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Sword of the Samurai Cheats |
Sword of the Samurai
Planning Subterfuge:
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Submitted by: RM
When commencing "un-honorable" acts (well, if the target is an allied
rivals), such as assassinations, kidnapping, planting incriminating
evidence, etc. Such acts take place at a rival or enemy castle. At
lower difficulty levels, this isn’t much of a problem. However, at
higher levels, there is a numerous number of guards, thus killing all
of them is quite straining and extremely difficult. There is a way to
“limit” the number of emerging guards, in case the alarm goes off.
Guards “re-spawn” at un-explored areas (area’s that are still covered
by the black “fog-of-war”). Thus, if you try to explore those areas
carefully, they will limit guards re-spawning to the point, if all
areas have been explored, they no longer re-spawn. As easy as the
theory goes, in practice it is even more difficult. When you start
exploring, guards patrol casually, only patrolling area’s that are
accessible and they do not open doors (whereas if the alarm is raised,
they will open doors).
At this point, there usually are a limited number of guards patrolling,
which you can kill quietly. Avoid killing them in corridors or areas
where they will likely be discovered. When you see a guard, bait him
by exposing yourself for a second, and he will follow you to your last
exposed location. Hopefully, this last known location will be in a room
where you can kill him silently.
Guards only raise the alarm when they’ve seen you long enough or discover
dead bodies. So, try to avoid long corridors at all costs and duck-in
room by room. Only use those long corridors when there is no other route.
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CheatBook DataBase 2015
is a freeware "cheat-code tracker" that makes hints Tricks and cheats (for PC, Walkthroughs, PSP, Sega, Wii, Playstation, Playstation 2, Playstation 3, Nintendo 64, DVD, Gameboy
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Sword of the Samurai for PC Cheats - Sword of the Samurai Codes - Sword of the Samurai Cheat Codes
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