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Dota 2 Cheats

Dota 2

Cheat Codes:
Submitted by: David K.

Practice Game Cheats:
Start a Pratice Game, then go to Game Setup and choose "Enable Cheats." Once in the game,
simply enter the following commands in the Chat window along with a parameter if required 
(do not include the square brackets).

Password                 Effect
-lvlup [X]             - Gain X levels up to 25; negative values not allowed.
-levelbots [X]         - All bots gain X levels; negative values not allowed.
-gold [X]              - Gain X amount of gold up to 16383; 
                         note that negative values are in fact allowed.
-item [item code]      - Gain item (see list of Item Codes).
-givebots [item code]  - All bots gain this item (see list of Item Codes).
-refresh               - Fully restore player health and mana, renews cooldowns.
-respawn               - Moves player back to fountain, respawning if dead.
-startgame             - Sets timer to 0:00 and jumps to first creepspawn.
-spawncreeps           - Spawn a wave of creeps.
-spawnneutrals         - Spawns/respawns neutral creeps.
-disablecreepspawn     - Prevents creeps from spawning in lanes.
-enablecreepspawn      - Enables creeps to spawn in lanes.
-spawnrune             - Spawns random rune at one of the two rune spots.
-killcreeps            - Supposedly kills all creeps.
-clearwards            - Destroys all Observer wards.
-createhero [name]     - Creates hero/unit/building at current mouse cursor position; 
                         heroes will be controlled by a bot (see list of names in 
                         [game dir]/scripts/npc/npc_heros.txt and 
                         [game dir]/scripts/npc/npc_units.txt).
-dumpbots              - Displays status of all players and bots in current game.
-wtf                   - All skills and items have no mana costs and cooldown.
-unwtf                 - Restore mana costs and cooldown to all skill and items.
-allvision             - Enables map vision of both Radiant and Dire factions.
-normalvision          - Reverts map vision to default. 

Cancelling attack animations:
*During an attack your Hero typically executes two stages of animation; the first when 
 executing the actual attack, and the second is "follow-up" after damage has been applied.

*The first animation stage must always complete itself, but you can actually "cancel" out
 of the second animation stage simply by moving if you are a physical attacker, or by 
 ordering your Hero to "Stop" if you are using a casting ability.

*In the case of physical attacks, cancelling the follow-up animation lets you stay on the
 move after attacking but for casters it actually keeps you from using the ability, saving
 you from using mana for the ability and having it go into cooldown.
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