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Alpha Protocol Cheats

Alpha Protocol

Additionally, following it through will alter critical game files. Be sure to make back-up 
files of the files you are altering, or be ready to re-install the game. If you have no 
idea what you're doing, or no idea what we're referring to/talking about, do not attempt 
this hack. 

Locate the directory C:\Program Files\SEGA\Alpha Protocol\APGame\Config\ 
(this is default install path). 

Find and back-up the file "DefaultLevelChart.ini" into something like 
"DefaultLevelChart_ini.BAK" or "DefaultLevelChart_ini.BACK". 

This is the file where you will find the AP points you will have, as well as the skill 
cap maxima.
An example syntax is:  LevelChart(MinXPNeeded=0, APGained=30, SkillCap=4, SpecialSkillCap=4)

Alter it to something along the lines of: 

 LevelChart(MinXPNeeded=0, APGained=500, SkillCap=10, SpecialSkillCap=15) 

With the above example, you will now get 500 AP points and can max out to skill cap below 
special skill level. Be sure to save the file as a *.INI file (Notepad will generally allow 
you to edit INI files) and not as a *.TXT file. Boot the game and wreak havoc.

Cheat Codes:
There is also the "DefaultDamageTypesData.ini". This is where you can edit the damage, 
armor and recoil of the different ammo types you will come across. 

For example you can change the tranquilizer damage to 100:


There is also the "DefaultGame.ini". Here you can edit the perk unlock requirements so you
can easier get their bonuses: 

APGame.APRPG_AbilityManager; Accessed with Perk enumerations.
PerkAcquisitionRequiredCount[0]=25 ;Demolitions Expert - Kill this many enemies 
with Explosive Grenades. 

If you want to get it for the first person you kill with a grenade you would do this:

All you need to do is change the ={number here}

Unlimited Ammo:
On the level called "Intercept Nasri the Arms Dealer" there is an area that you can pick 
up unlimited ammo. When you finish the objective "Defeat Nasri's Guards" do not leave that
room. There are three sets of stairs with a door behind two of the and one with a table 
across the top. In front of the table is an ammo pick up. This pick up will res-pawn 
every thirty seconds indefinitely. The type of ammo is random.

During "Investigate Marburg's Villa", in the garden at the end of the level there are 
two ammo piles on the north and south sides that re-spawn if you move back to the doors.

Cheats Hints Tips And Unlockable Only In One:
Submitted by: SurajK (Surajravi123)

Complete the following achievements to unlock Xbox Live Gamerscore points. 

Achievement                        How to unlock
Alpha Protocol (75 points)       - Complete Operation Desert Spear.
Antisocial (10 points)           - Get 3 people to hate you. 
                                   (who must all hate you at the same time). 
Basic Training (50 points)       - Complete the Training Mission.
Black Belt (5 points)            - Defeat 50 enemies with CQC.
Breaking and Entering (5 points) - Pick 10 locks.
Building a Deadlier Mousetrap    - Have 100 placed devices detonate.
Circuit Breaker (5 points)       - Bypass 20 electronic devices.
Data Theft (5 points)            - Hack 10 computers.
Desert Spear (25 points)         - Assassinate Sheikh Shaheed.
Evolution of an Action Hero      - Complete the Alpha Protocol using the Recruit 
Full Circle (125 points)         - Complete Alpha Protocol.
Hard to Read (10 points)         - Use each stance at least 25% across 90 dialogue 
                                   stance choices.
Hardcore (25 points)             - Complete Alpha Protocol on Hard difficulty setting.
Judge, Jury, and Executioner     - Let your gun do the talking.
Ladies' Man (10 points)          - Romance all the ladies in Alpha Protocol in a single 
Lurker (5 points)                - Evade or Takedown 75 enemies across your career.
No Time For Love (20 points)     - Complete the game without being seduced.
One With The Shadows (5 points)  - Complete 3 missions with less than 5 kills and with 
                                   no enemies 
                                   alerted to your presence. 
Operation Blood Feud (75 points) - Complete Operation Blood Feud.
Operation Deus Vult (75 points)  - Complete Operation Deus Vult.
Operation True Heirs (75 points) - Complete Operation True Heirs.
Pistol Mastery (5 points)        - Score 100 Critical Hits with the Pistol.
Ready For Anything (5 points)    - Acquire the vast majority of Intel.
SMG Havoc (5 points)             - Achieve the maximum SMG Critical Hit Multiplier 7 times
                                   in your career.
Shotgun Crowd Control (5 points) - Score 100 Critical Hits with the Shotgun.
Social Butterfly (10 points)     - Gain Liked reputation status of 3 people. 
                                   (who must all Like you at the same time). 
Technophile (5 points)           - Complete 5 missions wherein 6 different gadgets are used.
Thorton, Inc. (10 points)        - Turn all your enemies into allies in one single career.

Bonus Class: Veteran:
Beat the game as a Recruit to unlock the Bonus Class, Veteran.

Unlockable: Romance Perks:
Getting "close" with the various women unlocks special perks.

Scarlet       - Exclusive Interview / +5 Endurance, +500 XP.
All 4 women   - Ladies Man / +5 AP.
No romances   - No Time for love / +20 Endurance, 20% Endurance Recharge.
Mina          - Office Romance / +5 Endurance, +500 XP.
Madison       - Romance / +5 Endurance, +500 XP.
Turn down SIE - Thanks but no Thanks / -5% cooldown on Evasion and Iron Will.

Unlockable: Weapons:
Perform the actions below to unlock additional weapons.

Unlockable                   How to Unlock
Omen's Shotgun             - Kill Omen Deng.
Gold Plated Sub Machinegun - Kill Brajka.
Brayko's SMG               - Kill Brayko.
Brayko's Stereo            - Do not kill Brayko.
Gold Plated Assault Rifle  - Approach Al Samad Lieutenant without tripping alarms.
Marburg's Pistol           - Fight Marburg to the death in the museum.

All skill to 15:
Submitted by: Ender

It is possible to unlock all skill to level 15, editing DefaultLevelChart.ini located 
in APgame\Config. Open the .ini with any text only editor and rewrite all the level 
cap to 15: SkillCap=15,SpecialSkillCap=15

After this you will still see the level 10 limitation in the character screen, but the 
game will accept the value.

After gainer your first level in the interrogatory room edit your save with any hex editor, 
Documents\Alpha Protocol\Checkpoints:

SKILL_PRIMARY_STEALTH_Level 000000 0F 0000001C. The 0F is 15 in hex, this value is always
in the same position for every skill in the game both active and passive, leave the last 
value, 1C in this case, alone.

SKILL_PRIMARY_PISTOLS_Level 00000000 0F 00000019. remember that only primary skill reach
15 both specialized and not, all the others have lower limit:

SKILL_PASSIVE_PISTOL_RAPID_RELOAD_Level 00000000 01 0000002A. in this case the max value 
is 1 (01). Critical hit has always max of 4 (04).

Check the limit of every value and write directly in the save, Backup first!

When open the character screen the game will ask to save the change even if you haven't 
touch anything, ALWAYS SAY NO! Or the value will return to normal, 15 for specialized 
skill, 10 for all the others.

If the save got edited before having done the .ini change, the value will return normal 
at game start.

Easy ammunition in "Intercept Nasri The Arms Dealer" mission:
Successfully complete the "Defeat Nasri's Guards" objective, and remain in that room. 
There are three sets of stairs, with a door behind two of them and another with a table
across the top. In front of that table is an random ammunition collectable. 
This collectable will respawn after approximately thirty seconds.

Easy ammunition in "Investigate Marburg's Villa" mission:
At the end of the mission, you can find two ammo collectibles in the garden on the 
north and south sides. They will respawn after you move back to the doors.

Customizing appearance:
You can customize your character's appearance again by going to the bathroom.

Clever way to spend money:
When you got some money to spend, it's always good to consider using it for your next mission,
more precisely to make it easier for you. Weapons and armor are very important, but that aside
it's always worth seeing if you can buy help for the missions. PMC's are often offering their
services and some friends can help as well. Keep an eye on the online market, but remember 
that mercenaries aren't cheap.
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