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Mission Critical Tips & Tricks|
Tags: Mission Critical Game Guides, Mission Critical Hints, Mission Critical Walkthrough
Submitted by: Dj Simo
text: Mission Critical Walkthrough:
01. Get the hull patch kit from the emergency stores cabinet above
terminal in the corridor
02. Open the hull patch kit, put the bonding agency on the hull
03. Read the captain's note (it has the code for his stateroom),
then open the
captain's stateroom and take the crew manifest off the desk and
read it to the
end (it has the codes for the staterooms on decks 2 & decks 3).
You do not have
to write any of these codes down.
04. Go down the corridor until you reach the staterooms, make a
left and the
stateroom on the right enter it. The code is B29X. Use the foam
gel spray on
the wall then use the hull patch on the wall.
05. There is a store room on this deck, there are three plugs and
a note in there.
06. You need to go to the conference room and activate the view
is were you will be briefed and after the briefing you will
receive a yellow
key card ). Use the yellow key card for the elevator.
07. Go to the science lab and get the scanner and Geiger counter
form the storage cabinet.
08. Turn on the Geiger counter and take the elevator to the
Deck Reactor Spaces:
09. Go down the ladder then to reactor spaces C and go down that
ladder. Go to
reactor spaces A and go down the ladder twice. Then go to reactor
spaces B and
down the ladder and then to reactor spaces A and down that ladder
you will now
be in the engineering corridor.
10. Go to the engineering room and get the touch out of the
Then go up the ladder and turn the valve on in the coolant flew
11. Go down the ladder to the engineering console and use it. What
to do here is to get the water to flew from the water tank to the
and two other compartments and another pump then back into the
other side of
the water tank were you are pumping the water from.
12. Go to the cargo bay and get the multitool off the ground.
13. Go to the shuttle bay and get the helmet and suit out of the
14. Go to the staterooms when you are infront of them, open the
door to the left and take the source code off the desk and the
necklace off the computer. Turn on the computer terminal once and
then once again. Program will now be on you screen, click on it
once then click on the source code. The first four numbers are the
code to unlock the door to the computer (3141).
15. Go out the door and turn right then go forward then right
again and open the door to the right. Get the note out of the desk
drawer and read it.
16. Go out the door to the other side of the corridor and open the
stateroom to the left and get the journal off the desk and read
17. Go to the mass hall and pull the cable from the VR System,
then remove the CPU from the VR System and open it.
18. Go to the stateroom to the far right and get the model ship
off the self. Then use the multitool on the ship model.
19. Open the envelop and read it. Listen to the transmitter then
turn it off.
20. Go out the door and go forward then right and go into the
stateroom on the right. Turn on the device that is in your
inventory and look in it, move it until the code name Miracle Dark
comes up then exit.
21. Use the device on the safe then open the safe and get the
items in it.
22. Open the folder and read it, use the cable with the headset
and then the ampule with the hypo.
23. Go to the conference room and use the key on the keyhole under
the ship case. Take the ship model from the case. Use the
multitool on the ship model. Open the metal cylinder and disarm
24. Use the touch on the wreckage, then try to open the door and
use the computer code.
25. Go to the main computer and open the panel to the right and
push the switch on the right.
26. Go to the communication center and use the TCS Controls and
run the diagnostics. Use the computer terminal and talk to the
computer about the communication disk.
27. Use the multitool on the touch, then put the oxygen tank on
28. Go to the shuttle bay and put on the suit and helmet. Use the
control panel to decompress the bay and control room and open the
29. Go out the bay door and find the communications disk and put
in the two damaged plugs.
30. Go to the communication center and activate the TCS Console.
You need to link up to Erebus the link pattern is.
31. Then establish the link
32. Go to the bridge and us the tactical console to get the
Hyper/Telecom Code 180 Deck Weapons bays
33. You need to go to each one of the three weapons bays and use
the console to load and active the drones. These are the steps you
need to take, you also need to do this three times for each bay.
34. Go to the bridge use the hypo then put on the headset and then
attach the headset to the tactical console.
35. You will now go into a combat training. Do all of the training
exercise to learn the weapons system you will need it.
36. Go to the communication center and use the TCS Console link up
to the Jerciho, then establish the link and type the command code
37. Go to the shuttle bay and decompress the bay, open the bay
door and turn on the homing beacon.
38. Close the bay door and pressurize the bay, then open the door
to the shuttle bay.
39. Go to the lander and get the gas cartridge, wire spool, probe
launcher, seismie probe and oxygen tanks out of the storage
40. Attach a oxygen tank to the suit and attach a oxygen tank to
the touch case along with the acetylene tank.
41. Attach the wire to the seismie probe, then attach the seismie
probe to the probe launcher and the gas cartridge to the probe
42. Go back to the shuttle bay control console, but on the suit
and helmet. Decompress the shuttle bay and control room and open
43. Go back to the lander and enter the cockpit and use the
44. When you are standing outside the lander, on the ground you
will find pieces of the crashed lander - pick up four of them
45. Go forward, then go forward to the top right then forward
twice more. You should be by the alien structure, try to climb the
46. When you are at the ice use the touch on it. Put the bomb in
the hole in the ice and open it to set the timer 10min, get the
hell out of there.
47. Go through the tunnel, then use the probe launcher on the
48. When you are on the bridge turn around then go all the way
down the tunnel. You will find a yellow and blue crystal in the
prism on the floor.
49. Go through the to tunnels to the right and left of the center
platform and get the triangle and square prism use the blue and
yellow prism to get them.
50. Go back to were you got the blue and yellow prism and place
the triangle and square in the triangle and square boxes. Then
uses the touch on the triangle and blue prism.
51. Go through the tunnel where you climbed on the bridge from and
get the octagon object from the prism on the ground and bring it
back to the basin, then put it in the basin.
52. Put the fallow from the lander crash in the basin.
53. Use the touch on the metal wreckage to the right. Then use the
bar on the door to the right.
54. Go through the door and get the disk. Turn on the power
55. Go out the building and put the disk on the rail and set on
56. Go to the tank then go in it. Go to the right inside the tank
and turn on the power switch.
57. Go back to the left when you are inside the tank and use the
screen and fire the canon.
58. Go out side the tank and go through the hole in the wall.
59. Follow the robots down the corridors.
60. Enter any one of the two gateways. Take the goblet and drink
from it. Then take the key and use it on the door. Talk to the
61. The life form test: Talk to any Jiffy in time 00:01, then go
to time 00:08 and talk to the Jiffy. Go back to time 00:01 and
talk to the Jiffy. Go back to time 00:08 talk to the Jiffy and
back again to time 00:01 to talk to the Jiffy and once more to
Back On The Ship:
62. Take the autodisc controller off the beach and use it, the
code is 911
63. Battle the enemy ship.
All Cheats inside from the first CHEATBOOK January 1998 until today
is a freeware "cheat-code tracker" that makes hints
Tricks and cheats (for PC, Walkthroughs, PSP, Sega, Wii, Playstation, Playstation
2, Playstation 3, Nintendo 64, DVD, Gameboy Advance, Gameboy Color,
N-Gage, Nintendo DS, XBox, XBox 360, Gamecube, Dreamcast, Super Nintendo) easily
accessible from one central location.