentified Quantom Waders
Unidentified Quantom Steeltoe Boots
Head over to Monument Station and speak with Nasim to collect your reward.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.03.05 - Oxford Circus Station Secondary Quests
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*******************************************************************************
3.03.05.01 - Monkey's Buisness
*******************************************************************************
Prerequisite Quest: Placement and Scrub the Deck
Type of Quest: Interact with character
Receive Quest From: Goodall
Receive Reward From: Jons
Quest Destination: Monument Station
Level Required: 17
Reward: 2,650 XP
85 Palladium
50 Standing with The People of Templar Base
(One of the following)
Unidentified Holy Negotiator
Unidentified Enigmant Radiant
Unidentified XM57 25mm Rifle
Head out to Monument Station and talk to Jons to receive your reward.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.04 - Act IV
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Monument Tunnels
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 20
Connecting Station: Monument Station
Monument Crawlway
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 20
Connecting Station: Monument Station, must go through Monument Tunnels
Upper Thames
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 22
Connecting Station: Monument Station
Waterman's Walk
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 22
Connecting Station: Monument Station, must go through Upper Thames
Lower Thames
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 22
Connecting Station: Monument Station
Tower Gateway
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 23
Connecting Station: Monument Station, must go through Lower Thames
Tower of London
Type of Map: Fixed
Special: AA Turrets and Boss
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 23
Connecting Station: Monument Station, must go through Tower Gateway and Lower
Thames
Fenchurch
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 23
Connecting Station: Monument Station
Trinity Square
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 23
Connecting Station: Monument Station, must go through Fenchurch
Aldgate
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 24
Connecting Station: Monument Station, must go through Trinity Square and
Fenchurch
King William Street
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 24
Connecting Station: Monument Station and Templar Base, must go through
Threadneedle, Cannon Street Rail/Exodus, Crown Office Row
Threadneedle
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 24
Connecting Station: Monument Station, must go through King William Street and
Templar Base, must go through Cannon Street Rail/Exodus,
Crown Office Row
Cannon Street Rail
Type of Map: Fixed
Special: Can enter Exodus
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 24
Connecting Station: Monument Station, must go through Threadneedle and King
William Street; Templar Base, must go through Exodus,
Crown Office Row
Exodus
Type of Map: Random
Special: Can enter Crown Office Row
Hellrift Chance: 0%
Unique Monster Chance: 20%
Enemy Level: 25
Connecting Station: Monument Station, must go through Cannon Street Rail,
Threadneedle and King William Street; Templar Base, must go
through Crown Office Row
Eastcheap
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 19
Connecting Station: Monument Station and Templar Base, must go through Tudor
Street and Temple Place
Tudor Street
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 19
Connecting Station: Monument Station, must go through Eastcheap; Templar Base,
must go through Temple Place
Temple Place
Type of Map: Random
Special: Always has a Hellrift
Hellrift Chance: 100%
Unique Monster Chance: 20%
Enemy Level: 19
Connecting Station: Templar Base and Monument Station, must go through Tudor
Street, Eastcheap
Crown Office Row
Type of Map: Random
Hellrift Chance: 0%
Unique Monster Chance: 0%
Enemy Level: 25
Connecting Station: Templar Base and Monument Station, must go through Exodus,
Cannon Street Rail, Threadneedle, King William Street
Bell Yard
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 20
Connecting Station: Templar Base
Fleet Street
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 20
Connecting Station: Templar Base, must go through Bell Yard
Ludgate Hill
Type of Map: Fixed
Special: AA Turrets
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 21
Connecting Station: Templar Base, must go through Fleet Street, Bell Yard
Kingsway
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 21
Connecting Station: Templar Base
Stonecutter
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 21
Connecting Station: Templar Base, must go through Kingsway
Bishop's Court
Type of Map: Fixed
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 21
Connecting Station: Templar Base, must go through Stonecutter, Kingsway
Old Bailey
Type of Map: Fixed
Special: 90% chance Zombie Summoners
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 22
Connecting Station: Templar Base, must go through Bishop's Court, Stonecutter,
Kingsway
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.04.01 - Monument Station Story Quests
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*******************************************************************************
3.03.01.01 - Helping Hands
*******************************************************************************
Prerequisite Quest: Big Sister's Song
Type of Quest: Interact with character
Receive Quest From: Arphaun
Receive Reward From: Maxim
Quest Destination: Tudor Street
Level Required: 19
Reward: 3,300 XP
170 Palladium
I recommend you level up to at least level 20 or 21 for this quest.
Speak with Arphaun and then either run around doing more quests or just stand
around until the quest becomes available again randomly. Talk to Arphaun a
second time and he will show you a video transmission he intercepted. Take the
Emergency Medical Kit and head through the portal leading to Eastcheap.
Get to the other end and locate the next portal leading to Tudor Street. Once
you reach this area you will have to locate Aeron Altair. Talk to Aeron and
head to Temple Place and you will receive another video transmission telling
you that Brandon Lann was taken in to a Hellrift.
Head through the area taking down the monsters as you reach the Hellrift. Head
in to the Hellrift and fight your way through the hordes of Imps and reach
Brandon Lann under the structure. Use the Emergency Medical Kit and wait out
the time limit bar. Escort Brandon Lann out of the Hellrift and either navigate
him to Temple Base or teleport back to the last station you were at. Once at
the station head to Temple Base and speak with Maxim to get your reward.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.04.02 - Monument Station Secondary Quests
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*******************************************************************************
3.04.02.01 - Wanted: Lament
*******************************************************************************
Prerequisite Quest: Big Sister's Song
Type of Quest: Hunt
Receive Quest From: Wanted Poster
Receive Reward From: Arphaun
Quest Destination: Upper Thames
Level Required: 17
Reward: 2,950 XP
212 Palladium
100 Standing with The People of Monument Station
I recommend you level up to at least level 23 or 24 for this quest.
Head through the portal leading to Upper Thames and search for Lament. Kill it
and take the ear as proof to take back to Arphaun and collect your reward. If
you haven't activated "Helping Hands" you will need to do so in order to
collect the reward.
*******************************************************************************
3.04.02.02 - Seeing for Suckers
*******************************************************************************
Prerequisite Quest: Big Sister's Song
Type of Quest: Exploration
Receive Quest From: Nasim
Receive Reward From: Nasim
Quest Destination: Eastcheap
Level Required: 18
Reward: 550 XP
100 Standing with The People of Monument Station
(One of the following)
Unidentified Hidden Armwraps
Unidentified Sibylline Glittens
Unidentified Brigadier Handguards
I recommend you level up to at least level 20 or 21 for this quest.
Head through the portal to Eastcheap and run around the entire area until it
tells you that you explored enough of the area. Head back to Monument Station
and talk to Nasim for your reward.
*******************************************************************************
3.04.02.03 - Only Human
*******************************************************************************
Prerequisite Quest: Monkey's Buisness and start Helping Hands
Type of Quest: Hunt
Monster Objective: Bighands
Receive Quest From: Jons
Receive Reward From: Jons
Quest Destination: Monument Tunnels
Level Required: 19
Reward: 570 XP
100 Standing with The People of Monument Station
(One of the following)
Unidentified Flamewave
Unidentified Enigmatic Radiant
Unidentified XM57 25mm Rifle
I recommend you level up to at least level 21 or 22 for this quest.
Head through the portal leading to the Monument Tunnels and hunt for the
monster named Bighands. Kill it and take the ear as proof from the body and
then head back to Monument Station to talk to Jons for your reward.
*******************************************************************************
3.04.02.04 - Date Escape
*******************************************************************************
Prerequisite Quest: Only Human
Type of Quest: Hunt
Monster Objective: Pain Leeches
Receive Quest From: Jons
Receive Reward From: Jons
Quest Destination: Monument Crawlway
Level Required: 19
Reward: 570 XP
42 Palladium
100 Standing with The People of Monument Station
(One of the following)
Unidentified Bulwark Leg Guards
Unidentified Mistwalker Tassets
Unidentified Brigadier Reflex Guards
I recommend you level up to at least level 21 or 22 for this quest.
Head through the portal leading to Monument Tunnels and make your way to the
next portal. Enter it to reach Monument Crawlway and hunt down 9 Pain Leeches.
Once you kill all the Pain Leeches that you need to, head back to Monument
Station and talk to Jons for your reward.
*******************************************************************************
3.04.02.05 - Wanted: Peril
*******************************************************************************
Prerequisite Quest: Wanted: Lament
Type of Quest: Hunt
Monster Objective: Peril
Receive Quest From: Wanted Poster
Receive Reward From: Arphaun
Quest Destination: Monument Tunnels
Level Required: 19
Reward: 3,050 XP
225 Palladium
100 Standing with The People of Monument Station
I recommend you level up to at least level 21 or 22 for this quest.
Head through the portal leading to Monument Tunnels and hunt down the monster
named Peril. Kill it and take the ear off the body to bring back to Arphaun for
your reward. If you haven't activated the current story quest from Arphaun you
will need to do so before you can collect the reward.
*******************************************************************************
3.04.02.06 - Mad Love
*******************************************************************************
Prerequisite Quest: Date Escape
Type of Quest: Collection
Monster Objective: Random
Receive Quest From: Jons
Receive Reward From: Jons
Quest Destination: Waterman's Walk
Level Required: 19
Reward: 610 XP
45 Palladium
100 Standing with The People of Monument Station
(One of the following)
Unidentified Homeguard Steelshanks
Unidentified Oracle Strides
Unidentified Oracle Movers
I recommend you level up to at least level 23 or 24 for this quest.
Head through the portal leading to Upper Thames and make your way to the other
side to enter the portal in to Waterman's Walk. Head around killing the
monsters you were randomly told to and collect the items that fall. Once you
get the needed amount of quest items head back to Monument Station and talk to
Jons for your reward.
*******************************************************************************
3.04.02.07 - Three's a Company
*******************************************************************************
Prerequisite Quest: Date Escape
Type of Quest: Use Item
Receive Quest From: Jons
Receive Reward From: Jons
Quest Destination: Upper Thames
Level Required: 19
Reward: 1,260 XP
45 Palladium
100 Standing with The People of Monument Station
(One of the following)
Unidentified Wardcleaver
Unidentified Enigmatic Core
Unidentified F-S Electropulse Rifle
I recommend you level up to at least level 23 or 24 for this quest.
Head through the portal leading to Upper Thames and navigate around the area
locating four computer terminals known as Scanners and activate them. Once you
find all four of the Scanners head back to Monument Station and talk to Jons
for your reward.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.04.03 - Templar Base Story Quests
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*******************************************************************************
3.04.03.01 - Tripping the Rift
*******************************************************************************
Prerequisite Quest: Helping Hands
Type of Quest: Use Item
Receive Quest From: Maxim
Receive Reward From: Maxim
Quest Destination: Ludgate Hill
Level Required:20
Reward: 3,990 XP
127 Palladium
I recommend you level up to at least level 23 or 24 for this quest.
Take the Hellrift Revealer and Detector items from Maxim and head for the Bell
Yard portal. Navigate through the area to locate the portal leading to Fleet
Street and enter it. Help all of the NPC's against the onslaught of evil as you
make it for the next portal leading to Ludgate Hill and enter it. Use the
Hellrift revealer and a radar will appear in the bottom left of your screen.
Navigate yourself to one of the shapes on the radar and then go in to your
inventory and drag the Hellrift Revealer on to your quick inventroy menu to
access with a single button click. Walk around to the areas on the map and
start the revealer. When you find a spot some monsters may appear to defend it.
Once they are out of the way you will find a sphere of a hellrift not fully
formed yet. Destroy it and continue to look for more of them.
*******************************************************************************
3.04.03.02 - Secret
*******************************************************************************
Prerequisite Quest: Tripping the Rift
Type of Quest: Interact with character
Receive Quest From: Maxim
Receive Reward From: Maxim
Quest Destination: Bishop's Court
Level Required:21
Reward: 3,990 XP
127 Palladium
I recommend you level up to at least level 22 or 23 for this quest.
Head through the portal to Kingsway and fight your way through to the portal
leading to Stonecutter. Fight your way through the enemies and you will locate
the portal to Bishop's Court. You must now fight your way through the area and
locate Aeron Altair to give a message to him from Maxim.
Once the message has been handed over you must travel to Old Bailey. Locate
the portal and head through. You must now make it to the end of the area to
deliver the second message to Brandon Lann. Shortly after you will receive a
transmission from Maxim, which gets interrupted by Arphaun. You are then told
to head over to Monument Station.
Speak with Arphaun and he will tell you that you must help him and the others
get as many of the Templar away from Maxim, you will then get your reward for
completing the quest.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.04.04 - Templar Base Secondary Quests
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*******************************************************************************
3.04.04.01 - Gold-digger
*******************************************************************************
Prerequisite Quest: Helping Hands
Type of Quest: Collection
Receive Quest From: Gunny
Receive Reward From: Gunny
Quest Destination: Fleet Street
Level Required: 19
Reward: 1,180 XP
42 Palladium
50 Standing with The People of Templar Base
(One of the following)
Unidentified Pyric Hauberk
Unidentified Sibylline Jagguard
Unidentified Guardian Chestguard
Head for the Bell Yard portal near the entrance of the base and enter it.
Navigate through the area to locate the portal leading to Fleet Street and
enter it. Head around the area and kill off zombies to gather 6 Things that the
zombies drop. Once you collect the required amount head back to Templar Base
and get your prize from Gunny.
*******************************************************************************
3.04.04.02 - Give 110
*******************************************************************************
Prerequisite Quest: Activate Tripping the Rift
Type of Quest: Hunt
Monster Objective: Warpers
Receive Quest From: Aeron Altair
Receive Reward From: Aeron Altair
Quest Destination: Bell Yard
Level Required: 19
Reward: 1,180 XP
42 Palladium
50 Standing with The People of Templar Base
(One of the following)
Unidentified Lightning Sword
Unidentified Enigmatic Axis
Unidentified Nanodyne Venom Lance
I recommend you level up to at least level 21 or 22 for this quest.
Head for the Bell Yard portal near the entrance of the base and enter it. Hunt
down and kill off four warpers wandering around the area. Once you kill off the
required amount of enemies head back to Templar Base and talk to Aeron Altair
for your reward.
*******************************************************************************
3.04.04.03 - Operate Tomorrow
*******************************************************************************
Prerequisite Quest: Activate Tripping the Rift
Type of Quest: Use Item
Receive Quest From: Brandon Lann
Receive Reward From: Brandon Lann
Quest Destination: Bell Yard
Level Required: 19
Reward: 1,180 XP
42 Palladium
50 Standing with The People of Templar Base
(One of the following)
Unidentified Pyric Belt
Unidentified Sibylline Band
Unidentified Mistwalkr Web Belt
I recommend you level up to at least level 21 or 22 for this quest.
Head for the Bell Yard portal near the entrance of the base and enter it.
Locate Lord Leraneng as it is most likely attacking some Templar. Get in close
to it and use your Cerebral Analyzer. Once the analyzer is activated you can
kill off the enemies and then head back to Templar Base to get your reward from
Brandon Lann.
*******************************************************************************
3.04.04.04 - Efficacy
*******************************************************************************
Prerequisite Quest: Operate Tomorrow
Type of Quest: Use Item
Receive Quest From: Brandon Lann
Receive Reward From: Brandon Lann
Quest Destination: Ludgate Hill
Level Required: 19
Reward: 1,220 XP
90 Palladium
50 Standing with The People of Templar Base
(One of the following)
Unidentified Spectral Tendril
Unidentified Enigmatic Prism
Unidentified Nanodyne Hellcat MIRV
I recommend you level up to at least level 23 or 24 for this quest.
Head for the Bell Yard portal near the entrance of the base and enter it.
Navigate through the area to locate the portal leading to Fleet Street and
enter it. Help all of the NPC's against the onslaught of evil as you make it
for the next portal leading to Ludgate Hill and enter it.
Search for three large computers and activate them all scattered over the area
to finish the quest objective. Once you get them head back and talk to Brandon
Lann for your reward.
*******************************************************************************
3.04.04.05 - Omnia Omnibus
*******************************************************************************
Prerequisite Quest: Give 110
Type of Quest: Hunt
Monster Objective: Plague Zombies
Receive Quest From: Aeron Altair
Receive Reward From: Aeron Altair
Quest Destination: Fleet Street
Level Required: 19
Reward: 1,180 XP
85 Palladium
50 Standing with The People of Templar Base
(One of the following)
Fiery Ammo
Spectral Rocket
Poisonous Fuel
Stunning Battery
Fiery Relic
Perforating Tech
I recommend you level up to at least level 21 or 22 for this quest.
Head for the Bell Yard portal near the entrance of the base and enter it.
Navigate through the area to locate the portal leading to Fleet Street and
enter it. Head around the area and kill off 9 Plague Zombies to get your reward
from Aeron Altair.
*******************************************************************************
3.04.04.06 - Fight Night
*******************************************************************************
Prerequisite Quest: Gold-digger
Type of Quest: Hunt
Monster Objective: Motley Beast
Receive Quest From: Gunny
Receive Reward From: Gunny
Quest Destination: Tudor Street
Level Required: 19
Reward: 1,180 XP
85 Palladium
50 Standing with The People of Templar Base
(One of the following)
Unidentified Cinderspike
Unidentified Enigmatic Lens
Unidentified F-S 'Triton' SNPR
I recommend you level up to at least level 21 or 22 for this quest.
Head through the portal leading to Temple Place and make your way through the
monsters to the portal going in to Tudor Street and locate Motley Beast to kill
it off. Head back to Templar Base and talk to Gunny to collect your reward.
*******************************************************************************
3.04.04.07 - Alerith's
*******************************************************************************
Prerequisite Quest: Tripping the Rift
Type of Quest: Hunt
Monster Objective: El Temblo
Receive Quest From: Rob Someone
Receive Reward From: Rob Someone
Quest Destination: Bishop's Court
Level Required: 19
Reward: 2,520 XP
180 Palladium
50 Standing with The People of Templar Base
(One of the following)
Unidentified Sibylline Fillet
Unidentified Restorative Braid
Unidentified Oracle Ammo Belt
I recommend you level up to at least level 22 or 23 for this quest.
Head through the portal to Kingsway and fight your way through to the portal
leading to Stonecutter. Get through this area to the portal leading to Bishop's
Court and locate El Temblo. Kill off the monster and then head back to Templar
Base to collect your reward.
*******************************************************************************
3.04.04.08 - The Bone Hunter's
*******************************************************************************
Prerequisite Quest: Tripping the Rift and Fight Night
Type of Quest: Hunt
Monster Objective: Darkspawn Troopers
Receive Quest From: Gunny
Receive Reward From: Gunny
Quest Destination: Kingsway
Level Required: 20
Reward: 1,260 XP
90 Palladium
50 Standing with The People of Templar Base
(One of the following)
Unidentified Homeguard Arm Guards
Unidentified Bulwark Snares
Unidentified Pulladium Gunners
I recommend you level up to at least level 22 or 23 for this quest.
Head through the portal to Kingsway and hunt down the Darkspawn Troopers to
kill them off for 15 Demon Claws. Once you collect the required amount of Demon
Claws head back to Templar Base and talk to Gunny for your reward.
*******************************************************************************
3.04.04.09 - Faith & Fury
*******************************************************************************
Prerequisite Quest: Efficacy and activate "Secret"
Type of Quest: Hunt
Monster Objective: Darkspawn Troopers
Receive Quest From: Brandon Lann
Receive Reward From: Brandon Lann
Quest Destination: Kingsway
Level Required: 19
Reward: 1,220 XP
90 Palladium
50 Standing with The People of Templar Base
(One of the following)
Unidentified Sibylline Legs
Unidentified Mistwalker Tassets
Unidentified Pulladium Actuated Leg Guards
I recommend you level up to at least level 22 or 23 for this quest.
Head through the portal to Kingsway and hunt down the Darkspawn Troopers to
kill 12 of them. Once you kill the required amount head back to Templar Base
and collect your reward from Brandon Lann.
*******************************************************************************
3.04.04.10 - There All Honor Lies
*******************************************************************************
Prerequisite Quest: Efficacy and activate "Secret"
Type of Quest: Explore
Receive Quest From: Aeron Altair
Receive Reward From: Aeron Altair
Quest Destination: Stonecutter
Level Required: 19
Reward: 1,220 XP
90 Palladium
50 Standing with The People of Templar Base
(One of the following)
Unidentified Sibylline Helmet
Unidentified Mistwalker Carapace
Unidentified Pulladium Pasgt
I recommend you level up to at least level 22 or 23 for this quest.
Head through the portal to Kingsway and fight your way through to the portal
leading to Stonecutter. Run around the level killing off any enemies that get
in the way until you are told that you explored enough of the map. Once you are
notified head back to Templar Base and talk to Aeron Altair for your reward.
*******************************************************************************
3.04.04.11 - Come What May
*******************************************************************************
Prerequisite Quest: Faith & Fury
Type of Quest: Hunt
Monster Objective: The Unholy
Receive Quest From: Brandon Lann
Receive Reward From: Brandon Lann
Quest Destination: Stonecutter
Level Required: 19
Reward: 1,830 XP
90 Palladium
50 Standing with The People of Templar Base
(One of the following)
Unidentified Homeguard Sabatons
Unidentified Oracle Strides
Unidentified Pyric Coburgs
I recommend you level up to at least level 22 or 23 for this quest.
Head through the portal to Kingsway and fight your way through to the portal
leading to Stonecutter. Search the area for the monster called The Unholy and
kill it. Once it is defeated head back to Templar Base to talk to Brandon Lann
for your reward.
*******************************************************************************
3.04.04.12 - Kill 'em Rotten
*******************************************************************************
Prerequisite Quest: The Bone Hunter's
Type of Quest: Hunt
Monster Objective: Sado Eye
Receive Quest From: Gunny
Receive Reward From: Gunny
Quest Destination: Old Bailey
Level Required: 20
Reward: 1,950 XP
90 Palladium
50 Standing with The People of Templar Base
(One of the following)
Necro Tracker's Ammo
Jolting Rocket
Subverting Fuel
Jolting Battery
Punisher's Relic
Ranged Tech
I recommend you level up to at least level 22 or 23 for this quest.
Head through the portal to Kingsway and fight your way through to the portal
leading to Stonecutter. Fight your way through the enemies and you will locate
the portal to Bishop's Court. From here head through the portal to Old Bailey
and kill off Sado Eye. Once it is defeated head back to Templar Base and talk
to Gunny for your reward.
*******************************************************************************
3.04.04.13 - Fidelis Ad Mortem
*******************************************************************************
Prerequisite Quest: The Bone Hunter's
Type of Quest: Interact with Character
Receive Quest From: Aeron Altair
Receive Reward From: Connor
Quest Destination: Monument Station
Level Required: 20
Reward: 1,830 XP
90 Palladium
50 Standing with The People of Templar Base
(One of the following)
Harmonic Dreamweaver Demi-Pauldrons
Immunizing Oracle Razormantle
Dousing Mistwalker Impact Pads
Head over to the Station Teleporter and travel over to Monument Station to
speak with Connor. Hand the message over to him and collect your reward.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.04.05 - Monument Station Story Quests
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*******************************************************************************
3.04.05.01 - A Luring
*******************************************************************************
Prerequisite Quest: Secret
Type of Quest: Interact with Character
Receive Quest From: Arphaun
Receive Reward From: Arphaun
Quest Destination: Tower of London
Level Required: 22
I recommend you level up to at least level 23 or 24 for this quest.
Head through the portal leading to Lower Thames and fight your way to the
portal leading to Tower Gateway. Now head to the end of the area and go through
the portal leading to the Tower of London.
Talk to Lieutenant Gray and you will be told to head over to some gun turrets
and take down the large monster circling the Tower of London. While the large
beast comes around activate the turret and it will send a chain-like substance
over to the monster. Getting at least two of them to attack the huge beast will
shrink it. Take this opportunity to kill the monsters and demons that appear
and then quickly get over to and attack the large beast once it is smaller.
Repeat the process until you kill it and then head back to Monument Station to
collect your reward.
*******************************************************************************
3.04.05.02 - Threshold
*******************************************************************************
Prerequisite Quest: A Luring
Type of Quest: Interact with Character
Receive Quest From: Arphaun
Receive Reward From: Arphaun
Quest Destination: Aldgate
Level Required: 23
I recommend you level up to at least level 25 or 26 for this quest.
Head through the portal leading to Fenchurch and make your way to the next
portal leading to Trinity Square. Head through the area and make it in to the
portal leading to Aldgate and talk to Techsmith 415.
Once you are done talking to the Techsmith take the items given to you and talk
to Alec. Once you go through the conversation talk to him a second time and buy
three of each scroll. Now head out on to the street and kill the monsters to
gather the ingredients needed to make the batteries. Once you have all nine
batteries created use them to create the three Power Supplies.
Take the Power Supplies over to Techsmith 415 and head back to Monument Station
to talk to Arphaun for your reward.
*******************************************************************************
3.04.05.03 - ...All the Live Long Day
*******************************************************************************
Prerequisite Quest: Threshold
Type of Quest: Collect
Receive Quest From: Arphaun
Receive Reward From: Arphaun
Quest Destination: Cannon Street Rail
Level Required: 24
I recommend you level up to at least level 25 or 26 for this quest.
Head through the portal to King William Street and fight your way to the next
portal leading to Threadneedle. You must now make it to the end of the street
and enter the portal leading to Cannon Street Rail. Talk to Techsmith 99 around
the corner and you will be told to locate the missing train parts from an
ambushed transport. Head out to locate one of four square dead-end rooms, the
parts are inside large breakable boxes in the square rooms. Carry one at a time
to Techsmith 99.
Once you get all three parts to Techsmith 99 you will be transported to Exodus.
Open the video transmission that comes in from Arphaun and then talk to the
Techsmith to start your next quest.
*******************************************************************************
3.04.05.04 - Riding in Style
*******************************************************************************
Prerequisite Quest: ...All the Live Long Day
Type of Quest: Hunt
Monster Objective: All monsters in area
Receive Quest From: Techsmith
Receive Reward From: Arphaun
Quest Destination: Exodus
Level Required: 24
I recommend you level up to at least level 27 or 28 for this quest.
Start clearing the tracks behind the train and then slowly move in front of the
train. As you head down the tracks you will see a Rancid Hulk blocking the
entire tunnel. Take it down and move on killing the small enemies. You will
find more Rancid Hulks blocking the way that must be destroyed, so take care of
them.
Once you kill all the Rancid Hulks DO NOT answer the video transmission right
away. Instead go off to the side in one of the doorways to get off the tracks
and answer it. You will be told that the train will not stop for anyone
(including you) as it zips by on the track. If you are on the track you will
automatically die.
Head in to the room where the train went and fight the next boss Bloodblade. If
you recall the introduction cut scene at the start of the game it is a small
version of the monster that attacks Jessica as she makes her escape for the
underground. Once you defeat it you are told to meet the brothers.
*******************************************************************************
3.04.05.05 - Brotherly Love
*******************************************************************************
Prerequisite Quest: Riding in Style
Type of Quest: Interact with Character
Receive Quest From: completing Riding in Style
Receive Reward From: Arphaun
Quest Destination: Exodus (Brotherhood)
Level Required: 24
Reward: 10,720 XP
Head in to the portal that appears over the body of Blood Bane. They will heal
you and speak. Watch the cut scene and then exit through the portal. Accept the
video transmission and talk to Arphaun. He will tell you he will talk to
Jessica Sumerisle. You will then complete Act 4.
Accept the next video transmission and you will be told the wounded have
reached Crown Office Row and need your help.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.04.06 - Monument Station Secondary Quests
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*******************************************************************************
3.04.06.01 - Dimensions of Hell
*******************************************************************************
Prerequisite Quest: Fidelis Ad Mortem
Type of Quest: Explore
Receive Quest From: Connor
Receive Reward From: Connor
Quest Destination: Waterman's Walk
Level Required: 20
Reward: 570 XP
100 Standing with The People of Monument Station
(One of the following)
Powered Quantum Pauldrons
Bold Sibylline Razormantle
Powered Sibylline Steadiers
I recommend you level up to at least level 23 or 24 for this quest.
Head through the portal to Upper Thames and fight your way to the portal
leading to Waterman's Walk. Once you make it to this area explore the map until
the game tells you that you have seen enough of the area. Head back to Monument
Station and talk to Connor for your reward.
*******************************************************************************
3.04.06.02 - Fetch, Boy
*******************************************************************************
Prerequisite Quest: Seeing for Suckers and activate "A Luring"
Type of Quest: Hunt
Monster Objective: Darkspawn Snipers
Receive Quest From: Nasim
Receive Reward From: Nasim
Quest Destination: Lower Thames
Level Required: 22
Reward: 630 XP
45 Palladium
100 Standing with The People of Monument Station
(One of the following)
Spirited Ammo
Poisonous Rocket
Spirited Fuel
Steady Battery
Beast Seeker's Relic
Necroblight Tech
Head through the portal to Lower Thames and hunt for the Darkspawn Snipers.
Kill them off and collect the required amount of Low-Yield Warheads from them.
Once you collect them all head back to Monument Station and collect your
reward.
*******************************************************************************
3.04.06.03 - Safety's On
*******************************************************************************
Prerequisite Quest: Seeing for Suckers and activate "A Luring"
Type of Quest: Hunt
Monster Objective: Ravager
Receive Quest From: Jons
Receive Reward From: Jons
Quest Destination: Lower Thames
Level Required: 22
Reward: 1,260 XP
45 Palladium
100 Standing with The People of Monument Station
(One of the following)
Spirited Ammo
Forceful Rocket
Contaminated Fuel
Burning Battery
Aligned Relic
Attuned Tech
Head through the portal to Lower Thames and hunt down the required amount of
Mammoth Ravagers. Kill them all and then head back to Monument Station to
collect your reward.
*******************************************************************************
3.04.06.04 - Over the River and...
*******************************************************************************
Prerequisite Quest: Dimensions of Hell
Type of Quest: Explore
Receive Quest From: Connor
Receive Reward From: Connor
Quest Destination: Tudor Street
Level Required: 20
Reward: 570 XP
42 Palladium
100 Standing with The People of Monument Station
(One of the following)
Healthy Bulwark Hauberk
Healthy Sibylline Jagguard
Resistant Brigadier Reflex Armor
I recommend you level up to at least level 20 or 21 for this quest.
Head through the portal leading to Eastcheap and fight your way through to the
portal leading to Tudor Street. Navigate through the streets and fight your way
to the next portal. This should be enough exploration to complete your quest,
head back to Monument Station when the game notifies you to and collect your
reward.
*******************************************************************************
3.04.06.05 - I Like Your Outfit
*******************************************************************************
Prerequisite Quest: Over the River and... and activate "A Luring"
Type of Quest: Use Item
Receive Quest From: Connor
Receive Reward From: Connor
Quest Destination: Tower Gateway
Level Required: 21
Reward: 630 XP
45 Palladium
100 Standing with The People of Monument Station
(One of the following)
Skillful Wardcleaver
Skillful Enigmatic Lens
Aligned F-S 'Triton' SNPR
I recommend you level up to at least level 24 or 25 for this quest.
Head through the portal going to Lower Thames and fight through the monsters to
reach the portal leading to Tower Gateway. Locate Lord Chroorsay and use the
Fast Wand that Connor gave you to analyze the demon. Kill off the demon or
quickly escape to get back to Monument Station and collect your reward.
*******************************************************************************
3.04.06.06 - Cold Feet
*******************************************************************************
Prerequisite Quest: Safety's On
Type of Quest: Hunt
Monster Objective: Ripcage
Receive Quest From: Jons
Receive Reward From: Jons
Quest Destination: Monument Tunnels
Level Required: 22
Reward: 1,300 XP
90 Palladium
100 Standing with The People of Monument Station
(One of the following)
Extinguishing Homeguard Armet
Burly Pyric Mindwrap
Energizing Palladium PASGT
Head through the portal leading to the Monument Tunnels and hunt down Ripcage.
Once Ripcage is defeated head back to Monument Station and talk to Jons to
collect your reward.
*******************************************************************************
3.04.06.07 - Baby Steps
*******************************************************************************
Prerequisite Quest: Fetch, Boy
Type of Quest: Use Item
Receive Quest From: Nasim
Receive Reward From: Nasim
Quest Destination: Tower Gateway
Level Required: 22
Reward: 630 XP
45 Palladium
100 Standing with The People of Monument Station
(One of the following)
Resistant Sibylline Fillet
Stretching Palladium Braid
Resistant Oracle Ammo Belt
I recommend you level up to at least level 24 or 25 for this quest.
Head through the portal going to Lower Thames and fight through the monsters to
reach the portal leading to Tower Gateway. Locate and use the three Fringe
Protrusion randomly placed around the area. Once you locate all three and
activate them, head back to Monument Station and collect your reward from
Nasim.
*******************************************************************************
3.04.06.08 - She's Not Cut...Yet
*******************************************************************************
Prerequisite Quest: Cold Feet
Type of Quest: Hunt
Monster Objective: Unseen Terror
Receive Quest From: Jons
Receive Reward From: Jons
Quest Destination: Monument Crawlway
Level Required: 22
Reward: 1,300 XP
90 Palladium
100 Standing with The People of Monument Station
(One of the following)
Courageous Sibylline Demi-Pauldrons
Invigorating Palladium Mantle
Eagle's Dreamweaver Steadiers
Head through the portal leading to Monument Tunnels and fight your way to the
next portal. Go inside to enter Monument Crawlway and locate Unseen Terror to
kill it and then head back to get your reward.
*******************************************************************************
3.04.06.09 - The Deal Seal
*******************************************************************************
Prerequisite Quest: She's Not Cut...Yet
Type of Quest: Hunt
Monster Objective: Sewerbreath
Receive Quest From: Jons
Receive Reward From: Jons
Quest Destination: Eastcheap
Level Required: 22
Reward: 2,010 XP
95 Palladium
100 Standing with The People of Monument Station
(One of the following)
Extinguishing Restorative Brigandine
Guarded Tenebrous Trencheon
Eagle's Dreamweaver Steadiers
Head through the portal to Eastcheap and locate Sewerbreath to kill it. Once
you have successfully killed off Sewerbreath head back to Monument Station and
collect your reward from Jons.
*******************************************************************************
3.04.06.10 - The Body Warms
*******************************************************************************
Prerequisite Quest: I Like Your Outfit
Type of Quest: Use Item
Receive Quest From: Connor
Receive Reward From: Connor
Quest Destination: Tower of London
Level Required: 21
Reward: 1,260 XP
45 Palladium
100 Standing with The People of Monument Station
(One of the following)
Resistant Homeguard Arm Guards
Refined Palladium Gussets
Buffering Dreamweaver Drivers
Head through the portal leading to Lower Thames and fight your way to the
portal leading to Tower Gateway. Now head to the end of the area and go through
the portal leading to the Tower of London. Locate Lord Neelmelm and use the
Demonic Talisman, then head back to Monument Station and collect your reward.
*******************************************************************************
3.04.06.11 - Whoa. Cranky.
*******************************************************************************
Prerequisite Quest: The Body Warms and activate Threshold
Type of Quest: Hunt
Monster Objective: Beguiler
Receive Quest From: Connor
Receive Reward From: Connor
Quest Destination: Trinity Square
Level Required: 21
Reward: 1,300 XP
45 Palladium
100 Standing with The People of Monument Station
(One of the following)
Spectral Ammo
Shocking Rocket
Beastblight Fuel
Crusher's Battery
Shocking Relic
Thundering Tech
I recommend you level up to at least level 24 or 25 for this quest.
Head through the portal leading to Fenchurch and make your way to the next
portal leading to Trinity Square. Locate and kill Beguiler, then head back to
Monument Station and collect your reward.
*******************************************************************************
3.04.06.12 - Take it Easy. Shoot.
*******************************************************************************
Prerequisite Quest: Baby Steps and activate Threshold
Type of Quest: Hunt
Monster Objective: Shard Skimmers
Receive Quest From: Nasim
Receive Reward From: Nasim
Quest Destination: Fenchurch
Level Required: 21
Reward: 1,300 XP
45 Palladium
100 Standing with The People of Monument Station
(One of the following)
Crusher's Lightning Sword
Skillful Infector
Beastblight F-S Tactical "Spiker"
I recommend you level up to at least level 24 or 25 for this quest.
Head through the portal leading to Fenchurch and hunt out Shard Skimmers to
kill. Once you kill the required amount of Shard Skimmers head back to Monument
Station and talk to Nasim to collect your reward.
*******************************************************************************
3.04.06.13 - Daddy's Dead
*******************************************************************************
Prerequisite Quest: Whoa. Cranky. and activate ...All the Live Long Day
Type of Quest: Hunt
Monster Objective: Morbat
Receive Quest From: Connor
Receive Reward From: Connor
Quest Destination: King William Street
Level Required: 22
Reward: 1,340 XP
47 Palladium
100 Standing with The People of Monument Station
(One of the following)
Resolute Warden Studded Belt
Hound's Tenebrous Ring
Titan's Pyric Waistguard
I recommend you level up to at least level 25 or 26 for this quest.
Head through the portal to King William Street and hunt for Morbat. Kill it and
go back to Monument Station to collect your reward.
*******************************************************************************
3.04.06.14 - Demon's of Notoriety
*******************************************************************************
Prerequisite Quest: Whoa. Cranky. and activate ...All the Live Long Day
Type of Quest: Hunt
Monster Objective: Mutilator
Receive Quest From: Nasim
Receive Reward From: Nasim
Quest Destination: King William Street
Level Required: 21
Reward: 1,340 XP
47 Palladium
100 Standing with The People of Monument Station
(One of the following)
Refined Oracle Kakozuri
Synchronized Homeguard Buskins
Buffering Pyric Jambarts
I recommend you level up to at least level 24 or 25 for this quest.
Head through the portal to King William Street and locate Mutilator. Once found
kill it and head back to Monument Station to collect your reward.
*******************************************************************************
3.04.06.15 - Draw a Picture
*******************************************************************************
Prerequisite Quest: Demon's of Notoriety
Type of Quest: Explore
Receive Quest From: Nasim
Receive Reward From: Nasim
Quest Destination: Threadneedle
Level Required: 21
Reward: 1,340 XP
95 Palladium
100 Standing with The People of Monument Station
(One of the following)
Solid Guardian Sollerets
Braced Hydrino Strolls
Spanning Pyric Coburgs
I recommend you level up to at least level 24 or 25 for this quest.
Head through the portal to King William Street and fight your way to the next
portal leading to Threadneedle. Navigate the streets killing the demons and
monsters as you reach the next portal. By this time the game should notify you
saying that you have successfully explored the area. Once you get this head
back to Monument Station and collect your reward.
*******************************************************************************
3.04.06.16 - Destroyer of...Them!
*******************************************************************************
Prerequisite Quest: Daddy's Dead
Type of Quest: Hunt
Monster Objective: Shard Skimmers
Receive Quest From: Connor
Receive Reward From: Connor
Quest Destination: Threadneedle
Level Required: 22
Reward: 1,340 XP
95 Palladium
100 Standing with The People of Monument Station
(One of the following)
Forceful Agent Shield
Skillful Blastblaze Pistol
Skillful F-S Electropulse Rifle
I recommend you level up to at least level 24 or 25 for this quest.
Head through the portal to King William Street and fight your way to the next
portal leading to Threadneedle. Head through the area and kill off the required
amount of Shard Skimmers. Once you get them all head back to Monument Station
to collect your reward.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.05 - Act V
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Mark Lane Approach
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 25
Connecting Station: Mark Lane Station and Monument Station
Mark Lane Station
Special: Partial Station
Type of Map: Fixed
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 25
Connecting Station: Monument Station, must go through Mark Lane Approach and
Liverpool Approach
Type of Map: Random
Hellrift Chance: 15%
Unique Monster Chance: 20%
Enemy Level: 25
Connecting Station: Mark Lane Station and Liverpool Sreet Station
Bishopsgate
Warmwood
Undershaft
Devonshire Square
Houndsditch
Primrose
Shoreditch
Necropolis
Finsbury Square
Finsbury Market
Ploughyard
Mark Square
Old Street
Lamb's Passage
Whitecross
Moorgate
Ropemaker Street
Finsbury Circus
London Wall
Guildhall
St. Paul's Approach
Cheapside
Little Britain
Church Yard
Paternoster Row
St. Paul's Hellgate
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.05.01 - Templar Base Story Quests
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*******************************************************************************
3.05.01.01 - Triage
*******************************************************************************
Prerequisite Quest: Brotherly Love
Type of Quest: Interact with character
Receive Quest From: Arphaun
Receive Reward From: Emmera
Quest Destination: Crown Office Row
Level Required: 25
Reward: 3,350 XP
237 Palladium
I recommend you level up to at least level 26 or 27 for this quest.
Head over to Crown Office Row and fight your way over to the Field Hospital.
Talk to Emmera in the middle of it and she will ask you to take the emergency
medical kit to save 10 Templar before 5 die.
Note the six medical tables around the Field Hospital and equip the Emergency
Medical Kit to a shortcut key by dragging it to one of the letters at the
bottom of the screen. Quickly find where the portal just outside the Field
Hospital appears randomly and attack all the creatures that come out as fast as
you can until it closes. Once it is finished head back in to the walled area
and get to one of the hospital beds, press the shortcut key for the Emergency
Medical Kit and stay still until the timer finishes. Quickly repeat on all of
the Templar until you reach 10 healed.
Talk to Emmera to let her know the status on the rescued and head back to
Templar Base. You can do this by either navigating the area and finding the
portal to Templar Base or teleporting out with a PDR and transporting over to
it. Once you do reach Templar Base speak with Arphaun to complete your quest.
*******************************************************************************
3.05.01.02 - The Deep
*******************************************************************************
Prerequisite Quest: Brotherly Love
Type of Quest: Interact with character
Receive Quest From: Arphaun
Receive Reward From:
Quest Destination: Liverpool Street Station
Level Required: 27
Reward: 2,130 XP
332 Palladium
I recommend you level up to at least level 36 or 37 for this quest.
Take the Mark Lane Approach tunnel and make your way to Mark Lane Station. Here
you will find it is partially taken over by the demons, continue through to
reach the gate heading to Liverpool Approach. From here head to Liverpool
Street Station. Now locate and talk to Jessica Sumerisle to get your reward.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.05.02 - Monument Station Secondary Quests
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*******************************************************************************
3.05.02.01 - Brood Go Bye
*******************************************************************************
Prerequisite Quest: The Deal Seal and activate The Deep
Type of Quest: Hunt
Receive Quest From: Connor
Receive Reward From: Connor
Quest Destination: Liverpool Approach
Level Required: 25
Reward: 2,070 XP
95 Palladium
100 Standing with The People of Monument Station
(One of the following)
Recharging Guardian Sollerets
Spry Hydrino Strolls
Spry Hydrino Strider Boots
I recommend you level up to at least level 36 or 37 for this quest.
Take the Mark Lane Approach tunnel and make your way to Mark Lane Station. Here
you will find it is partially taken over by the demons, continue through to
reach the gate heading to Liverpool Approach. Now go through the area killing
the monster you were told to kill and head back to Connor to collect your
reward when finished.
*******************************************************************************
3.05.02.02 - Payroll
*******************************************************************************
Prerequisite Quest: Destroyer of...Them! and activate The Deep
Type of Quest: Collection
Monster: Shrieker or Howler
Receive Quest From: Jons
Receive Reward From: Jons
Quest Destination: Mark Lane Approach
Level Required: 27
Reward: 2,070 XP
142 Palladium
100 Standing with The People of Monument Station
(One of the following)
Proficient Meteor Blade
Proficient Blastblaze Pistol
Proficient F-S Electropulse Rifle
I recommend you level up to at least level 33 or 34 for this quest.
Take the Mark Lane Approach tunnel and head around the area killing the monster
you were told to so you can gather the Perk Shots. Once you have gathered the
required amount head back through the portal to Monument Station and talk to
Jons for your reward.
*******************************************************************************
3.05.02.03 - In One Sitting
*******************************************************************************
Prerequisite Quest: Draw a Picture and activate The Deep
Type of Quest: Collection
Receive Quest From: Nasim
Receive Reward From: Nasim
Quest Destination: Mark Lane Approach
Level Required: 27
Reward: 1,180 XP
95 Palladium
100 Standing with The People of Monument Station
(One of the following)
Skillful Righteous Star
Beast Seeker's Arcane Locus
Skillful Nanodyne Hellcat Mirv
I recommend you level up to at least level 33 or 34 for this quest.
Take the Mark Lane Approach tunnel and head around the area killing the monster
you were told to so you can gather the Charged Cells. Once you have gathered
the required amount head back through the portal to Monument Station and talk
to Nasim for your reward.
*******************************************************************************
3.05.02.04 - On & Off
*******************************************************************************
Prerequisite Quest: Draw a Picture and activate The Deep
Type of Quest: Use Item
Receive Quest From: Nasim
Receive Reward From: Nasim
Quest Destination: Liverpool Approach
Level Required: 27
Reward: 2,130 XP
95 Palladium
100 Standing with The People of Monument Station
(One of the following)
Spectral Ammo
Necro Seeker's Rocket
Crusher's Fuel
Spectral Battery
Fiery Relic
Forceful Tech
I recommend you level up to at least level 36 or 37 for this quest.
Take the Mark Lane Approach tunnel and make your way to Mark Lane Station. Here
you will find it is partially taken over by the demons, continue through to
reach the gate heading to Liverpool Approach. Once in Liverpool Approach search
for the two Flesh Tombs that look like large boxes. Once you locate and use
them both head back to talk to Nasim for your reward.
*******************************************************************************
3.05.02.05 - Scotch Frustration
*******************************************************************************
Prerequisite Quest: Brood Go Bye
Type of Quest: Interact with character
Receive Quest From: Connor
Receive Reward From: Saul Petrus
Quest Destination: Liverpool Street Station
Level Required: 27
Reward: 2,070 XP
142 Palladium
100 Standing with The People of Monument Station
(One of the following)
Ablative Warden Leg Guards
Panacea Restorative Jodhpurs
Fortunate Slighthand Leg Plates
I recommend you level up to at least level 36 or 37 for this quest.
Take the Mark Lane Approach tunnel and make your way to Mark Lane Station. Here
you will find it is partially taken over by the demons, continue through to
reach the gate heading to Liverpool Approach. From here head to Liverpool
Street Station. Now locate and talk to Saul Petrus for your reward.
*******************************************************************************
3.05.02.06 - That Includes Blasphemy
*******************************************************************************
Prerequisite Quest: On & Off
Type of Quest: Interact with character
Receive Quest From: Nasim
Receive Reward From: Lyra Darius
Quest Destination: Liverpool Street Station
Level Required: 27
Reward: 2,130 XP
142 Palladium
100 Standing with The People of Monument Station
(One of the following)
Unidentified Warden Helmet
Unidentified Tenebrous Tegument
Buttressing Homeguard Domeshield
I recommend you level up to at least level 36 or 37 for this quest.
Take the Mark Lane Approach tunnel and make your way to Mark Lane Station. Here
you will find it is partially taken over by the demons, continue through to
reach the gate heading to Liverpool Approach. From here head to Liverpool
Street Station. Now locate and talk to Lyra Darius for your reward.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
3.05.03 - Mark Lane Station Secondary Quests
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
*******************************************************************************
3.05.03.01 - Deinde
*******************************************************************************
Prerequisite Quest: Activate The Deep
Type of Quest: Hunt
Receive Quest From: Broker
Receive Reward From: Broker
Quest Destination: Charing Cross Approach
Level Required: 27
Reward: 3,450 XP
237 Palladium
50 Standing with The People of Templar Base
(One of the following)
Stretching Restorative Gauntlets
Energizing Homeguard Snares
Energizing Tenebrous Drivers
I recommend you level up to at least level 36 or 37 for this quest.
Head back to Monument Station or move on to Liverpool Station to get to a
teleporter and go to Charing Cross Station. From there head to Charing Cross
Approach and kill the enemies you were told to kill to collect the required
item. Once finished head back to Mark Lane Station and talk to Broker to get
your reward.
*******************************************************************************
3.05.03.02 - Porro
*******************************************************************************
Prerequisite Quest: Deinde
Type of Quest: Hunt
Receive Quest From: Broker
Receive Reward From: Broker
Quest Destination: Craven Street
Level Required: 27
Reward: 3,450 XP
237 Palladium
50 Standing with The People of Templar Base
(One of the following)
Burning Ammo
Fiery Rocket
Spectral Seeker's Fuel
Shocking Battery
Spirited Relic
Steady Tech
I recommend you level up to at least level 36 or 37 for this quest.
Head back to Monument Station or move on to Liverpool Station to get to a
teleporter and go to Charing Cross Station. From there head to Craven Street
to hunt for Gnip'pong and kill it. Now return to Mark Lane Station and talk to
Broker to collect your reward.
*******************************************************************************
3.05.03.03 - Servo
*******************************************************************************
Prerequisite Quest: Porro
Type of Quest: Hunt
Receive Quest From: Broker
Receive Reward From: Broker
Quest Destination: Whitehall
Level Required: 27
Reward: 3,450 XP
237 Palladium
50 Standing with The People of Templar Base
(One of the following)
Unidentified Hydrino Girdle
Unidentified Slighthand Ring
Unidentified Tenebrous Packer
I recommend you level up to at least level 36 or 37 for this quest.
Head back to Monument Station or move on to Liverpool Station to get to a
teleporter and go to Charing Cross Station. From there head to Whitehall and
hunt the monsters you were told to kill. Once you complete the task head back
to Mark Lane Station and talk to Broker to claim your reward.
-------------------------------------------------------------------------------
4. Extras
-------------------------------------------------------------------------------
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
4.01 - Help Find the Cow Level
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Even though there may not be a "Cow Level" in this game I am going to add this
section for fun as we all play Hellgate: London. If you feel like contributing
to help look for the "Cow Level" please feel free to email me anything you
possibly find in the hopes that the "Cow Level" exists at brokaliv@yahoo.com
\\\\\\\\\\\\
\\STEP ONE\\
\\\\\\\\\\\\
Source - Bill Roper
Activate the hidden gem in the Character Creation screen. When you create a new
character look in the top right of the gray information box to see a diamond
gem grayed out. You can click this diamond and change it to red which makes
purple acidic fog go at the feet of your character. Keep clicking the diamond
until it randomly changes to a pentagram.
Source - Erich Schaefer
Start your new character and run through the tutorial level. This time when you
talk to Murmur he will say "There are more secrets when you have me divulge
this time"
Now talk to the boy for an optional quest "A Leg Up" and keep the wooden leg he
gives you. It will be used later just like in Diablo 2 to combine it with some
other item(s).
///////////////////////////////////////////////
//COLLECTED INFORMATION - Diablo Style Theory//
///////////////////////////////////////////////
Searching the peg leg itself you will find the number "20" on it.
Referring back to the days of Diablo 2 along with the information that Erich
Schaefer has shared you most likely have to combine Wirt's Peg Leg with another
item. This peg leg is just like Wirt's from Diablo 2 where you had to combine a
whole tome of town scrolls to open the portal.
With this information you can think of the tome of town scrolls and how it held
a max of "20" town scrolls inside. This "20" could very well be the same "20"
referenced to the number on Wart's Peg Leg in Hellgate: London. You can't
create any kind of tome/books to hold items but you can certainly stack "20"
Personal Relocation Device's (PRD's) which are the same thing as town scrolls
to eachother. Most likely you will need 20 PRD's along with Wart's Peg Leg.
Also when looking at the description of the Wart's Peg Leg you will see "Is
this going to cost me 50 palladium?". The description and it only stating 50
palladium could this mean you only need 1 PRD? Or is it just a clue to help you
look for a certain item (being the PRD) in the store? In Diablo 1 you had to
pay Wirt 50 Gold to see the items he had, perhaps you have to pay 50 Palladium
for information or an item.
The last part to the formula is "The Horadric Cube"; where is an item like this
in Hellgate: London? Soon a new item called "The Transmogrifier" will be added
to the game which transforms the junk you put in it and turns it into something
new and wonderful. When you discover a new formula, it will be automatically
stored in a special recipe list. The Transmogrifier seems to be a Subscriber
Item only.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
4.02 - Templar
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
sources: http://www.hellgatelondon.com
http://en.wikipedia.org/wiki/Knights_Templar
Hellgate: London's Templar are based off followers of the ancient rituals and
rites of the Knights Templar, an order who has writings told of demonic
invasion centuries ago. The order, since the Middle Ages, has been prepared for
the apocolypse and has trained in holy magic as well as organizing their
followers against the forces of hell.
The True believers, the keepers of the faith, and the destroyers of all evil.
Both organized and highly motivated, with centuries of training and
preparations against fighting the demons from hell.
The Knights Templar was a military order that was around in the Middle Ages.
It was originally created after the first Christian Crusades in the 11th
century AD. There job was to keep the European Christians safe while en route
to the holy land of Jerusalem after it fell to Christian forces. Eventually
through the years they were endorsed by the Christian Church and therefore
became fairly powerful in medieval Europe in the mid-12th century. The Templar
had both military power and huge financial wealth throughout Christendom.
Having such wealth made them have powerful enemies, which included King Philip
IV of France and Pope Clement V.
Around the early 14th century, Pope Clement V took down the order with force,
usually by arresting Templar members and torturing them into confessions, and
ending it by burning them at the stake. Even after these acts the Templar still
live on to this day thanks to their secretive initiation ceremonies and
practices along with other aspects.
There are rumors that the Knights Templar had both the opportunity and the
motive to secretly hide one of Christendom's most cherished holy artifacts, the
Holy Grail. More than one historian has stated that the Templar was the final
keeper of the Holy Grail and discovering where they hid it could lead people
today to finding it. Or it just might be a myth....
These highly trained fighters come in two classes, Guardians and Blademasters.
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
4.02.01 - Guardian
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
The Guardian is used mainly for melee fighting over ranged attacks, even though
they tend to do less damage than the others in melee. Instead they can use
various auras available to them as you go through the game. This gives the
Guardian a nice range of offensive and defensive advantages that add to their
power.
+++++++++++++++++++
+Guardian Weaponry+
+++++++++++++++++++
The Guardians are allowed to use weapons that all other Templar can use as
well. The only item that Guardian can use that other Templar can't is the Hand
Grappler. This item allows the Guardian to grab an enemy nearby and pull them
in close so the Guardian can deal better damage.
Hand Grappler
Swords
Shields
Flamethrower
Grenade Launcher
Homing Pistol
Machine Pistol
Nova Gun
+++++++++++++++++
+Guardian Skills+
+++++++++++++++++
The skill set is a combination of passive and active auras with healing and
melee skills.
+++++++++++++++++
+Guardian Builds+
+++++++++++++++++
Build your own Guardian build at:
http://hellgate.ingame.de/skilltree/guardian/
Build 1 - 1401210315070000702017105010
Spiritual Strength - Rank 7 (Maxed)
Prayer of Healing - Rank 3
Prayer of Retribution - Rank 7
Great Defender - Rank 5
Aura of Renewal - Rank 1
Aura of Defense - Rank 1
Challenge - Rank 1
Shield of Faith - Rank 2
Shield Wall - Rank 1
Shield Bash - Rank 5
Shield Turn - Rank 5
Shield Charge - Rank 2
Shield Master - Rank 7 (Maxed)
Stampede - Rank 1
Anchor - Rank 1
Heaven's Arc - Rank 1
Build 2 - 0203200333030200372117007000
Spiritual Strength - Rank 3
Prayer of Healing - Rank 3
Prayer of Retribution - Rank 3
Great Defender - Rank 7 (Maxed)
Aura of Defense - Rank 3
Challenge - Rank 3
Denounce - Rank 2
Heavenly Condemnation - Rank 7 (Maxed)
Provoke - Rank 1
Shield of Faith - Rank 2
Shield Wall - Rank 1
Shield Bash - Rank 3
Shield Turn - Rank 3
Shield Charge - Rank 2
Shield Master - Rank 7 (Maxed)
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
4.02.02 - Blademaster
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Marksman
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Build 1
http://hellgate.ingame.de/skilltree/marksman/?l=50&s=0a0021071001330000000305a30
Build 2 (Sniper)
http://hellgate.ingame.de/skilltree/marksman/?l=50&s=00009027705020070000a000000
http://hellgate.ingame.de/skilltree/marksman/?l=50&s=030171071003020000000300700
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
4.04 - Cabalist Evoker
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Build 1
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=03023102100000aaa10000000600
Build 2
http://hellgate.ingame.de/skilltree/evoker/?l=50&s=03077102105000aa110000000100
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
4.04 - Cabalist Summoner
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Engineer
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Build 1
http://hellgate.ingame.de/skilltree/engineer/?l=50&s=023a31200320202071000010000
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
4.12 - Mini-Game
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
4.01 - Weapons
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
4.02 - Armor
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
4.03 - Items
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
4.04 - Monsters
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
4.12 - Mini-Game
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
4.13 - Transmogrifier List
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
1. ? ------------------------------?
2. Medium Health Injector----------Basic Health Injectors(2)
3. Large Health Injector-----------Medium Health Injector(2)
4. Advanced Health Injector--------Large Health Injector(2)
5. Nanodyne Health Injector--------Advanced Health Injector(2)
6. Medium Powerpack----------------Basic Powerpack(2)
7. Large Powerpack-----------------Medium Powerpack(2)
8. Advanced Powerpack--------------Large Powerpack(2)
9. Nanodyne Powerpack--------------Advanced Powerpack(2)
10. Personal Relocation Device------Analyzer, Basic Powerpack
11. Advanced Shield Booster---------Basic Shield Booster(2)
12. Basic Shield Capacitor----------Advanced Shield Booster(2)
13. Advanced Shield Capacutor-------Basic Shield Capacitor(2)
14. Shield Emitter------------------Advanced Shield Capacutor(2)
15. Antitoxin Injector--------------Antivenom Injector(2)
16. Antidote Injector---------------Antitoxin Injector(2)
17. Toxic Neutralizer---------------Antidote Injector(2)
18. Toxic Counteragent -------------Toxic Neutralizer(2)
19. Advanced Spectral Brace---------Basic Spectral Brace(2)
20. Basic Spectral Stabalizer-------Advanced Spectral Brace(2)
21. Advanced Spectral Stabalizer----Basic Spectral Stabalizer(2)
22. Spectral Harmonizer-------------Advanced Spectral Stabalizer(2)
23. Advanced Fire Retardant---------Basic Fire Retardant(2)
24. Basic Fire Suppressor-----------Advanced Fire Retardant(2)
25. Advanced Fire Suppressor--------Basic Fire Suppressor(2)
26. Fire Extinguisher---------------Advanced Fire Suppressor(2)
27. Advanced Shock Guard------------Basic Shock Guard(2)
28. Basic Shock Screen--------------Advanced Shock Guard(2)
29. Advanced Shock Screen-----------Basic Shock Screen (2)
30. Shock Shield--------------------Advanced Shock Screen(2)
31. Advanced Gyro Brace-------------Basic Gyro Brace(2)
32. Basic Gyro Shunt----------------Advanced Gyro Brace(2)
33. Advanced Gyro Shunt-------------Basic Gyro Shunt(2)
34. Gyro Stabilizer-----------------Advanced Gyro Shunt(2)
35. Medium Restorative--------------Basic Health Injector(2), Basic
Powerpack(2)
36. Basic Restorative---------------Basic Health Injector, Basic Powerpack
37. Large Restorative---------------Medium Health Injector, Medium Powerpack
38. Advanced Restorative------------Large Health Injector, Large Powerpack
39. Nanodyne Restorative------------Advanced Health Injector, Advanced
Powerpack
40. ?-------------------------------?
41. ?-------------------------------?
42. ?-------------------------------?
43. ?-------------------------------?
44. ?-------------------------------?
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
4.14 - Achievements
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
A Big Improvement - Upgrade 10 Items (35 AP)
Baby, You're a Rich Man - Gather 35,000 Palladium in your Inventory (20 AP)
Batsman - Kill 1,000 Monsters with a Cricket Bat (15 AP)
Beast Menace - Kill 3,000 Beasts (20 AP)
Bugmaster - Kill 1,000 Monsters with an Assassin Bug Hive (15 AP)
Demon Menace - Kill 25,000 Demons (120 AP)
Fashion Bug - Equip 8 Legendary Items at the same time (120 AP)
How Much Can You Take? - Completely fill your Inventory and Stash (10 AP)
I Am The Destroyer - Dismantle 1,000 Items (25 AP)
I Hate Crates - Destroy 1,000 Breakables (20 AP)
I Know of Which I Speak - Get any Skill to Level 10 (100 AP)
I'll Be Up in a Minute - Reach Level 10 in 4 Hours (100 AP)
If I Had a Hammer... - Craft 10 Items (40 AP)
Imp Menace - Kill 1,000 Imps
Just...One...More... - Learn All Your Class Skills (200 AP)
King of the Hill - Kill Sydonai 100 Times (500 AP)
Master Quester - Complete 10 Story Quests (15 AP)
No Time to Waste - Reach Level 20 in 14 Hours (200 AP)
Not a Fit Night Out - Find the Blood Moon rare map (200 AP)
Orbile Menace - Kill 1,000 Orbiles (10 AP)
Pugilist - Kill 100 monsters with your Bare Hands (20 AP)
Quester - Complete 20 Quests (20 AP)
Ravager Menace - Kill 1,000 Ravagers (10 AP)
Sachin Swinger - Kill Sydonai with a Cricket Bat (100 AP)
Slots of Fun - Win the mini-game 20 times (150 AP)
Sniper - Kill 1,000 Monsters with a Sniper Rifle (15 AP)
Spectral Menace - Kill 3,000 Spectrals (20 AP)
Stalker Menace - Kill 1,000 Stalkers (10 AP)
Tab A and Slot B - Mod 20 items (10 AP)
The Claw King - Kill Shulgoth 100 Times (500 AP)
There's No Place Like It - Use 100 PRDs (30 AP)
Time to die - Kill 50 Monsters in 30 Seconds (50 AP)
Ultimate Beast Bash - Kill 20,000 Beasts (100 AP)
Ultimate Demon Destructior - Kill 100,000 Demons (500 AP)
Ultimate Imp Annihilation - Kill 10,000 Imps (50 AP)
Ultimate Spectral Scourging - Kill 20,000 Spectrals
Ultimate Undead Undoing - Kill 20,000 Undead (100 AP)
Ultimate Zombie Destruction - Kill 10,000 Zombies (50 AP)
Undead Menace - Kill 3,000 Undead (20 AP)
Wuss - Use 300 Health Injectors (30 AP)
You Found a What? - Identify 2,000 Items (100 AP)
Zombie Slayer - Kill 1,000 Zombies (10 AP)
-------------------------------------------------------------------------------
5. Frequently Asked Questions
-------------------------------------------------------------------------------
Q - I can never seem to get online and play with my friends anymore, any ideas?
A - Yea, the reason is because the servers were shut down. More than likely it
will not be coming back, but anything is possible.
Q - I tried to go to the main website to log in to my account but it won't let
me, what gives?
A - The company went under and the website has been shut down until further
notice.
Q - What happened to Hellgate: London?
A - The company went under and the US servers have gone down as well, you can
only play single player until further notice.
Q - What is the link to the Amazon mp3's?
A - http://www.amazon.com/Hellgate-London-Official-Soundtrack/dp/B0015RR2LC/
ref=sr_1_1?ie=UTF8&s=dmusic&qid=1206413866&sr=8-1
Q - Are the songs released on the Hellgate: London Official Soundtrack the same
as the songs from the Collector's Edition?
A - Yes it is, do not bother buying the mp3's off Amazon if you already have
the collector's edition dvd as the songs are already on there!
Q - You took your random theory of the essences out of the Cow Level theory...
Why?
A - I took it out of the Cow Level theory because Patch 1.0 has explained the
reason for each of the essences. You need 5 essences of each certain type
in order to open the seals to the respected caves leading to the Lord of
that type of monster/demon.
Q - I have a bunch of raw material to use to build stuff or upgrade the items.
How does one add another mod into an equipment ?
A - The raw materials are used at the moment with the Nanoforge and a certain
merchant in each station known as a Crafter. You place the item you want to
upgrade in the machine (Weapons and Armor only) and then you will be given
a list of the materials you need to add to the box on the right. After
placing the items in the box you can upgrade the item. For weapons it seems
to upgrade the amount of physical damage and on armor it seems to upgrade
the armor and shields. It may also have use with the Transmogrifier some
day as well. As of right now that is all they are used for.
As for the Crafter you simply locate them usually near the normal shops.
Talk to them and they list items on the left side. Click on the items and
it shows you on the upper right box how much raw materials and sometimes
additional money you will need to hand over for them to create the item.
The items they create are usually Armor, Weapons, and mods to add to your
weapons.
In order to add a mod to an item you have to first get a weapon mod to
place on your weapon. It can't just be any mod...you have to hover over the
weapon and look at what type of slots it has and what are open for use.
Simply buy them in the store or find them off killed enemies (rares and
unique monster types have a lot in drops). Now simply go in your inventory
and grab the mod, if it is compatible with your weapon the weapon will
stand out from the grayed out items in your inventory. Just click on the
weapon and it will auto-add.
To take all your mods off you can go to the Delux De-Modificator, drop the
weapon in the slot and pay a fee to have them removed. You get the mods
back in there seperated form to be used again.
Also if you want to add properties to your weapons and armor you can place
them in a Augmentrex 3000 to pay a large fee and extra abilities and stats
to it.
Note that all of the above can add new Equip Costs to your items as well as
a higher level needed to hold it so be careful with what you are adding to
it.
Q - What is the basic strategy to optimize both cash and materials? At the
moment, I am scraping all the basic materials and selling the enhanced
stuff that i don't use.
A - At the beginning of the game it is best to sell everything you don't use
for cash right away so you can get items that will help you boost through
some hard parts here and there. As you level up higher and get deeper in to
the game you will want to start saving all the raw materials from whatever
you can break down and use them to upgrade things on your own as you will
usually find better items on your own that you will want to upgrade.
Q - Is it a really good idea to mod the weapons you have by adding properties
such as rare properties? Is it a waste of money or a good investment? Cash
can be really strapped with the amount of money that they throw out at
times.
A - I personally have only done it a few times. Its up to you if you want to
spend the cash and add some new properties to the item. The only problem
with it is if you buy the properties you won't be able to take them off
later and at anytime you could still find a better weapon than the one you
just did. I probably wouldn't bother with it until you find a good flow of
money to get.
Q - Is it a good idea to try and use the Craft NPC to build items?
A - Yes, it is a great idea to use the crafter when you can. Generally it is a
cheap way to get some good items sometimes. They do change what they offer
so you won't ALWAYS find the best of items but thats how markets/crafting
works.
Q - No dye kits offline, wtf?!?
A - As of right now you can't use dye kits but you can right-click a piece of
armor you are currently equipped to and select the colour scheme.
Q - What happens to you when you die?
A - When you die you get the option to either teleport back to the last station
visited, come back as a ghost and find the location marked by tombstone to
ressurect for free and half health, or to pay for a ressurection immediatly
and have half health. Also in all cases you will be penalyzed by getting
your XP earned temporarily decreased.
Q - How do you unsummon minions?
A - Hold Alt so the cursor appears and navigate over to the minions icon, click
it and select dismiss.
Q - I made it to Level 10 in under 4 hours, where is my achievement?
A - The level achievements seem to currently be bugged.
Q - I was playing in a level and the map shows I can go further in, yet it
isn't connected. Do I need to activate something to move on or am I the
wrong level?
A - The game loads each stage randomly so there is a percentage of
possibilities that will cause the level not to be fully connected. If this
happens you must log out to the main menu and log back in for it to make a
fresh stage.
Q - Can my computer run Hellgate: London?
A - Get your computer scanned here:
http://www.nzone.com/content/nzone/srl/nzone_srl.asp?gameid=5451
Q - Do you have a serial key I can use?
A - Sure heres one:
0G3T-Y0UR-0WNC-0PY0-FTH3-GAM3
Q - How do you become eligible for the Founder's Offer?
A - You have to have either Pre-Ordered your copy from the official website,
EB Games website/Store, GameStop Website/Store, Walmart, or Best Buy and
received the Pre-Order box with a serial key.
Q - What is the Founder's Offer?
A - The Founder's Offer is the ability to pay for a lifetime subscription at
$149.99 USD.
Q - How long do I have until the Founder's Offer is no longer available?
A - You have until the end of January 31, 2008 to get the Founder's Offer.
Q - Is this game free or do I have to pay for online play?
A - Both, you can play for free or pay and get extras.
Q - What are the prices to pay for the additional content?
A - As of November 12, 2007
Monthly is $9.99 USD per month
Quarterly is $27.97 USD per 3 months
Semiannual is $51.94 USD per 6 months
Lifetime is $149.99 USD Unlimited months (Founder's Only offer ended on
January 31, 2008)
Q - What do subscribers get once they pay the fee?
A - Subscribers get to experience content, access to special features, events,
and benefits before non-payers. This includes but is not limited to the
following:
Hardcore Mode
Guild Creation and Management
Larger Stash
Themed Events and Quests
Unique Event Items
Special Event Pets
And the following as they become available:
New Levels to Explore
New Monsters
New Skills and Spells
New Quests and Storyline
New Character Classes
Raid-Level Areas
New Weapons
Seasonal / Themed Events and Items
Additional Difficulty and Game Play Modes
Additional PvP Modes and Rewards
Achievement Rewards
Advanced Guild Management Tools
Web-based Rankings and Character Viewing
Q - Do Founder's members get anything extra that normal player's don't?
A - They get Name Color and a Forum Icon.
Q - What comes with the Collector's Edition?
A - You get a really huge box with a slip cover over it...everything could have
fit in a traditional metal collector's box :(, which has different box art
from the Regular box art. A Unique in-game pet known as Mantawraith. Bonus
DVD with the making of Hellgate: London and official Game Soundtrack, must
copy to PC and burn to CD-R if you want to play it in a CD Player. You also
get a map poster and a 106 page Darkhorse Graphic Novel.
Q - What are the titles of the songs on the collector's bonus dvd?
A - 1.Into The Rift
2.Fight for the Crypts
3.Respite
4.Battle Comes
5.Bedlam
6.Into the Depths
7.Closing In
8.Lost
9.Ambush
10.Remember the Dead
11.The Covent Gardens
12.For the Living
13.Hellgate: London
Q - I know about Mantawraith but wasn't there a second special pet?
A - Yes, you have to buy the issue of PC Gamer that has the Hellgate: London
review and CD enclosed to get this pet known as Cocomoko. (December 2007
issue)
Q - What would I have received if I pre-ordered the game?
A - You would have received a serial key to allow you to be eligible for the
Beta play of Hellgate: London, elgible for Founder's One time fee, and a
Limited Edition Dye Kit (based off what store you buy your pre-order from
it was a different kit)
Q - What are the different Pre-Order Dye Kits?
A - Biohazard - Best Buy
Lava - EB Games/GameStop
Royal - Walmart
Wasp - EB Games/GameStop(?) in Canada Only(?)
Shadow Tiger - Singapore area
Kung Fu Bunny - Singapore area
Emerald Vengeance - Singapore area
Q - Where are the behind the scenes photos?
A - http://www.flickr.com/photos/kaiserflagship/sets/72157600194020796/detail
Q - I want a Hellgate: London Weta Collectible, where can I get it?
A - Only 1,000 of each were made so buy it fast!
http://www.wetanz.com/hellgate/
-------------------------------------------------------------------------------
6. Patch Info
-------------------------------------------------------------------------------
6.1 - Single Player
6.2 - Multiplayer
///////////////////////////////////////////////////////////////////////////////
6.1 - Single Player
///////////////////////////////////////////////////////////////////////////////
-------------------------------------------------------------------------------
Patch 3 (aka Patches 0.7 to 1.2) - 4/23/08
New game version - 1.18074.70.4256
-------------------------------------------------------------------------------
General
Based on the number and depth of balance changes to skills in this update,
certain characters will be provided a “respec token” that allows them to
reassign their skill points. This token is automatically placed in the
character’s inventory and can be used at any time.
· The timer and quest requirement have been removed from the mini-game.
· Fixed a bug where chat entry became visible in the Character Select screen
after logging in and then logging out of the game.
· Fixed a crash bug associated with exiting out of the Character Creation menu.
· Players now only need to make a Normal Mode character to be able to make an
Elite Mode character.
· Fixed a bug which caused audio and sound effects to sometimes stop playing.
· Adjusted difficulty of the Nightmare endgame. Decreased the ramp of the
damage penalty that players face against monsters higher than their level.
· Fields from different sources can now stack. Please note that the graphics
from new fields still override those of previous fields.
· Players must now wait 5 seconds before they can re-enter a Hellrift.
· Fixed a bug which caused weapons to disappear when swapping weapon sets in
the middle of performing certain skills.
· Fixed a bug which caused the /played command to display the incorrect amount
of time played.
· If a player dies during (or just before) a cut-scene begins playing or the
game begins loading, the re-spawn options menu will come up after the
cut-scene or loading screen is completed.
· Vendor inventories in Nightmare difficulty should now be stocked with
Nightmare-level items.
· The Shock effect now deals damage immediately when it’s applied.
· Several character and monster animations have been improved.
· Fixed known Blueprint exploits.
· Fixed a bug which sometimes caused files to require unnecessary patching.
· Fixed a bug which caused the mini-game to become stuck if the player zoned to
town or quit the game immediately after completing a round of the mini-game.
Memory Usage
· Memory manager rewritten for better performance and stability.
· Fixed a UI-related memory leak.
· Fixed a clothing and armor texture-related memory issue.
User Interface/Controls
· Reorganized the De-modificator, Augmentrex, and Nanoforge interfaces to
appear in the left-hand panel area.
· Added an auto-transparency feature to the chat window.
· Players can skip all logo splash-screens with a single click.
· The Mini Map is now set to the top right of the screen with character state
icons appearing below.
· The Chat Window is now scalable. To adjust the size of the chat window, hold
down the ALT key. There is a small tab in the upper right hand corner of the
chat interface that can be used to resize the window.
· Skill Retrainers now have a confirmation dialogue to help players from
accidentally using them.
· Some UI panels have been improved.
· Fixed two bugs which caused the automap fog of war to be reset either when
using a PRD or in levels with hellrifts.
· Shift-activation should now work for skills granted by items.
· The [Shift], [Ctrl], and [Alt] keys are now re-mappable, and may be set as
key-modifiers.
Graphics
· Templar melee animations have been tweaked for smoother combat flow.
· Fixed an issue where backgrounds would flicker or disappear.
Graphics (DX10 Only)
· Various distortion effects have been fixed.
· Fixed a Hellrift portal graphical issue in which the image would slide
inappropriately.
· Translucent models now render properly against the background.
· Particles and translucent models are no longer out of focus with the
depth-of-field effect.
· Depth-of-field blur amount has been reduced and is now more subtle.
· Fixed a resource/memory leak that showed as either Page File or Commit Size
growth.
Nightmare Difficulty
· The difficulty of Nightmare has been rebalanced. More overall experience is
earned in Nightmare levels and the overall level progression has been
adjusted.
Quests
· Fixed a bug with the Cannon Street Rails quest.
· Fixed a bug in the Helping Hands and Triage quests where Maxim and Arphaun
occupy the same place.
· Fixed a bug with the Regular Customer quest where Slaughterbeast occasionally
wouldn’t spawn as expected.
· Characters stuck in the Holborn station after completing the game in normal
mode should be able to progress.
· Certain quests that could not be completed after defeating Sydonai because
Emmera was no longer accessible can now be turned in to a new NPC named
Sammy.
· Fixed a bug which sometimes caused collection side-quest counters to count
down under certain conditions.
· Players can now drop the train part quest items for the “…All the Live Long
Day” quest. Also players may no longer pick up these items if they do not
have the quest active or if they already have the item.
· Any leftover blueprint items from the “Threshold” quest will now be removed.
· Players who have more than one of an un-droppable quest items now have the
option to destroy all but one of these items.
Items
· Improved the drop rate of analyzers and various recipes.
· New blueprints have been added for Focus Items and Boots.
· Focus Items and Boots can now be made by crafters.
· Unique items that were found before Patch 0.5 that are missing special
attributes may now be rerolled for free. The process is as follows:
· All mods must first be removed using a Delux De-Modificator. This is
available once at no cost for qualifying items.
· Once all the mods are removed, insert the item into an Augmentrex
3000. Now click any of the three "Add Property" buttons to reroll the
item attributes.
· All item attributes will be rerolled and the item balance will be
up-to-date. If the item level was previously upgraded with the Nano
Forge, the additional item levels will be added to the newly
generated base level after the item reroll. This means that the new
item level may not be the same.
· The Stun Defense granted by the Gyro Stabilizer has been increased.
· Health and Power injectors now show up in high level stations.
· Fire Extinguishers now give the appropriate Ignite Defense.
· Armors with the “minion damage bonus” affix now work for the Engineer.
· Restorative injectors are usable when either health or power is below the
player’s maximum since they can help recover both health and power for the
user.
· Increased the amount of Shields found on items and affixes, ramping up after
level 10. Note that this change is not retroactive and will not apply to
existing items; however, newly dropped items and existing items upgraded
through the Nanoforge will receive the adjusted amount of shields.
· Id Pulsar weapons should now ignore friendly targets.
World Movement
· Players can now use the /stuck command when in Ghost form.
· Fixed rare instances where certain areas were impassible.
Monsters
· Monsters with the Infested ability have had their damage reduced.
· The Beast of Abbadon, Oculis, and Sydonai will now re-spawn normally, even
if the player has previously completed their associated quests.
· Fixed a bug which would sometimes prevent Oculis or the Furuncle from
spawning properly.
· Stalkers and Burning Fiends are now part of the Beast caste and Tortured
Souls are now part of the Spectral caste. This applies to all types of
Stalkers, Burning Fiends, and Tortured Souls.
· Fixed some cases where monsters would get stuck in the ground.
· Wurm no longer spawns maggots when it dies.
· Maggots summoned by Wurm will now automatically die upon Wurm’s death.
· Fixed a bug which allowed the Wurm encounter to be exploited.
· The Lightning now looks like a giant robot as intended.
Crafting
· The limit on number of times an item can be upgraded has been raised to 10.
· Upgrading an item takes 50% less resources.
· A new, rare salvaged material crafting material called Nanoshards are now
required to upgrade items.
· Nanoshards can be obtained from any item, but the chance to salvage
one is increased when disassembling rarer items.
· The number of Nanoshards required to upgrade an item increases each
time the
same item is upgraded.
Fixes
· Fixed a bug where characters would not save when they killed 65,534 monsters
in one session.
· Fixed a rare bug where equipping the Cleanser and a shield can delete the
shield.
· Fixed a rare bug where Templar could equip both the Cleanser and a shield.
· Fixed a bug with mods on weapons not being properly equipped when loading a
character.
· Fixed rare cases where the PRD became unusable.
· Fixed a bug where numerous pets would show up in Stations.
· Fixed a bug where already activated Auras would turn on and off when swapping
weapons that grant Aura skills.
Skills
PLEASE READ the changes to skills carefully as many have changed. Some skills
now have new names to represent their different effects or make more sense
within the context of the character class.
· Fixed skills being added to and/or removed from Shift activation when
swapping weapons.
· Increased the amount of Shields granted by skills that provide Shields.
Templar
· Aura of Power, Aura of Renewal, Aura of Defense, and Aura of Salvation have
been rebalanced. Additionally, their skill rank progressions have been
normalized to provide a 33% increase in effectiveness per skill level.
Blademasters and Guardians will now see more return on investment in these
auras.
· Investing a skill point into an Aura skill will no longer automatically cause
it to activate.
Aura of Power
· The power regeneration granted by Aura of Power has been decreased. At rank
10, Aura of Power grants 94% of the power it gave previously.
Blademaster
Path of Righteousness
· Path of Righteousness now applies damage from offhand melee weapons.
Call of the Chosen
· The Taunt and Fear Attack Strengths of this skill now properly scale with the
Blademaster's level.
· The range of Call Of The Chosen has been increased.
Crosscutter
· Crosscutter now requires a target in order to use the skill.
Whirlwind
· Fixed a bug which caused Whirlwind to immediately cancel itself.
Guardian
· Prayer of Retribution can now be used while poisoned.
· Prayer of Healing can no longer be used while poisoned.
Aura of Thorns
· Aura of Thorns should now properly increase Thorns damage from items.
· Aura of Thorns has been rebalanced to fit the standard Aura progression
model.
Aura of Renewal
· The initial health regeneration granted by Aura of Renewal has been slightly
decreased. By rank 10, this aura provides significantly more health
regeneration than it did previously.
Aura of Defense
· The armor bonus granted by Aura of Defense has been decreased.
Aura of Salvation
· The initial elemental attack defense granted by Aura of Salvation has been
slightly decreased. By rank 10, this aura provides significantly more
elemental attack defense than it did previously.
Grand Aura
· This skill now provides an equal percentage increase to the Guardian's Holy
Aura radius at each rank, ending with the same total increase at rank 5 as it
did previously.
Challenge
· The Taunt Attack Strength of this skill now properly scales with the
Guardian's level.
Denounce
· The Taunt Attack Strength of this skill now properly scales with the
Guardian's level.
Cabalist
· The Summon Ember and Summon Fire Elemental skills no longer conflict when
granted through items.
Brom's Curse
· This spell now heals a fixed amount based on the attacker's level instead of
being based on a percentage of the attacker's health.
· The rank progression of this spell has been adjusted. Brom's Curse affects up
to 4 targets for 5 seconds at rank 1. The maximum number of targets is
increased by 1, the duration increased by 1 second, and the amount healed is
increased by 12.5% per rank.
· This spell may now be cast while moving.
· The range of Brom's Curse has been increased to 20 meters.
· Fixed description for Brom’s Curse to match the actual health gained.
Afterlife
· The power cost of this spell has been reduced.
Elemental Drain
· The power cost of this spell has been greatly reduced.
· The casting time has been reduced by 1 second.
Word of Fear
· The Fear Attack Strength of this spell now properly scales with the caster's
level.
· The base Fear Attack Strength of this spell has been increased by 25%.
· The rank progression of this spell has been adjusted. Word of Fear now gains
33% more Fear Attack Strength per rank.
Evokers
· Fixed a bug that caused Drain Power to charge an upfront power cost.
· Tempest’s targeting range has been increased and properly loses targets that
move out of range.
· Fixed a bug which prevented Boneshards from having any effect on every other
cast.
· Fixed a bug which prevented Evokers from using any other skills for two
seconds after casting Boneshards.
· Skill Rank bonus descriptions have been updated and normalized to be based on
their initial rank 1 effect. For example, Spectral Bolt now displays no Phase
Attack Strength bonus at rank 1, but displays a more clear bonus of 25% Phase
Attack Strength per additional rank.
Spectral Curse
· Spectral Curse now also reduces targets' movement speed by 10%.
· The rank progression of this spell has been adjusted. Spectral Curse now
affects up to 4 targets for a 5 seconds at rank 1. The maximum number of
targets is increased by 1, the duration increased by 1 second, and movement
speed penalty increased by 5% per rank.
· This spell may now be cast while moving.
· The power cost of has been reduced substantially, and the range has been
increased to 20 meters.
· The explosion damage caused by Spectral Curse has been increased.
Drain Power
· The damage of this spell has been increased significantly.
· Increasing ranks of Drain Power now work properly at all power ranges.
Drain Life
· The damage of this spell has been doubled.
Arcane Shield
· The rank progression of this spell has been adjusted, providing slightly less
shields at lower ranks.
· Arcane Shield is unaffected by the Evoker's movement.
· This spell now lasts for 10 seconds with a 25 second recast time.
Concentrate Damage
· The rank progression of this spell has been adjusted. Concentrate Damage now
provides a lower initial damage bonus, but grants a greater bonus per rank.
Concentrate Damage's new damage bonus progression surpasses its previous
curve damage bonus progression at rank 4.
Summon Ember
· The rank progression of this spell has been adjusted. Additional ranks of
this skill now provide 15% more damage instead of 20%, but the base damage of
the Ember pet is significantly higher across all ranks.
· The Ember's Health, Damage, Ignite Attack Strength, Critical Chance,
Interrupt Strength, Interrupt Defense, and Armor have been increased.
Firestorm
· The rank progression of this spell has been re-designed. Additional ranks of
Firestorm now provide a 5% increase in damage rather than an increase in
Ignite Attack Strength. Firestorm surpasses its previous damage at rank 3.
· The Ignite Attack Strength of this spell has been reduced.
· The range of this spell has been increased to 10 meters.
Flameshards
· The Flameshards spell has been re-worked. The number of shards fired is now
fixed at 7, but multiple shards stack with each other. Individual shard
damage has been decreased slightly to take damage stacking into account.
· Increased ranks in Flameshards now increases each shard's Ignite Attack
Strength by 25%.
· The spells now has a cool-down time of 2 seconds.
· This spell's power cost has been decreased.
· The base Ignite Attack Strength of this spell has been increased by 25%.
· The range of this spell has been increased to 25 meters.
· The explosion delay of Flameshards has been decreased to 1 second.
Hellfire
· This spell's casting time and initial power cost have been reduced
significantly. Additional ranks now provide a slightly smaller decrease
in power cost.
· This spell now has a cool-down time of 2 seconds.
· The damage and Ignite Attack Strength of this spell have been increased
substantially.
· The range of Hellfire has been decreased to 25 meters.
· The targeting of this spell has been fixed.
· Hellfire can now be aimed as long as the skill trigger is held down, and
fires once the trigger is released.
Spectral Bolt
· The rank progression of this spell has been adjusted. Spectral Bolt now
provides an additional 25% Phase Attack Strength per rank. The initial Phase
Attack Strength of Spectral Bolt has been slightly increased.
· The power cost of this spell has been decreased, and the Phase duration has
been increased by 1 second.
· The cooldown of Spectral Bolt has been decreased to 1 second.
· The base Phase Attack Strength of this spell has been increased by 25%.
Spectral Lash
· The damage of this spell has been increased by 35%
Spectral Lash Mastery
· The damage of the explosion caused by this spell has been doubled.
· The rank bonus of this spell is now applied to the explosion effect properly.
Lightning Field
· The damage of the Lightning Field has been increased substantially.
· The power cost of this skill has been decreased.
· This spell now has a cool-down time of 2 seconds.
· The splash damage of the initial effect has been increased by an additional
17%.
· The skill description has been corrected to match the actual increase in
radius per rank.
Tempest
· The casting time, power cost, and cool-down of Tempest have been decreased.
· The base damage of Tempest has been decreased.
· The strike frequency bonus per rank of Tempest has been decreased to 10% per
rank.
· Each Tempest cloud now lasts for 15 seconds and has a range of 15 meters.
· The rank bonus of this spell now properly increases the frequency of
lightning strikes.
Arc Legion
· The rank progression bonus of this spell has been changed. Additional ranks
now increase the Shock Attack Strength and Shock Effect Damage of Arc Legion
by 25%.
· The range of this spell has been fixed at 18 meters.
· The damage of this spell has been increased.
Demonspine
· The rank bonus of this spell has been slightly adjusted to a 25% increase in
Stun Attack Strength per rank.
· The power cost of this spell has been decreased.
· The damage of this skill has been increased.
· The base Stun Attack Strength of Demonspine has been increased by 20%.
Boneshards
· The rank bonus of this spell has been slightly adjusted to a 50% increase in
Stun Attack Strength per rank.
· The damage of this spell has been increased by 60%.
· The cooldown of this skill has been decreased to 6 seconds.
· The base Stun Attack Strength of Boneshards has been increased by 25%.
· The power cost of this skill has been increased.
Skullsplitter
· The rank progression of this spell has been adjusted. Skullsplitter now
begins with 12 fragments and gains 2 additional fragments per rank.
· Skullsplitter now explodes into a significantly more predictable nova
pattern.
· The power cost and cool-down of this spell have been slightly decreased.
Venomous Spirit
· The damage of this spell has been increased and the power cost has been
decreased.
· The Fear Attack Strength of this spell now scales properly with the caster's
level and has been increased significantly. Additional ranks of Venomous
Spirit no longer provide an increase in Fear Duration.
· The travel speed of the Venomous Spirit has been increased significantly.
Venom Armor
· Several bugs with which allowed the swarms created by Venom Armor to bypass
its intended cool-down time have been fixed.
· The damage of each swarm created by this spell has been increased, and each
swarm now lasts for a fixed amount of time on their target.
· The initial armor provided by this spell has been decreased, but the absolute
bonus to armor per rank has been increased, reaching the previous maximum
armor bonus at rank 10.
Swarm
· The rank progression of this spell has changed. Additional ranks in Swarm now
increase the Poison Attack Strength and Poison Duration of Swarm by 20%.
· The cool-down of this spell is now fixed at 6 seconds.
· The power cost of this spell has been decreased significantly.
Summoners
· Fixed a bug which sometimes caused the Warper minion icon to not display.
· Master of the Flame skill effects now display properly in the skill
description tooltip.
Hand of Nostrum
· Hand of Nostrum should now properly increase the number of healing beams used
by the Witch Doctor.
Hunters
· Fixed a bug that sometimes caused grenades to not fire properly when the
skill is being repeated.
Phase Grenade
· Fixed a bug which caused the Phase Grenade to not receive the proper Attack
Rating from the user. This caused the Phase Grenade to do less damage than
intended against armored targets (but did not affect damage done to Shields).
Tactical Stance
· Now also gives a base Firing Accuracy bonus of 50.
· Changed the Critical Chance bonus effect (3% at rank 1 and 1% per additional
rank) to a damage bonus of 15% at rank 1 and 5% per additional rank.
Escape
· Escape now provides 1 second of invulnerability when it is activated.
· Escape should now prevent enemy players in PVP from seeing the user.
· The cool-down for this skill now starts when the skill is used, not when it
is cleared.
· The cool-down for this skill has been increased to 30 seconds.
· The duration for this skill has been decreased from 6 seconds to 3 seconds at
rank 1, increasing by 1 second per additional rank.
· The rank cap on this skill has been increased from 5 to 7.
· Escape now clears all other speed boost effects while it is active, including
Adrenaline Pills and Sprint. Using any skill or item that boosts speed will
clear Escape, including Sprint.
Precision Strikes
· Precision Strikes now have direct synergies with all other Precision Strikes.
· Precision Strikes no longer have skill prerequisites
· Decreased the shared cool-down of all Precision Strikes from 20 seconds to 12
seconds.
Napalm Strike
· Increased base Damage by roughly 300%.
· Ranks in Napalm Strike now increase the Duration of all Precision Strikes by
50%.
· Decreased base radius by 50%.
Smackdown
· Ranks in Smackdown now increase the Elemental Attack Strengths of all
Precision Strikes by 25%.
· Increased base damage by roughly 300%.
· Decreased base radius by 50%.
Shock and Awe
· Decreased base Damage by roughly 25%.
· Ranks in Shock and Awe now increase the Radius of all Precision Strikes by
15%.
· Decreased base radius by 75%.
Engineers
· Engineer Drone behavior improved.
· Fixed a bug that allowed Repair Drone to be used at no cost.
· Drones will now level properly along with their owner. Existing Drones that
are below your character’s level will automatically be raised to the correct
level.
· Drones now receive correct health bonuses with skill level after they are
re-summoned.
· Engineer Drones now come with a base armor rating.
· Engineer Drones now properly receive Armor bonuses from Armor affixes.
· Fixed bugs that caused Engineer Drones to receive more than twice as much
Armor than intended.
· Fixed a bug that prevented the effects of Medpak Retrofit and Shield
Generator Retrofit to properly scale up with additional levels.
· Engineers should no longer erroneously receive bonuses from items which
grant the Overshield skill.
· Summoned pets should no longer fail to spawn when summoned.
Beacon
· Decreased the base effect to 15% from 25%.
Marksmen
Rebounder Rounds (formerly Ricochet)
“The Marksman uses modified ammunition that has a chance to ricochet off
enemies and walls.”
· This skill is now an Active skill. You must use this skill in order to gain
the effect and functions similarly to how “fire both weapons” works.
· There is no power cost for using this skill.
· This skill has a chance to proc its effect (based on the skill and increasing
based on the rank of the skill) for each individual firing of the skill.
Since its effect is no longer dependent upon landing a critical hit, the
effect of this skills will be seen much more commonly at all skill ranks and
character levels.
· This skill has indirect synergies with the other skills in the “Ballistics”
line. Each rank in Rebounder Rounds has a chance (albeit smaller) to proc
when either Ravager Rounds or Concussion Rounds are used.
· EXAMPLE: The first rank of Rebounder Rounds gives a 10% chance for
shots to ricochet while using Rebounder Rounds. Due to skill synergy,
Ravager Rounds and Concussion Rounds have a 7% chance for this effect
to occur while using either of those skills.
Ravager Rounds (formerly Reflected Shot)
“The Marksman uses modified ammunition that has a chance to blow through and
subsequently retarget additional enemies.”
· This skill is now an Active skill. You must use this skill in order to gain
the effect and functions similarly to how “fire both weapons” works.
· There is no power cost for using this skill.
· This skill has a chance to proc its effect (based on the skill and increasing
based on the rank of the skill) for each individual firing of the skill.
Since its effect is no longer dependent upon landing a critical hit, the
effect of this skills will be seen much more commonly at all skill ranks and
character levels.
· This skill has indirect synergies with the other skills in the “Ballistics”
line. Each rank in Ravager Rounds has a chance (albeit smaller) to proc when
either Rebounder Rounds or Concussion Rounds are used.
Concussion Rounds (replaces Homing Shot)
“The Marksman uses modified ammunition designed for maximum impact.”
· This skill is now an Active skill. You must use this skill in order to gain
the effect and functions similarly to how “fire both weapons” works.
· There is no power cost for using this skill.
· This skill increases the Interrupt Strength (indirect chance to proc) of the
Marksman’s weapons (based on the skill and increasing based on the rank of
the skill) while the skill is used.
· This skill has indirect synergies with the other skills in the “Ballistics”
line. Each rank in Concussion Rounds increases Interrupt Strength (albeit by
lesser amount) when either Ravager Rounds or Rebounder Rounds are used.
· EXAMPLE: The first rank of Concussion Rounds gives a 12% increased
Interrupt Strength for shots fired while using Concussion Rounds. Due
to skill synergy, Ravager Rounds and Rebounder Rounds have a 8%
increased Interrupt Strength when using either of those skills.
Weapon Master (formerly Hollow Points)
· Increased the Critical Damage bonus of this skill from 20% at rank 1 and 10%
per additional rank, to a flat 30% bonus per rank.
Beacon
· Decreased the power cost by 33%.
· Increased the per-rank bonus to 7% from 5%.
· Decreased the base effect to 21% from 45%.
· Duration is now fixed at 6 seconds.
· Beacon may now be used on targets who already have the Beacon effect to
refresh the timer.
· The Multi Beacon and Beacon effects no longer stack.
Elemental Beacon
· Now also decreases the target’s Elemental Attack Strengths.
· Gives increasing Elemental Attack and Defense penalties per rank that scales
with the character’s level.
Multi Beacon
· Fixed a bug which caused increasing ranks in Multi Beacon to not provide any
bonuses.
· Increased the cooldown to 12 seconds from 2 seconds.
· Duration is now fixed at 6 seconds.
· The Multi Beacon and Beacon effects no longer stack.
Sniper
· Is now available at level 5.
· No longer forces the Marksman to crouch and stop moving when used. The
character now moves at 50% speed while the skill is active (in addition to
the Armor and Weapon Energy Consumption penalties).
· Weapon Accuracy, Range, and Missile Velocity bonuses are now fixed at 60%,
60%, and 25%, respectively.
· Damage bonus has been decreased from 200% to 150%.
· Rank progression now decreases its rate of use and rate of fire penalties by
3% per rank, beginning at a 50% penalty at rank 1 and ending at a 23% penalty
at rank 10.
Master Sniper
· Now provides a 1% Critical Chance bonus per rank, in addition to its previous
20% Critical Damage bonus.
Rapid Fire
· Now clears Multishot when used.
Multishot
· This skill has been moved under Weapon Master in the skill tree. It required
two points in Weapon Master to unlock, thus requiring fewer total points to
unlock than before.
Overshield
· Overshield now gives the correct amount of shields.
· Increased the Shields bonus per additional rank from 33% to 100%.
· Overshield now grants Shields in a fixed ratio: the Marksman's current Shields
Percentage will not change when the skill is activated or deactivated.
Escape Artist
· The Movement Speed bonus has been increased to 25% per rank.
· The rank cap on this skill has been increased from 5 to 7.
Grenades
· Grenades now have direct synergies with all other Grenades.
· Increased the damage of all Grenade skills by roughly 70% in addition to
individual Grenade skill damage changes.
· Increased the cool-down of all Grenade skills from 5 to 6 seconds.
Explosive Grenade
· Explosive Grenades now explode on impact with monsters (but not objects)
and have a 2 second fuse.
· Decreased base Damage by 23%.
· Decreased base Ignite Attack Strength by 33%.
· Ranks in Explosive Grenade now increase the Damage of all grenades by 12%.
Phase Grenade
· Increased base Damage by 6%.
· Ranks in Phase Grenade now increase the Elemental Attack Strengths of all
grenades by 30%.
Toxic Grenade
· Toxic Grenades now bounce off of objects (ignoring monsters) before
exploding after 1.5 seconds.
· Toxic Grenades now create a field that lasts for 4 seconds, dealing field
damage.
· Decreased base Poison Attack Strength by 50%.
· Ranks in Toxic Grenade now increase the splash or field radius of all
grenades by 10%.
Flashcrasher Grenade
· Increased base Damage by 12%.
· Decreased base Stun Attack Strength by 50%.
· Ranks in Flashcracker Grenade now grant and increase the Shield Penetration
of all grenades by 10%.
-------------------------------------------------------------------------------
Patch 2 (aka Patch 0.6) - 12/18/07
New game version - 1.35.44.4020
-------------------------------------------------------------------------------
General
· Fixed a known issue with the inventory user interface that caused the client
to lock up.
· Fixed a bug which caused the Mini-game to sometimes become stuck.
Graphics
· Fixed a texture memory leak that occurred when inspecting armor items. This
will improve long-term memory usage, especially for players that frequently
buy, sell, and analyze items.
· Overall memory usage improved, especially in Stations. This increases client
stability, reducing “memory exhausted” crash issues.
UI
· Many new UI sounds for better player feedback.
· New error message/sound when a character attempts to purchase an item without
enough gold or room in their inventory.
Skills
Guardians
· Prayer of Healing cannot be used while poisoned.
Blademasters
· Surge of Speed effects do not stack with Adrenaline boosts.
Summoners
· The Summon Reaper cool down is now fixed and independent of other Minions.
Hunters
· Escape displays its rate of use.
Engineers
· Drones stats/items now save on logout.
· Drones now properly receive Armor and Shields when equipped with armor using
the Armor Retrofit skill.
· Improvements to Haste Bot per-level effects.
· Molotov Assault now has a splash damage component in addition to its field
effect.
· Fixed a bug that caused items equipped on an Engineer Drone to be unequipped
when the Engineer summoned the Drone after changing levels.
Quests
· PDA quest item no longer drops to the floor.
· Fixed various known issues which prevented players from being able to
continue interrupted side-quests.
· Quest items should no longer remain in the player inventory after the
associated quest has been completed. Players with old quest items (such as
Train Parts) associated with quests they’ve already completed or no longer
have should find these items removed.
Items
· Dual Focus and Dual Melee affixes no longer spawn.
· Rebalanced Health and Power regeneration affixes.
· Fixed known bugs that caused players to sometimes lose items.
· Fixed a bug with the Nanoforge that caused it to inaccurately modify the
stats of higher-quality items.
· Fixed a bug that sometimes caused Unique items to drop without special
properties. Old unique items that did not have special properties are not
changed by this fix. We are looking into whether we can fix the old items,
but we don’t currently have a solution.
· Items dropped in the world now have slightly lower overall feed requirements.
· Analyzers now work as expected on stashed items.
· Random recipes (including those found at Crafters) no longer produce Unique
items.
Monsters
· Addressed numerous sync issues with Ravagers.
Environments
· More chests have been added to the Underground Cave passage set.
World Movement
· Fixed known issues which occasionally prevented characters from being able to
load or switch instances.
· Fixed several issues with players getting stuck in the world.
· Fixed a bug causing some players to become stuck at St. Paul’s in Nightmare
difficulty.
· Fixed a bug that caused players to be randomly teleported under certain
circumstances.
-------------------------------------------------------------------------------
Patch 1 (Patch 0 Fixed) - 11/08/2007
Patch 0 - 10/31/2007 (Bugged)
New game version - 1.43.25.4015
-------------------------------------------------------------------------------
NPC Tweaks
In general, the vocal responses given by NPCs have been tuned so that they tend
more towards the serious and “normal” in nature
Gossip
We’ve added a large amount of additional details on the people and places in
the game through gossip told by various NPCs in the world. NPCs with some
gossip to tell will have a purple (“ ”) icon above their heads
Elite Mode* (Subscribers Only)
The demons are tougher, deal out more damage, move faster, travel in larger
groups, and have more champions at the ready. Numerous tweaks to the overall
balance and progression of the game make this an extremely challenging mode
*Elite Mode is unlocked only to subscribers who have also beaten the game at
least once. Once the mode is unlocked, new characters may be designated as
Elite through a toggle in the character creation screen
Tuned Game Progression
· Level and monster progression is now much more thematic in nature. While this
does not affect the overarching layout of the world map, it does make each
act feel more defined and focused
· Bigger levels in Nightmare Mode increases the time players spend in each
area, giving the game a more expansive feel at higher difficulty levels
· Several new level varieties have been added
· Players will now receive a completion message upon finishing an Act
· The experience required to level between levels 30 and 50 has been rebalanced
Graphics
· Improved memory usage and long-term stability
· Improved station performance and stability
· Improved multi-monitor compatibility
· Texture Detail option now behaves more predictably
· Improved DX10 initial load time
· Improved performance in DX10
· Improved appearance of motion-blur in DX10
· DX10 smoke now scales better with multi-GPU
· More noticeable get-hit effect, prevents “always grey” when getting
frequently damaged by small amounts
· Tweaked FOV limits to avoid excessive fish-eye
· Anti-aliasing now supported for ATI 2x00 series cards
· Initial settings detection is now more effective
· Fixed several loading screen bugs
· Fixed issues with “Low” Shadow Detail
· Fixed overly shiny characters when Shader Detail is set to “High”
Sound
· Sound Effects and Music: Volumes and roll-off levels have been changed for
various guns and monsters
· Updated version of FMOD
· Sound initialization improvements
· Tweaked several sound effects volumes
///////////////////////////////////////////////////////////////////////////////
6.2 - Multiplayer
///////////////////////////////////////////////////////////////////////////////
-------------------------------------------------------------------------------
Patch 1.2 - 03/17/08
New game version - 1.24.70.4256
-------------------------------------------------------------------------------
In-Game Mail
· Characters can now send and receive mail from any other character, including
characters within the same account. Mail consists of text messages, and one
item of any size and any amount of Palladium can be attached for delivery.
Here are some of the features of the mail system.
· Mail can be read anywhere in the game via the Mail panel. This can be
accessed using the Z key or using the Mail icon located underneath the chat
panel.
· Items and Palladium can only be attached or removed from mail while the
character is in a Station.
· Mail can be sent to any player whose name is known, regardless of whether
they are online or not.
· You can only send mail to one character at a time or to your entire guild.
· Mail is only stored for a certain amount of time. The mail panel shows how
long each message has left before it is automatically deleted.
· Different types of mail (such as those with attachments or unread mail) may
stay in your inbox for longer or shorter periods of time.
· While you can send mail to character in a different mode (Hardcore, Elite,
and Hardcore Elite) you cannot attach items or Palladium in a cross-mode
email. This follows the same rules as trading items.
· You can’t mail quest items or non-tradable items (such as Dye Kits or a Skill
Retrainer).
General
· Adjusted difficulty of the Nightmare endgame.
· Decreased the ramp of the damage penalty that players face against monsters
higher than their level.
· Fields from different sources can now stack. Please note that the graphics
from new fields still override those of previous fields.
· Players must now wait 5 seconds before they can re-enter a Hellrift.
· Fixed a bug which caused weapons to disappear when swapping weapon sets in
the middle of performing certain skills.
· Fixed a bug which caused the /played command to display the incorrect amount
of time played.
· If a player dies during (or just before) a cut-scene begins playing or the
game begins loading, the re-spawn options menu will come up after the
cut-scene or loading screen is completed.
· Vendor inventories in Nightmare difficulty should now be stocked with
Nightmare-level items.
· The Shock effect now deals damage immediately when it’s applied.
· Several character and monster animations have been improved.
· Fixed known Blueprint exploits.
· Fixed a bug which sometimes caused files to require unnecessary patching.
· Fixed a bug which caused the mini-game to become stuck if the player zoned to
town or quit the game immediately after completing a round of the mini-game.
Stonehenge
Moloch
· The Necro Fall zone has an increased monster spawn density of approximately
25% and the monsters are now 2 levels higher than before.
· Moloch has been further increased in difficulty, as well as being more
resistant to Ignite and Ignite Damage. Be sure you’re well prepared before
attempting to defeat him in Hardcore Elite Mode!
· Moloch now has the ability to regenerate 20% of his total health when he
kills a character.
· Moloch now has a chance to drop the following additional, extra-rare loot for
every player who defeats him:
· 1% chance to drop an Attribute Retrainer. This item allows a
character to “zero out” all points put into attributes (Accuracy,
Strength, Stamina, and Willpower) and freely reassign them. These
items are tradable between all players.
· 5% chance to drop one of a new class of dye kits that have intrinsic
properties. These properties scale with the level of the item, so one
gained from Moloch at level 50 will be better than one gained from
Moloch at level 30. These dye kits are tradable between subscribers.
In order of least rare to most rare:
Earth Core Dye Kit: Health regeneration
Dark Vengeance Dye Kit: + to luck
Indigo Fire Dye Kit: Electricity “thorns damage” effect
Copper Sky Dye Kit: + to all Elemental special effect defense
Ivory Haze Dye Kit: + to Shields
Vanquish Dye Kit: +1 level of Sprint skill (this does not scale)
Cold Steel Dye Kit: + to Armor
Black Knight Dye Kit: + to all attributes
The Wild
· The Wild zone has a 20% higher monster spawn.
· The Foreboding Wild zone has a 30% higher monster spawn.
· The Deepest Wild zone has a 40% higher monster spawn.
· Even more champion monsters can be found in all the Wild zones
· Champion monsters in all Wild zones have a 1-in-250 chance to drop one of six
new, Unique weapons. These weapons scale with the level of the champion
dropping the weapon. These weapons are tradable between subscribers.
Convulsor – a Sniper Rifle
The Exterminator – a Heavy Rifle
Novastorm – a Nova Gun
The Unyielding Moon – a Sword
Slipnaught – a Focus Item
Alucard’s Continuum – a Dart Pistol
· A new boss monster, The Desiccator, has a 25% chance of appearing in The
Deepest Wild zone. He should be extremely hard to kill, particularly solo or
in small parties. As his health constantly regenerates, there is no guarantee
a party will ever be able to kill him.
· When defeated, The Desiccator has a 20% chance to drop a “Mysterious Egg.”
· When placed in the Transmogrifying Cube, a Mysterious Egg will hatch into one
of three new “pets with abilities”. These new pets and the Mysterious Egg are
not tradable. These pets are:
Nautilus – occasionally heals all friends in range
Revenant – occasionally fires a spectral missile at enemies
Heap Raptor – breaks all those pesky crates for you
General Stonehenge Updates
· Essences or Caste General Heads gathered in Normal and Nightmare difficulties
may now be used in either difficulty setting.
· Players may no longer exploit the essence pedestals via trading.
Monsters
· Winged Imps now lose their invulnerability earlier.
· Fixed some cases where monsters would get stuck in the ground.
· Wurm no longer spawns maggots when it dies.
· Maggots summoned by Wurm will now automatically die upon Wurm’s death.
· Fixed a bug which allowed the Wurm encounter to be exploited.
· The Lightning now looks like a giant robot as intended.
Quests
· Fixed a bug which sometimes caused collection side-quest counters to count
down under certain conditions.
· Players can now drop the train part quest items for the “…All the Live Long
Day” quest. Also players may no longer pick up these items if they do not
have the quest active or if they already have the item.
· Any leftover blueprint items from the “Threshold” quest will now be removed.
· Players who have more than one of an un-droppable quest items now have the
option to destroy all but one of these items.
User Interface / Controls
· Some UI panels have been improved.
· Fixed two bugs which caused the automap fog of war to be reset either when
using a PRD or in levels with hellrifts.
· Added class and character level to the party member windows.
· Improved the /whisper and /reply interface.
· Shift-activation should now work for skills granted by items.
· The [Shift], [Ctrl], and [Alt] keys are now re-mappable, and may be set as
key-modifiers.
· The [ACCEPT] button on the trade panel now greys out for 3 seconds after the
trade terms are changed by either player.
· Fixed a bug which would omit some guild members in the guild member list for
very large guilds.
Graphics
· Fixed an issue where backgrounds would flicker or disappear.
Graphics (DX10 Only)
· Various distortion effects have been fixed.
· Fixed a Hellrift portal graphical issue in which the image would slide
inappropriately.
· Translucent models now render properly against the background.
· Particles and translucent models are no longer out of focus with the
depth-of-field effect.
· Depth-of-field blur amount has been reduced and is now more subtle.
· Fixed a resource/memory leak that showed as either Page File or Commit Size
growth.
Skills
PLEASE READ the changes to skills carefully as many have changed. Some skills
now have new names to represent their different effects or make more sense
within the context of the character class.
Hunter
· Fixed a bug that sometimes caused grenades to not fire properly when the
skill is being repeated.
Phase Grenade
· Fixed a bug which caused the Phase Grenade to not receive the proper Attack
Rating from the user. This caused the Phase Grenade to do less damage than
intended against armored targets (but did not affect damage done to Shields).
Tactical Stance
· Now also gives a base Firing Accuracy bonus of 50.
· Changed the Critical Chance bonus effect (3% at rank 1 and 1% per additional
rank) to a damage bonus of 15% at rank 1 and 5% per additional rank.
Escape
· Escape now provides 1 second of invulnerability when it is activated.
· Escape should now prevent enemy players in PVP from seeing the user.
· The cool-down for this skill now starts when the skill is used, not when it
is cleared.
· The cool-down for this skill has been increased to 30 seconds.
· The duration for this skill has been decreased from 6 seconds to 3 seconds at
rank 1, increasing by 1 second per additional rank.
· The rank cap on this skill has been increased from 5 to 7.
· Escape now clears all other speed boost effects while it is active, including
Adrenaline Pills and Sprint. Using any skill or item that boosts speed will
clear Escape, including Sprint.
Precision Strikes
· Precision Strikes now have direct synergies with all other Precision Strikes.
· Precision Strikes no longer have skill prerequisites
· Decreased the shared cool-down of all Precision Strikes from 20 seconds to 12
seconds.
Napalm Strike
· Increased base Damage by roughly 300%.
· Ranks in Napalm Strike now increase the Duration of all Precision Strikes by
50%.
· Decreased base radius by 50%.
Smackdown
· Ranks in Smackdown now increase the Elemental Attack Strengths of all
Precision Strikes by 25%.
· Increased base damage by roughly 300%.
· Decreased base radius by 50%.
Shock and Awe
· Decreased base Damage by roughly 25%.
· Ranks in Shock and Awe now increase the Radius of all Precision Strikes by
15%.
· Decreased base radius by 75%.
Marksman
Rebounder Rounds (formerly Ricochet)
“The Marksman uses modified ammunition that has a chance to ricochet off
enemies and walls.”
· This skill is now an Active skill. You must use this skill in order to gain
the effect and functions similarly to how “fire both weapons” works.
· There is no power cost for using this skill.
· This skill has a chance to proc its effect (based on the skill and increasing
based on the rank of the skill) for each individual firing of the skill.
Since its effect is no longer dependent upon landing a critical hit, the
effect of this skills will be seen much more commonly at all skill ranks and
character levels.
· This skill has indirect synergies with the other skills in the “Ballistics”
line. Each rank in Rebounder Rounds has a chance (albeit smaller) to proc
when either Ravager Rounds or Concussion Rounds are used.
· EXAMPLE: The first rank of Rebounder Rounds gives a 10% chance for
shots to ricochet while using Rebounder Rounds. Due to skill synergy,
Ravager Rounds and Concussion Rounds have a 7% chance for this effect
to occur while using either of those skills.
Ravager Rounds (formerly Reflected Shot)
“The Marksman uses modified ammunition that has a chance to blow through and
subsequently retarget additional enemies.”
· This skill is now an Active skill. You must use this skill in order to gain
the effect and functions similarly to how “fire both weapons” works.
· There is no power cost for using this skill.
· This skill has a chance to proc its effect (based on the skill and increasing
based on the rank of the skill) for each individual firing of the skill.
Since its effect is no longer dependent upon landing a critical hit, the
effect of this skills will be seen much more commonly at all skill ranks and
character levels.
· This skill has indirect synergies with the other skills in the “Ballistics”
line. Each rank in Ravager Rounds has a chance (albeit smaller) to proc when
either Rebounder Rounds or Concussion Rounds are used.
· EXAMPLE: The first rank of Ravager Rounds gives a 3% chance for shots
to blow through and re-target a new enemy while using Ravager Rounds.
Due to skill synergy, Rebounder Rounds and Concussion Rounds have a
2% chance for this effect to occur while using either of those
skills.
Concussion Rounds (replaces Homing Shot)
“The Marksman uses modified ammunition designed for maximum impact.”
· This skill is now an Active skill. You must use this skill in order to gain
the effect and functions similarly to how “fire both weapons” works.
· There is no power cost for using this skill.
· This skill increases the Interrupt Strength (indirect chance to proc) of the
Marksman’s weapons (based on the skill and increasing based on the rank of
the skill) while the skill is used.
· This skill has indirect synergies with the other skills in the “Ballistics”
line. Each rank in Concussion Rounds increases Interrupt Strength (albeit by
lesser amount) when either Ravager Rounds or Rebounder Rounds are used.
· EXAMPLE: The first rank of Concussion Rounds gives a 12% increased
Interrupt Strength for shots fired while using Concussion Rounds. Due
to skill synergy, Ravager Rounds and Rebounder Rounds have a 8%
increased Interrupt Strength when using either of those skills.
Weapon Master (formerly Hollow Points)
· Increased the Critical Damage bonus of this skill from 20% at rank 1 and 10%
per additional rank, to a flat 30% bonus per rank.
Beacon
· Decreased the power cost by 33%.
· Increased the per-rank bonus to 7% from 5%.
· Decreased the base effect to 21% from 45%.
· Duration is now fixed at 6 seconds.
· Beacon may now be used on targets who already have the Beacon effect to
refresh the timer.
· The Multi Beacon and Beacon effects no longer stack.
Elemental Beacon
· Now also decreases the target’s Elemental Attack Strengths.
· Gives increasing Elemental Attack and Defense penalties per rank that scales
with the character’s level.
Multi Beacon
· Fixed a bug which caused increasing ranks in Multi Beacon to not provide any
bonuses.
· Increased the cooldown to 12 seconds from 2 seconds.
· Duration is now fixed at 6 seconds.
· The Multi Beacon and Beacon effects no longer stack.
Sniper
· Is now available at level 5.
· No longer forces the Marksman to crouch and stop moving when used. The
character now moves at 50% speed while the skill is active (in addition to
the Armor and Weapon Energy Consumption penalties).
· Weapon Accuracy, Range, and Missile Velocity bonuses are now fixed at 60%,
60%, and 25%, respectively.
· Damage bonus has been decreased from 200% to 150%.
· Rank progression now decreases its rate of use and rate of fire penalties by
3% per rank, beginning at a 50% penalty at rank 1 and ending at a 23% penalty
at rank 10.
Master Sniper
· Now provides a 1% Critical Chance bonus per rank, in addition to its previous
20% Critical Damage bonus.
Rapid Fire
· Now clears Multishot when used.
Multishot
· This skill has been moved under Weapon Master in the skill tree. It required
two points in Weapon Master to unlock, thus requiring fewer total points to
unlock than before.
Overshield
· Increased the Shields bonus per additional rank from 33% to 100%.
· Overshield now grants Shields in a fixed ratio: the Marksman's current
Shields Percentage will not change when the skill is activated or
deactivated.
Escape Artist
· The Movement Speed bonus has been increased to 25% per rank.
· The rank cap on this skill has been increased from 5 to 7.
Grenades
· Grenades now have direct synergies with all other Grenades.
· Increased the damage of all Grenade skills by roughly 70% in addition to
individual Grenade skill damage changes.
· Increased the cool-down of all Grenade skills from 5 to 6 seconds.
Explosive Grenade
· Explosive Grenades now explode on impact with monsters (but not objects) and
have a 2 second fuse.
· Decreased base Damage by 23%.
· Decreased base Ignite Attack Strength by 33%.
· Ranks in Explosive Grenade now increase the Damage of all grenades by 12%.
Phase Grenade
· Increased base Damage by 6%.
· Ranks in Phase Grenade now increase the Elemental Attack Strengths of all
grenades by 30%.
Toxic Grenade
· Toxic Grenades now bounce off of objects (ignoring monsters) before exploding
after 1.5 seconds.
· Toxic Grenades now create a field that lasts for 4 seconds, dealing field
damage.
· Decreased base Poison Attack Strength by 50%.
· Ranks in Toxic Grenade now increase the splash or field radius of all
grenades by 10%.
Flashcrasher Grenade
· Increased base Damage by 12%.
· Decreased base Stun Attack Strength by 50%.
· Ranks in Flashcracker Grenade now grant and increase the Shield Penetration
of all grenades by 10%.
Engineer
· Engineer Drones now properly receive Armor bonuses from Armor affixes.
· Fixed bugs that caused Engineer Drones to receive more than twice as much
Armor than intended.
· Fixed a bug that prevented the effects of Medpak Retrofit and Shield
Generator Retrofit to properly scale up with additional levels.
· Engineers should no longer erroneously receive bonuses from items which grant
the Overshield skill.
· Summoned pets should no longer fail to spawn when summoned.
Beacon
· Decreased the base effect to 15% from 25%.
Templar
Guardian
Aura of Thorns
· Aura of Thorns should now properly increase Thorns damage from items.
· Aura of Thorns has been rebalanced to fit the standard Aura progression
model.
Blademaster
Crosscutter
· Crosscutter now requires a target in order to use the skill.
Whirlwind
· Fixed a bug which caused Whirlwind to immediately cancel itself.
Call Of The Chosen
· The range of Call Of The Chosen has been increased.
Cabalist
Brom’s Curse
· Fixed description for Brom’s Curse to match the actual health gained.
Summoner
Hand of Nostrum
· Hand of Nostrum should now properly increase the number of healing beams used
by the Witch Doctor.
Evoker
Hellfire
· Hellfire can now be aimed as long as the skill trigger is held down, and
fires once the trigger is released.
Lightning Field
· The skill description has been corrected to match the actual increase in
radius per rank.
Items
· New Mutentacles have been improved, with higher base Damage and Elemental
Attack Strengths bonus.
· Id Pulsar weapons should now ignore friendly targets.
-------------------------------------------------------------------------------
Patch 1.1b - 02/14/08
-------------------------------------------------------------------------------
Monsters
· Moloch has learned a host of new skills, including the ability to summon
minions.
· Moloch's drops have been improved.
General
· The ignore list limit has been increased to 128 accounts, from 32.
· Super chests in The Wild now drop the occasional essence and/or nanoshard.
· Some chests in The Wild levels have a chance to contain better loot than
chests in other areas of the game.
-------------------------------------------------------------------------------
Patch 1.1 - 01/31/08
New Game Version - 1.21.50.4101
-------------------------------------------------------------------------------
General
· All Guardians, Evokers, and characters on Subscription accounts will have one
Skill Retrainer when logging in after this patch goes live.
· The timer and quest requirement have been removed from the mini-game.
· Fixed a bug where chat entry became visible in the Character Select screen
after logging in and then logging out of the game.
· Fixed a crash bug associated with exiting out of the Character Creation menu.
· Players that had beaten Normal mode with a character but then were unable to
access Elite mode (and Hardcore mode for subscribers) with a new character
should now have access to that game mode by logging in once with the
character that completed Normal Mode.
· Fixed a bug which caused audio and sound effects to sometimes stop playing.
· Party and PRD Portals created by a character in a group will now properly
close when that character leaves the group.
Monsters
· The Beast of Abbadon, Oculis, and Sydonai will now re-spawn normally, even if
the player has previously completed their associated quests.
· Fixed a bug which would sometimes prevent Oculis or the Furuncle from
spawning properly.
· The loot algorithm for Ash (Beast Caste General) has been adjusted to drop
better items.
· Errgoth (Demon Caste General) now does less damage.
· Stalkers and Burning Fiends are now part of the Beast caste and Tortured
Souls are now part of the Spectral caste (to balance a disparity of Essence
drop rates between castes). This applies to all types of Stalkers, Burning
Fiends, and Tortured Souls.
User Interface
· Offline friends are now properly displayed in the Friends List.
· The “Player Requests” confirmation buttons have been reordered to [accept]
[decline] [ignore].
· Skill Retrainers now have a confirmation dialogue to help players from
accidentally using them.
Items
· Armors with the “minion damage bonus” affix now work for the Engineer.
· Restorative injectors are usable when either health or power is below the
player’s maximum since they can help recover both health and power for the
user.
· Increased the amount of Shields found on items and affixes, ramping up after
level 10. Note that this change is not retroactive and will not apply to
existing items; however, newly dropped items and existing items upgraded
through the Nanoforge will receive the adjusted amount of shields.
· Guild Heralds can now be sold back to merchants for full price.
Skills
· Increasing ranks of Drain Power now work properly at all power ranges.
· Increased the amount of Shields granted by skills that provide Shields.
· Engineer Drones now come with a base armor rating.
Stonehenge Bug Fixes
· Players may now Recall or Party Portal out of the Hell’s Heart level.
· Party Portal limitations have been removed from the Stonehenge levels.
· Stonehenge now appears as a destination on the Station Transit Terminal.
· Stonehenge weapons can now have Mod slots.
· The stash in Stonehenge now properly detects collision.
· Fixed a blocking bug in the Essence Caves which prevented a portal into that
specific Caste General’s Lair from opening.
· Essence drop chance increased from 15% to 20%.
· Fixed rare cases where Essence Caves were not connected to the next level.
· Fixed bad pathing around the Stonehenge wilderness huts.
· Fixed a bug causing additional Skill Retrainers to spawn when they shouldn’t
have. Duplicate Skill Retrainers should now be removed.
-------------------------------------------------------------------------------
Patch 1.0 - 01/22/08
New Game Version - 1.0.27.4101
-------------------------------------------------------------------------------
General
Based on the number and depth of balance changes to skills in this update,
certain characters will be provided a “respec token” that allows them to
reassign their skill points. This token is automatically placed in the
character’s inventory and can be used at any time.
All Evokers and Guardians will receive respec tokens, as will all characters
in Subscription Member accounts.
PvP
A Dueling Arena has been built for those who wish to test their mettle
against each other. When challenging another character to a duel, the
invitation dialogue indicates that the duel will take place in the Arena.
When the duel is accepted, both characters are instantly transported there.
When both characters have loaded into the Arena, a countdown begins. During
the countdown, characters can move, but they cannot use skills, activate
items, cast spells, or attack their opponent. After a duel has been won, the
defeated character is reset, as is their opponent and a new countdown clock
begins. Players can leave the Dueling Arena by activating their Recall
device.
Players can still duel in other areas by joining the same party and
activating their /pvp flag as before.
Group Play
· Increased experience and treasure bonus for groups. Characters now receive
more experience and treasure on a greatly accelerated scale based on number
of players in a group.
· Fixed a bug where grouped players that were separated from the rest of their
party were receiving extra experience for all of the other group members.
Graphics
· Templar melee animations have been tweaked for smoother combat flow.
Memory Manager
· Party members will now show up in higher resolutions. Players will not see
the change until they move to a different zone and users must have Textures
at least set to High.
User Interface
· The Mini Map is now set to the top right of the screen with character state
icons appearing below.
· The Chat Window is now scalable. To adjust the size of the chat window, hold
down the ALT key. There is a small tab in the upper right hand corner of the
chat interface that can be used to resize the window.
· The LFG interface has received new functionality. To activate the LFG
Interface, simply press the ‘P’ key.
· The screen has been re-arranged to allow for more information and
additional features.
· Party Leaders can advertise existing groups to add new members.
· Individuals can advertise themselves as being available for a group. To
instead create an entirely new group, select the CREATE PARTY option.
Otherwise, the character is listed as an individual looking for a group to
join.
· New search filters have been added to better find the right group dynamic.
· Players can now Invite, Join and Whisper to individuals or groups listed in
the LFG interface.
Skills
There are a wide variety of balance tweaks across the Templar and Cabalist
factions.
Cabalist
· Brom's Curse
· This spell now heals a fixed amount based on the attacker's level instead
of being based on a percentage of the attacker's health.
· The rank progression of this spell has been adjusted. Brom's Curse affects
up to 4 targets for 5 seconds at rank 1. The maximum number of targets is
increased by 1, the duration increased by 1 second, and the amount healed
is increased by 12.5% per rank.
· This spell may now be cast while moving.
· The range of Brom's Curse has been increased to 20 meters.
· Afterlife
· The power cost of this spell has been reduced.
· Elemental Drain
· The power cost of this spell has been greatly reduced.
· The casting time has been reduced by 1 second.
· Word of Fear
· The Fear Attack Strength of this spell now properly scales with the
caster's level.
· The base Fear Attack Strength of this spell has been increased by 25%.
· The rank progression of this spell has been adjusted. Word of Fear now
gains 33% more Fear Attack Strength per rank.
Evoker
Skill Rank bonus descriptions have been updated and normalized to be based on
their initial rank 1 effect. For example, Spectral Bolt now displays no Phase
Attack Strength bonus at rank 1, but displays a more clear bonus of 25% Phase
Attack Strength per additional rank.
· Spectral Curse
· Spectral Curse now also reduces targets' movement speed by 10%.
· The rank progression of this spell has been adjusted. Spectral Curse now
affects up to 4 targets for a 5 seconds at rank 1. The maximum number of
targets is increased by 1, the duration increased by 1 second, and movement
speed penalty increased by 5% per rank.
· This spell may now be cast while moving.
· The power cost of has been reduced substantially, and the range has been
increased to 20 meters.
· The explosion damage caused by Spectral Curse has been increased.
· Drain Power
· The damage of this spell has been increased significantly.
· Drain Life
· The damage of this spell has been doubled.
· Arcane Shield
· The rank progression of this spell has been adjusted, providing slightly
less shields at lower ranks.
· Arcane Shield is unaffected by the Evoker's movement.
· This spell now lasts for 10 seconds with a 25 second recast time.
· Concentrate Damage
· The rank progression of this spell has been adjusted. Concentrate Damage
now provides a lower initial damage bonus, but grants a greater bonus per
rank.
· Concentrate Damage's new damage bonus progression surpasses its previous
curve damage bonus progression at rank 4.
· Summon Ember
· The rank progression of this spell has been adjusted. Additional ranks of
this skill now provide 15% more damage instead of 20%, but the base damage
of the Ember pet is significantly higher across all ranks.
· The Ember's Health, Damage, Ignite Attack Strength, Critical Chance,
Interrupt Strength, Interrupt Defense, and Armor have been increased.
· Firestorm
· The rank progression of this spell has been re-designed. Additional ranks
of Firestorm now provide a 5% increase in damage rather than an increase in
Ignite Attack Strength. Firestorm surpasses its previous damage at rank 3.
· The Ignite Attack Strength of this spell has been reduced.
· The range of this spell has been increased to 10 meters.
· Flameshards
· The Flameshards spell has been re-worked. The number of shards fired is now
fixed at 7, but multiple shards stack with each other. Individual shard
damage has been decreased slightly to take damage stacking into account.
· Increased ranks in Flameshards now increases each shard's Ignite Attack
Strength by 25%.
· The spell's now has a cool-down time of 2 seconds.
· This spell's power cost has been decreased.
· The base Ignite Attack Strength of this spell has been increased by 25%.
· The range of this spell has been increased to 25 meters.
· The explosion delay of Flameshards has been decreased to 1 second.
· Hellfire
· This spell's casting time and initial power cost have been reduced
significantly. Additional ranks now provide a slightly smaller decrease in
power cost.
· This spell now has a cool-down time of 2 seconds.
· The damage and Ignite Attack Strength of this spell have been increased
substantially.
· The range of Hellfire has been decreased to 25 meters.
· The targeting of this spell has been fixed.
· Spectral Bolt
· The rank progression of this spell has been adjusted. Spectral Bolt now
provides an additional 25% Phase Attack Strength per rank. The initial
Phase Attack Strength of Spectral Bolt has been slightly increased.
· The power cost of this spell has been decreased, and the Phase duration has
been increased by 1 second.
· The cooldown of Spectral Bolt has been decreased to 1 second.
· The base Phase Attack Strength of this spell has been increased by 25%.
· Spectral Lash
· The damage of this spell has been increased by 35%.
· Spectral Lash Mastery
· The damage of the explosion caused by this spell has been doubled.
· The rank bonus of this spell is now applied to the explosion effect
properly.
· Lightning Field
· The damage of the Lightning Field has been increased substantially.
· The power cost of this skill has been decreased.
· This spell now has a cool-down time of 2 seconds.
· The rank bonus tooltip now properly displays a 15% instead increase in
radius.
· The splash damage of the initial effect has been increased by an additional
17%.
· Tempest
· The casting time, power cost, and cool-down of Tempest have been decreased.
· The base damage of Tempest has been decreased.
· The strike frequency bonus per rank of Tempest has been decreased to 10%
per rank.
· Each Tempest cloud now lasts for 15 seconds and has a range of 15 meters.
· The rank bonus of this spell now properly increases the frequency of
lightning strikes.
· Arc Legion
· The rank progression bonus of this spell has been changed. Additional ranks
now increase the Shock Attack Strength and Shock Effect Damage of Arc
Legion by 25%.
· The range of this spell has been fixed at 18 meters.
· The damage of this spell has been increased.
· Demonspine
· The rank bonus of this spell has been slightly adjusted to a 25% increase
in Stun Attack Strength per rank.
· The power cost of this spell has been decreased.
· The damage of this skill has been increased.
· The base Stun Attack Strength of Demonspine has been increased by 20%.
· Boneshards
· The rank bonus of this spell has been slightly adjusted to a 50% increase
in Stun Attack Strength per rank.
· The damage of this spell has been increased by 60%.
· The cooldown of this skill has been decreased to 6 seconds.
· The base Stun Attack Strength of Boneshards has been increased by 25%.
· The power cost of this skill has been increased.
· Skullsplitter
· The rank progression of this spell has been adjusted. Skullsplitter now
begins with 12 fragments and gains 2 additional fragments per rank.
· Skullsplitter now explodes into a significantly more predictable nova
pattern.
· The power cost and cool-down of this spell have been slightly decreased.
· Venomous Spirit
· The damage of this spell has been increased and the power cost has been
decreased.
· The Fear Attack Strength of this spell now scales properly with the
caster's level and has been increased significantly. Additional ranks of
Venomous Spirit no longer provide an increase in Fear Duration.
· The travel speed of the Venomous Spirit has been increased significantly.
· Venom Armor
· Several bugs with which allowed the swarms created by Venom Armor to bypass
its intended cool-down time have been fixed.
· The damage of each swarm created by this spell has been increased, and each
swarm now lasts for a fixed amount of time on their target.
· The initial armor provided by this spell has been decreased, but the
absolute bonus to armor per rank has been increased, reaching the previous
maximum armor bonus at rank 10.
· Swarm
· The rank progression of this spell has changed. Additional ranks in Swarm
now increase the Poison Attack Strength and Poison Duration of Swarm by
20%.
· The cool-down of this spell is now fixed at 6 seconds.
· The power cost of this spell has been decreased significantly.
Templar
Aura of Power, Aura of Renewal, Aura of Defense, and Aura of Salvation have
been rebalanced. Additionally, their skill rank progressions have been
normalized to provide a 33% increase in effectiveness per skill level.
Blademasters and Guardians will now see more return on investment in these
auras.
· Aura of Power
· The power regeneration granted by Aura of Power has been decreased. At rank
10, Aura of Power grants 94% of the power it gave previously.
Blademaster
· Call of the Chosen
· The Taunt and Fear Attack Strengths of this skill now properly scale with
the Blademaster's level.
Guardian
· Aura of Renewal
· The initial health regeneration granted by Aura of Renewal has been
slightly decreased. By rank 10, this aura provides significantly more
health regeneration than it did previously.
· Aura of Defense
· The armor bonus granted by Aura of Defense has been decreased.
· Aura of Salvation
· The initial elemental attack defense granted by Aura of Salvation has been
slightly decreased. By rank 10, this aura provides significantly more
elemental attack defense than it did previously.
· Grand Aura
· This skill now provides an equal percentage increase to the Guardian's Holy
Aura radius at each rank, ending with the same total increase at rank 5 as
it did previously.
· Challenge
· The Taunt Attack Strength of this skill now properly scales with the
Guardian's level.
· Denounce
· The Taunt Attack Strength of this skill now properly scales with the
Guardian's level.
Quests
· Certain quests that could not be completed after defeating Sydonai because
Emmera was no longer accessible can now be turned in to a new NPC named
Sammy.
Items
· Unique items that were found before Patch 0.5 that are missing special
attributes may now be rerolled for free. The process is as follows:
· All mods must first be removed using a Delux De-Modificator. This is
available once at no cost for qualifying items.
· Once all the mods are removed, insert the item into an Augmentrex 3000. Now
click any of the three "Add Property" buttons to reroll the item attributes.
· All item attributes will be rerolled and the item balance will be up-to-date.
If the item level was previously upgraded with the Nano Forge, the additional
item levels will be added to the newly generated base level after the item
reroll. This means that the new item level may not be the same.
· The Stun Defense granted by the Gyro Stabilizer has been increased.
· Health and Power injectors now show up in high level stations.
· Fire Extinguishers now give the appropriate Ignite Defense.
Monsters
· Monsters with the Infested ability have had their damage reduced.
Crafting
· The limit on number of times an item can be upgraded has been raised to 10.
· Upgrading an item takes 50% less resources.
· A new, rare salvaged material crafting material called Nanoshards are now
required to upgrade items.
· Nanoshards can be obtained from any item, but the chance to salvage one is
increased when disassembling rarer items.
· The number of Nanoshards required to upgrade an item increases each time the
same item is upgraded.
Fixes
· The mini-game now has a timer. This is partly a fix for characters at level
50 who have finished all the quests and get the quest icon and therefore
cannot finish it.
· Fixed a bug where characters would not save when they killed 65,534 monsters
in one session.
· Grappler no longer changes a character’s position in PvP.
· Fixed a rare bug where equipping the Cleanser and a shield can delete the
shield.
· Fixed a rare bug where Templar could equip both the Cleanser and a shield.
SUBCRIBER ONLY FEATURES
Stonehenge is a new, non-linear adventuring area that can be accessed through
a special portal in Templar Base. The quests and areas around Stonehenge
scale in difficulty to challenge characters of any level. This is to allow
players to return to this section of the world numerous times and complete
the longer associated quests, missions, and raid areas.
Stonehenge itself is a new hub that holds a larger number of players than
most Underground Stations. There are new NPCs, new quests, and most
importantly, new adventuring areas that are unlike anything within the
confines of London.
Quests
· A new series of non-linear quests introduce the area surrounding the great
druidic monument of Stonehenge.
The Caste Caves
These mystic caves can be found in the wilderness areas outside of
Stonehenge. Each caste of demon - Beast, Necro, Spectral, and Primus – has a
powerful overlord that resides in these caves. The caves themselves are
sealed by the essential aspect of their master’s caste. These caves cannot be
entered until the essence of five (5) Champions of the matching demonic caste
has been collected. Essence can be collected from any Champion, so
adventuring above and below the streets of London may gain you the keys to
unlocking these special areas.
Once a character has gathered the required essence of a single Caste, they
can either solo or lead a party into the caves and battle against the
resident overlord. Not only are there great and special riches to be won, but
the head of the caste overlord is also claimed. Once a character has
collected the heads of the Beast, Necro, Spectral, and Primus overlords, the
adventure continues.
Moloch’s Lair
A great and powerful Demon known as Moloch resides in the rough countryside
surrounding Stonehenge, and only the worthy may enter his domain. Characters
that have collected the heads of the Beast, Necro, Spectral, and
Primus overlords can then make their way deep into the realms of Moloch, the
Pit Baron.
Moloch has very unique items that can only be won by defeating him in
combat, so the journey to his defeat can be well worth the effort. His soul
is eternal, however, so the process of opening his sanctum and destroying his
corporeal form is a never-ending challenge.
The Wild
The other main area that lies outside of Stonehenge is known only as The
Wild. The challenges here are far greater than anywhere else in or around
London, requiring raiding parties to properly navigate them.
The Wild is divided into three increasingly difficult sections that are
balanced for parties of six, seven, and eight. This is regardless of the
number of characters that enter The Wild, so while you could try to make your
way slowly with a smaller group, the going will not be easy.
Items
There are new weapons and armor that can only be found in the areas
surrounding Stonehenge. These new items have very different appearances from
those found within London, so keep a sharp lookout for them.
· 13 new base weapon types divided amongst the Templar, Cabalist, and Hunters.
· Each faction also has two all-new Helmet types.
Environments
Apart from the settlement that has secreted itself at the Stonehenge
triliths, there are numerous new areas to explore. Chief amongst these are
the various Caste Caves and grand expanses and dark forests of The Wild.
There are also new undergrounds and interiors to explore scattered throughout
the countryside.
Monsters
The areas around Stonehenge also have spawned new Demons. The Winged Imps
rain death down from the skies and swoop in to sever heads of those foolish
enough to seek them out. Burning Fiends move amongst the underbrush and
between the windswept trees. Moloch, the Pit Baron, also makes his fiery
presence felt for the first time.
-------------------------------------------------------------------------------
Patch 0.7 - 12/20/07 (2 Main memory issues fixed)
New Game Version - 1.35.44.4020
-------------------------------------------------------------------------------
Memory Usage
· Memory manager rewritten for better performance and stability.
· Fixed a UI-related memory leak.
· Fixed a clothing and armor texture-related memory issue.
User Interface
· New Looking For Group interface that allows players to more easily find each
other for creating specific groups.
· Reorganized the De-modificator, Augmentrex, and Nanoforge interfaces to
appear in the left-hand panel area.
· Added an auto-transparency feature to the chat window.
· Players can skip all logo splash-screens with a single click.
Nightmare Difficulty
· The difficulty of Nightmare has been rebalanced. More overall experience is
earned in Nightmare levels, scaling of group experience and difficulty has
been improved, and the overall level progression has been adjusted.
Skills
· Fixed skills being added to and/or removed from Shift activation when
swapping weapons.
· Investing a skill point into an Aura skill will no longer automatically
cause it to activate.
Templar
· Taunt skills are no longer reduced in effectiveness when in a group.
Blademaster
· Path of Righteousness now applies damage from offhand melee weapons.
Guardian
· Prayer of Retribution can now be used while poisoned.
· Prayer of Healing can no longer be used while poisoned.
Cabalists
· The Summon Ember and Summon Fire Elemental skills no longer conflict when
granted through items.
Evokers
· Fixed a bug that caused Drain Power to charge an upfront power cost.
· Tempest’s targeting range has been increased and properly loses targets that
move out of range.
· Fixed a bug which prevented Boneshards from having any effect on every other
cast.
· Fixed a bug which prevented Evokers from using any other skills for two
seconds after casting Boneshards.
Summoners
· Hand of Nostrom correctly adds more beams as the skill level increases.
· Fixed a bug which sometimes caused the Warper minion icon to not display.
· Master of the Flame skill effects now display properly in the skill
description tooltip.
Hunters
Engineers
· Engineer Drone behavior improved.
· Fixed a bug that allowed Repair Drone to be used at no cost.
· Drones will now level properly along with their owner. Existing Drones that
are below your character’s level will automatically be raised to the correct
level.
· Drones now receive correct health bonuses with skill level after they are
re-summoned.
Marksmen
· Overshield now gives the correct amount of shields.
· Fixed a bug that prevented Homing Shot from activating properly.
Quests
· Fixed a bug with the Cannon Street Rails quest.
· Fixed a bug in the Helping Hands and Triage quests where Maxim and Arphaun
occupy the same place.
· Fixed a bug with the Regular Customer quest where Slaughterbeast
occasionally wouldn’t spawn as expected.
· Characters stuck in the Holborn station after completing the game in normal
mode should be able to progress.
Items
· Improved the drop rate of analyzers and various recipes.
· New blueprints have been added for Focus Items and Boots.
· Focus Items and Boots can now be made by crafters.
· Fixed a bug where already activated Auras would turn on and off when
swapping weapons that grant Aura skills.
Guilds and Groups
· Fixed a bug where players were not seeing Guild invites.
· Introduced new Auto-Party logic to provide better matches.
World Movement
· Fixed additional instances where players were sometimes randomly teleported
when other people used portals.
· Players can now use the /stuck command when in Ghost form.
· Fixed rare instances where certain areas were impassible.
Miscellaneous
· Fixed a bug where Founders saw all character names in blue text.
· Fixed rare issues with being unable to properly apply the Multiplayer patch.
· Fixed a bug with mods on weapons not being properly equipped when loading a
character.
· Fixed rare cases where the PRD became unusable.
· Fixed a bug where numerous pets would show up in Stations.
SUBCRIBER ONLY FEATURES
The Transmogrifier
· This mystic box transforms the junk you put in it into something new and
wonderful. When you discover a new Transmogrifier formula, it is
automatically stored in a special recipe list.
12 Unique Items
· New Unique weapons spread across all three factions.
-------------------------------------------------------------------------------
Patch 0.6 - 12/04/07
New Game Version - 1.27.44.4020
-------------------------------------------------------------------------------
General
· Fixed a bug that caused group members to be invisible to other group members.
Chat
· The chat window no longer overlaps the Crafter merchant UI panel.
· Fixed a bug that prevented the user from interacting with the chat panel via
the mouse when the Buddy List or Guild Panel is open.
· System messages are now displayed in all chat tabs.
· The scroll bar on the Guild Panel should now function properly.
Items
· Items dropped in the world now have slightly lower overall feed requirements.
· Analyzers now work as expected on stashed items.
Engineers
· Fixed a bug that caused items equipped on an Engineer Drone to be unequipped
when the Engineer summoned the Drone after changing levels.
World Movement
· Fixed a bug that caused players to be randomly teleported under certain
circumstances.
· Warp restriction text clarified to, “Warp Restricted. You don’t have a
waypoint far enough to warp to this level.”
· Fixed an infinite loading issue for Russell Square. Some of those characters
may not yet be able to progress in the story/areas, however, without getting
a party portal to Russell Square to complete the “Forage” quest.
-------------------------------------------------------------------------------
Patch 0.5 - 11/20/07
New Game Version - 1.0.43.4020
-------------------------------------------------------------------------------
General
· All players now have 24 character slots, including non-subscribers
· Fixed a known issue with the inventory user interface that caused the
client to lock up
· Fixed a bug which caused the Mini-game to sometimes become stuck
· Added a /help command to provide assistance using available / commands
· Some new posters have been added to stations for players to look at
Connection Issues
· Fixed known issues which sometimes caused players to be disconnected and
receive an erroneous network error message
· Fixed an issue where some home routers would disconnect a user due to an
inactive connection
· Fixed known bugs which sometimes disconnected players during multiplayer
quests.
· Fixed problems with NetLimiter 1.30 and some older versions of Norton
Antivirus and McAfee Antivirus which would make the user entirely unable
to connect to the game.
Chat
· Made several chat interface improvements and the text entry more intuitive.
· Chat window is now open by default in multiplayer.
· Fixed chat window closing when traveling between zones.
· Fixed several cases where the chat window would obstruct other UI components.
· Chat context (such as Party and Guild) is now more clearly defined in the
text entry window, including a color-coded border.
· Chat window is now more transparent.
· Added /g command. This is equivalent to /gchat command (guild chat).
· Whisper text now shows up on all chat tabs.
· Whisper messages and admin announcements auto-open the chat panel.
· Auto-switch to the appropriate tab (such as Party and Guild) if you type text
to that channel and are not in a tab that shows the text.
· PageUp/PageDown cycle through chat tabs when text entry is active.
· Chat panel now auto-opens if you type text and press Enter while the panel is
closed.
· Chat text entry deactivates after entering text.
· Chat panel no longer closes if you press Enter on a blank line.
· Additional miscellaneous bug fixes.
Items
· Fixed known bugs that caused players to sometimes lose items.
· Fixed a bug with the Nanoforge that caused it to inaccurately modify the
stats of higher-quality items.
· Fixed a bug that sometimes caused Unique items to drop without special
properties. Old unique items that did not have special properties are not
changed by this patch. We are looking into whether we can fix the old items,
but we don’t currently have a solution.
Quests
· Fixed various known issues which prevented players from being able to
continue interrupted side-quests.
· Quest items should no longer remain in the player inventory after the
associated quest has been completed. Players with old quest items (such as
Train Parts) associated with quests they’ve already completed or no longer
should find these items removed upon logging in.
· Fixed an issue that sometimes prevented players from receiving credit for
killing the “5 Lies” in The Hellgate quest. Players should now be able to
properly advance in this quest.
· In order to obtain the Fawkes Force Five item, the player must have completed
Stopping Some Guy quest and not have the ‘Blueprints of Fawkes Force Five’ or
‘Fawkes Force Five’ in their inventory or stash. If they completed the quest
and don’t have the Blueprints or Fawkes Force Five, then it rewards them with
a completed Fawkes Force Five.
Engineers
· Fixed known bugs which prevented Engineer Drones from saving properly.
PVP
· Fixed an incorrect modifier causing Special Effect Attack Strengths in PvP
situations to be much higher than intended.
World Movement
· Fixed known issues which occasionally prevented characters from being able to
load or switch instances.
· Fixed several issues with players getting stuck in the world.
· Fixed a bug causing players to become stuck at St. Pauls in Nightmare
difficulty.
· Portals to party members should now automatically close if the associated
party member leaves the game.
-------------------------------------------------------------------------------
11/6/07
-------------------------------------------------------------------------------
Re-enables Halloween items that disabled when Guy Fawkes Day theme was released
-------------------------------------------------------------------------------
11/5/07
-------------------------------------------------------------------------------
SUBCRIBER ONLY FEATURES
· Guy Fawkes Day (November 5, 2007 – November 11, 2007)
(Extended until November 20, 2007)
· Nemo - Master of Festivities
Everyone's favorite profane master of themed events has moved to Templar
Base and has several surprises for adventurous souls.
· Guy Fawkes Quests
There are bigger Demons out there, and perhaps they're being drawn to the
flames that erupt on Bonfire Night. Track down a series of named
monstrosities and explore new areas as you seek to keep these explosive
horrors at bay.
· Bonfire Nightmares
Increased Demonic activity and the explosive nature of the times have made
parts of the city even more fiery than usual. Keep an eye out for these
rare locations.
· Grenades
What would this celebration be without explosions? Lots of explosions...
So many, in fact, that everyone can get in on the fun of hurling the
Marksman's staple – Grenades. Now, imagine what else you could do with
them.
· Guy Fawkes Recipes
Making things is a big part of remembering Guy Fawkes for the survivors of
London's fall. The ingenuity of Guy Fawkes is represented in the numerous
recipes and schematics that crop up during this themed timeframe.
· Guy Fawkes Treats
Bonfire Toffee, Toffee Apples, Baked Potatoes – all of the expected
foodstuffs (and more) to keep winter's chill at bay and bolster characters
with a wide variety of beneficial boosts.
· Fawkes' Flameguards
Handling explosives can be tricky, so you'll want to make sure to find the
right pair of gloves to keep your hands safe and sound.
· The Legacy of Guy Fawkes
The Techsmiths have been busier than usual, so you'll never know when gear
might drop that is thematically bound to the festivities.
-------------------------------------------------------------------------------
10/31/2007
New game version - 1.0.32.4020
-------------------------------------------------------------------------------
Player vs. Player Mode
· Players can Duel or elect to play Free-for-All PvP
· Players can initiate a duel by right-clicking the portrait of the group
member they wish to duel and selecting the “Duel” option if they are both
in an adventuring area. Players can also use the /duel [playername] command
to initiate a duel.
· Players may also toggle their PvP mode through the /pvp command
· While PvP is activated, the player may be attacked and harmed outside of
Stations by any other group members who are also flagged for PvP
Elite Mode* (Subscribers Only)
The demons are tougher, deal out more damage, move faster, travel in larger
groups, and have more champions at the ready. Numerous tweaks to the overall
balance and progression of the game make this an extremely challenging mode
*Elite Mode is unlocked only to subscribers who have also beaten the game at
least once. Once the mode is unlocked, new characters may be designated as
Elite through a toggle in the character creation screen
Achievements
These are meant to be long-term goals for all players. Players start with a few
new goals in their Achievement Log (default hotkey is “J”) and can unlock more
as they play
Guilds
· While only subscribers can start one, anyone may join a guild
· Guild members can communicate in their own private channel using /gchat
NPC Tweaks
In general, the vocal responses given by NPCs have been tuned so that they tend
more towards the serious and “normal” in nature
Gossip
We’ve added a large amount of additional details on the people and places in
the game through gossip told by various NPCs in the world. NPCs with some
gossip to tell will have a purple (“ ”) icon above their heads
Tuned Game Progression
· Level and monster progression is now much more thematic in nature. While this
does not affect the overarching layout of the world map, it does make each
act feel more defined and focused
· Bigger levels in Nightmare Mode increases the time players spend in each
area, giving the game a more expansive feel at higher difficulty levels
· Several new level varieties have been added
· Players will now receive a completion message upon finishing an Act
· The experience required to level between levels 30 and 50 has been rebalanced
Graphics
· Improved memory usage and long-term stability
· Improved multiplayer stability
· Improved station performance and stability
· Improved multi-monitor compatibility
· Texture Detail option now behaves more predictably
· Improved DX10 initial load time
· Improved performance in DX10
· Improved appearance of motion-blur in DX10
· DX10 smoke now scales better with multi-GPU
· More noticeable get-hit effect, prevents “always grey” when getting
frequently damaged by small amounts
· Tweaked FOV limits to avoid excessive fish-eye
· Anti-aliasing now supported for ATI 2x00 series cards
· Initial settings detection is now more effective
· Fixed several loading screen bugs
· Fixed issues with “Low” Shadow Detail
· Fixed overly shiny characters when Shader Detail is set to “High”
Sound
· Sound Effects and Music: Volumes and roll-off levels have been changed for
various guns and monsters
· Updated version of FMOD
· Sound initialization improvements
· Tweaked several sound effects volumes
Templar
Can no longer change targets mid-charge (Charge and Shield Charge) to hit a
target that is out of range
Guardian
· Shield Wall can now be held indefinitely until cancelled
· Stampede’s skill description has been updated to display that the skill moves
the player forward 15 meters
· Anchor now has a 6-second cooldown
· Hamper skill now lists its duration.
Cabalists
· Drain Life now deals a significant amount of damage, but costs 100% more
power per second and returns less health to the Cabalist
· Cabalist beam skills now properly stop casting when the Cabalist runs out of
power
Evokers
· Flameshards no longer has a hidden limit of 10 shards. Each shard now has a
small radius (1.0 meters), greatly improving the skill’s effectiveness. To
balance this change, Flameshards power cost has been increased by 46% and
individual shard damage has been decreased by 24%
· Firestorm no longer provides an initial bonus to Ignite Attack Strength at
rank 1
· Arcane Shield now displays the proper shield bonus
· Bone Shards is now instant cast and has had its radius increased to 10 meters
· Arc Legion damage has been increased by 25%, but costs 50% more power per
second
· Drain Power now returns less power per second
· Spectral Lash damage has been decreased by 13%
Summoners
· The Carnagor’s damage has been reduced by 45% and stun defense reduced by 33%
· The Carnagor now taunts slightly earlier and more frequently while Meat
Shield is active
· Meat Shield has had its effective taunt radius reduced to 20 meters
· Additional levels of Meat Shield no longer increase its taunt radius
· The duration of Meat Shield’s taunt effect has been reduced to 10 seconds
· The Dominate skill can no longer be used with pets other than the Witch
Doctor
· Elemental Nova no longer destroys Elementals
· Fire Elemental health has been slightly increased
· Fire Elemental Ignite Attack Strength has been reduced by 75%
· Fire Elemental power cost has increased by 25%
· Spectral Elemental health has been slightly increased
· Spectral Elemental Phase Attack Strength has been decreased by 17%
· Spectral Elemental Phase Attack Duration has been reduced to 5 seconds
· Spectral Elemental power cost has been slightly increased and now correctly
scales up with the Summoner’s level
· Force Elemental health has been slightly increased
· Force Elemental Stun Attack Strength has been reduced by 25%
· Force Elemental power cost has increased by 30%
· Storm Elemental Shock Attack Strength has been increased by 100%
· Storm Elemental Shock Attack Duration has been increased to 4 seconds from 2
seconds
· Storm Elemental Shock Attack Damage has been increased to 100% from 25%
· Storm Elemental power cost has been decreased slightly
· Storm Elemental health has been decreased
· Storm Elemental damage has been decreased significantly
Hunters
· Beacon no longer charges the power cost and cooldown of the skill when the
target is out of range
· The per-level effects of Phase Grenade have changed to an increasing Phase
Attack Strength
Marksmen
· Sniper Stance now increases Weapon Energy Consumption by 300% while firing
· The per-level effects of Toxic and Flashcrasher Grenades have changed: they
now gain increases to their Special Effect Attack Strengths
Engineers
· Tactical Mode and Advanced Tactical Mode have switched places with Armor
Retrofit and Master Engineer in the Engineer Drone skills tree
· Bomber Bot damage has been increased significantly
· Bomber Bot Phase Attack Strength and Duration have been slightly decreased
· Concussive Crash power cost has been decreased to 5
· Concussive Crash has a decreased initial Stun Attack Strength but now
properly scales up with the Engineer’s level
· Molotov Assault power cost has been decreased to 10
· Concussive Crash and Molotov Assault now have 10 second but separate
cooldowns
· Engineer Drones now properly save their attribute assignments and items upon
death and zoning
· Inhibitor Bots now properly slow their targets
Combat
The Special Effect Attack and Interrupt Strengths of weapons which attack
significantly faster or slower than once per second now scale properly. Faster
weapons and attacks (including field and splash damage) now appropriately have
a lesser chance to land successful special effects or interrupts. Slower
weapons and attacks now appropriately have a greater chance to land successful
special effects and interrupts
Items
· Skill bonus affixes now only appear on weapons
· Power Regeneration boosts (i.e. Powerpacks) now function better
· All Swords have had their damage reduced by 10%; however, Shield
Overload-modified damage now correctly deals damage to a target’s health if
the damage exceeded the amount of shields.
· Increased the range and accuracy of all Hunter machine guns (non-splash,
non-beam)
· The Weapon Energy Consumption system for beam and streaming weapons has been
somewhat rebalanced. At ¾ of a full bar, the weapon’s damage will begin to
decrease until the bar reaches 0, where the weapon will deal only 25% of its
maximum damage.
· Rebalanced the ratio of Unique, Legendary, Rare, and Enhanced items within
the subset of magical items. Players will still find the same ratio of
magical to non-magical items.
· Rebalanced the ratio of Legendary and Rare Mods
· Rebalanced the benefit of Luck
· Decreased XM107 and XM237 Firefox Launcher damage by 10%
· Decreased XM107 and XM237 Firefox Launcher Interrupt Strength by 45%
· Decreased XM803 Zeus Rifle damage by 15%
· Decreased XM923 Zeus Rifle damage by 5%
· Decreased Nanodyne Venom Lance damage by 20%
Crafting
· Crafting machines are now equipped to hold larger items
· Items can only be upgraded a maximum of 5 times each
· Item upgrading now costs significantly more scrap
Monsters
· The Eyes of Oculis summoned by Oculis the All-Seeing have had their damage
increased by 60%
· Fiend Master damage has been increased significantly
· Emperor Gulkar’s damage has been increased significantly
· Defilers now perform their fade skill less often
Grouping
· Difficulty has been scaled up significantly, particularly when more than 2
players are in an instance
· All players in a group receive full experience from each kill
· Special Effect Attack and Interrupt Strengths now properly scale in
multiplayer situations
· The Auto-party feature will now only group players playing the same mode
Quests
· Fixed a bug where some quests wouldn’t show up at the right time
· “Tripping the Rift” – the radar will properly disappear after completing
this quest
· “The Final Test” – all eligible players in the party can now speak to Murmur
to complete this quest
· Truth portals no longer disappear in multiplayer when other players enter
the portal
· Quest drops should now properly drop for all players in the group in the
appropriate instance
· Players can now properly interact with Jessica Summerisle in the Necropolis
· Pratch no longer repeatedly issues the same quest
Assorted Fixes
· Pets can now be released in town
· Pets now disappear from an instance when the owner leaves
· The mini-game has been somewhat adjusted
· Footsteps in 1st-person now play properly and respect the floor material
· Fixed a bug causing the camera to change positions upon zoning
· Fixed bugs preventing players from resurrecting after dying
· Fixed some town portal bugs
· Fixed some boss farming exploits
· Fixed some character saving issues
· Fixed several crash bugs
· The /stuck command has been re-enabled. Using this command will transport the
player back to the beginning of the current adventure level after a short
period of time
SUBCRIBER ONLY FEATURES
Hardcore Mode
Characters have one life, and ONLY one life, to give for the cause. There is no
resurrecting your downed hero in Hardcore mode, so different tactics, skills
and items rule the day. For the gamer that wants the ultimate test, try playing
an Elite Hardcore character.
Themed Events and Items
Special storylines, quests, NPCs and events designed to celebrate special
seasons or provide different themed challenges. Some of these take place every
so often, while others only happen at a specific time of year.
· Halloween (October 31, 2007 – November 4, 2007)
· Zombot
A special pet just for the All Hallows’ celebration. This amalgam of meat
and metal is sure to frighten and delight those players that are willing
to put in the time to find all the necessary pieces in order to construct
him.
· All Hallows’ Visage
A Unique Helm that has not only very special properties, but as well a
fierce look unlike any other helm in the game.
· All Hallows’ Treats
Delicious and devious, these different delights do everything from
temporarily boosting stats to altering the appearance of the devourer.
· All Hallows’ Quests
There are a pair of special quests available, including one that is
repeatable for continuous fun.
· Nemo, Master of Festivities
This special NPC can first be found in Covent Garden Station
Guild creation and Management
· While only subscribers can start one, anyone may join a guild
· Subscribers may create a guild by purchasing and using a Guild Herald,
available from vendors
· Guild leaders can invite new members through the Guild panel (default hotkey
is “G”) or through the “invite to guild” button on the radial menu activated
by right-clicking on a player in their buddy list or in-person
· Guild members can communicate in their own private channel using /gchat
Additional Character Slots
24 character slots to make a ton of different character builds
Expanded Stash
Each character gets an extra 6x8 section in their storage locker
-------------------------------------------------------------------------------
7. Online Features Info
-------------------------------------------------------------------------------
As of May 27, 2009
The following no longer applies until further notice as the online portion of
Hellgate: London is no longer running.
Players can get online and play for FREE, or pay to play online and get content
as it is released through the subscription membership. The following may change
at any time please direct yourself to the following page for any updates:
http://hellgatelondon.com/subscriber-chart
FEATURE & BENEFITS FREE ONLINE PLAY SUBSCRIPTION ONLINE PLAY
------------------ ---------------- ------------------------
Complete Storyline Game YES YES
Hosted Gameplay YES YES
Nightmare Mode YES YES
Elite Mode YES YES
Player Vs. Player YES YES
Achievements YES YES
Join Guild YES YES
Friends List YES YES
Additional Character Slots YES YES
In-Game Email YES YES
Hardcore Mode NO YES
Create Guild NO YES
Manage Guild NO YES
Larger Stash NO YES
Shared Stash NO YES
Themed Events & Quests NO YES
Unique Event Items NO YES
Special Event Pets NO YES
New Levels to Explore NO YES
New Monsters NO YES
New Weapons NO YES
New Quests & Storylines NO YES
Consignment House IN PROGRESS IN PROGRESS
New Skills NO IN PROGRESS
New Character Classes NO IN PROGRESS
Raid-Level Areas NO IN PROGRESS
Additional Difficulty Modes NO IN PROGRESS
Additional Gameplay Modes NO IN PROGRESS
Additional PvP Modes & Rewards NO IN PROGRESS
Achievement Rewards NO IN PROGRESS
Web-based Rankings NO IN PROGRESS
Character Viewing NO
POSSIBLY DISCONTINUED OR UPDATED IN TO ANOTHER CATEGORY
-------------------------------------------------------
New Spells NO IN PROGRESS
More Seasonal/Theme Events NO IN PROGRESS
More Season/Theme Items NO IN PROGRESS
Advanced Guild Management Tools NO IN PROGRESS
-------------------------------------------------------------------------------
8. Credit
-------------------------------------------------------------------------------
rvenables2003 - For a very generous donation :) Thank you
Yocum - Updated and fixed parts to the Transmogrifier list
Killer Ewok - Clue to the Cow Level with Diablo 1 theory information
margaret lion - For a very generous donation :) Thank you
Firesky - For a very generous donation :) Thank you
Wigen - For putting together an almost complete Transmogrofier List
Stupidkid282 - Location of where to activate the Oracle
jdirienzi - Explanation for when Chocolate Park opens
TheTrueNemesis - All area types, percentages, and enemy levels
-------------------------------------------------------------------------------
9. Version History
-------------------------------------------------------------------------------
Version 0.9 - Updated all information for server shut down and website deletion
Updated the patch notes to both Single Player and Multiplayer, I
kept the Multiplayer Patch notes on here as reference for any one
that may be interested in still looking through it.
Worked on Act V and added a few quests to get things started.
Version 0.8A - Updated payment information, added multiplayer patch 1.2, added
to the Frequently Asked Questions
Updated a note from the game developers on boss runs for the
"Scrub the Deck" quest. They now allow for the boss runs to
continue and give the user the Cleanser again if they no longer
have it.
Updated Online Features Info section. The Buddies List changed
to Friends List, Auction Houses changed to Consignment House.
New Spells, Seasonal and Theme Events/Items and Advanced Guild
Management Tools were taken off the list.
Updated "A Luring" quest for a better description on how to
attack the boss since it was a little confusing.
Version 0.8 - New clue to the "Hidden Cow Level" possibly, updated the
Transmogrifier list, added a temporary fix to the "Proper Notice"
quest, updated the patch information section, completed Act 4,
updated a little bit of the "Hidden Cow Level" based off
information from patch 1.0, fixed a quest that was messed up,
updated a small portion on how the patch update system works,
updated Online Features Info
Version 0.6 - New clues to the "Hidden Cow Level" possibly revealed, explaining
new way to download the single player updates, updated new single
player patch notes, updated multiplayer notes, made update notes
easier to see between the patches, added a Transmogrifier List
section, fixed a small problem in the quest numbering system for
Act 3, Finished Act 3
Version 0.3A - Added the missing Side Quests to Act 2 in Oxford Circus Station
Version 0.3 - Finished Act 2 and added all commands to the controls section
with explanations for the people that requested it, updated the
Achievements section, added a few Frequently Asked Questions,
added Patch 0.6 notes, added a new section for players that would
like to help locate the "Secret Cow Level"
Version 0.2A - Fixed a few precentages
Version 0.2 - Finished Act 1 and worked on Frequently Asked Questions, Patch
Info, and Online Features Info
Version 0.1 - Worked on the character creation details to Templar Guardian
character stats
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10. Copyright 2007 - 2009
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This document is the hard work of me Alan Stupak (Brokaliv). And I don't want
anyone to take this guide and rip it off. This document cannot be changed or
altered in any way, shape or form. You are welcome to ask my permission if
you would like this guide posted on your website. This document is for
private use only. You are free to print it out but you don't have permission
to sell it for profit. This document is not to be published in any form of
media publication unless you have the permission of me before hand. The
websites listed below have permission to have this guide published on their
sites. Use of this guide on any other web site or as a part of any public
display is strictly prohibited, and a violation of copyright. That is all,
thank you.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
Copyright 2007-2009 Alan Stupak
If you would like to donate some money to help pay for my college funds or if
you just want to help me afford the games to write you a guide please donate
some money to me through www.paypal.com at acstupak@yahoo.com
Thank you for your support.
This Walkthrough is allowed to be hosted at the following sites:
GameFaqs - www.gamefaqs.com
Neoseeker - www.neoseeker.com
Cheat Happens - www.cheathappens.com
IGN - faqs.ign.com
The Genie - www.thegenie.net
Evermore Forums - www.evermoreforums.com
Super Cheats - www.supercheats.com
Noobz Space - www.noobzspace.com
Games Radar - www.gamesradar.com
Cheat Planet - www.cheatplanet.com
Cheat Code Central - www.cheatcc.com
Game Border - www.gameborder.com
Gamer Help - www.gamerhelp.com
Cheating Dome - www.cheatingdome.com
Cheat Channel - www.cheatchannel.com
Cheat Book - www.cheatbook.de
Cheats Guru - www.cheatsguru.com
Trainers City - www.trainerscity.com
Xigre - www.xigre.com
Help Stop FAQ Theft - Check Out Michael Sarich's FAQ Theft Guide:
http://boards.gamefaqs.com/gfaqs/genmessage.php?board=2000094&topic=20885654
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