Tags: Messiah Game Guides, Messiah Hints, Messiah Walkthrough |
Messiah
Submitted by: Dj Simo
Shipping Sector
---------------
You begin in a cop, run up the ramp, and place your hand on the
box, blowing it up. Go thru the door, jump over the gap, deposes,
sending the cop to his death, and posess the next cop you see. Go
up the stairs, and take out all the cops (note: this is
not neccesary, but i tend to take out everyone with a weapon, to
not cause me trouble later =p). Shoot the boxes to blow the
circut, and open the room with the scientist. Use the panel to
unlock Gate 4, then procede into the barraks, where you can get a
flame thrower from the weapon dispencer (and flame the cops in
there with it =p -- also notice the nice lil MDK 400 ad displaying
on the monitors, nice shiny =p).
procede down to the bottom level, posessing the scientist, and
causing the alarms to go off, opening the gate, take out the 2
cops that come at you. Procede in, thru the decontamination.
Once thru, climb the boxes, and get the machine gun if you wish,
and jump from the top box over the laser wall. Continue on till
you get to the next cop, take him out however you wish, and jump
from the ledge, deposessing in mid air. This will allow you to
skip half the climbing -- flap your wings to the highest ledge
on the left that you can reach, then climb the rest of the way to
the top.
Jump down to the bottom of the next room, and go to the 3rd fan
from the left, to the button under it, and move the fan up twice.
Then go to the 2nd fan from the left, and move it up once.
Finally, climb back up the ledges, and glide from fan to fan, till
you reach the top. Once up there, posess a Radiation werker, and
procede to active all the consoles around the room (dont bother
with the red button, it resets them. Then
enter the elevator thru the exit door, and go down. Use the rad-
werker to continue thru the radiation without taking damage, and
enter the next room. Posses the welder, and then the commander
behind the glass. The commander has access to the Chot area.
Leave that room thru the garage door, and back back where you came
from, thru gates 3, then 2, respectively, after 2, you will be
attacked by Chots. Take out the misc ones first, then the one
with the speargun (simply continue to strafe at all times to avoid
the spears). After him, there are a number of other Chots that
drop into the room, so just take em out, there is alot of combat
in the game, the sooner you get good at jumpin from body to body,
the better =]. Finally, grab the rocket launcher behind the far
box from the entrance, and exit thru the large door that you did
not enter from, area 1 done, nice
job.
--------
Old Town
--------
Use the bazooka to shoot the laser wall to the left, and across,
then procede to take out the enemies that emerge. Run up the
ramp, and enter the door. Drop 3
bodies into the grinder in this room. In order to reach the
scientists, simply fly bob to the left edge, pull yourself up, and
crawl under the lasers, the
panel will open the floor. Once the machine is full of blood,
operate the lower panel, which will bring the barrel up, and push
it along to the top. Go up there, and jump on top of the barrel,
then fly to the ledge, pull yourself, operate the panel (gettin
the hang of things now? =p). Go thru the door to the incinerater.
This is VERY difficult until you really have the jumping
controlls down. Remember to flap at the top of your jump to get
extra height out of the jump. You need to climb the barrel, onto
the pipe, then fly from pipe to pipe to the top (they spiral
around the wall). Once over the wall, enter the next door. Kill
everyone in the room, use the lift in the center, and enter the
door. Then posses a rat you see running
around, and go thru the tunnel, maze, tunnel. Posess a chot there,
and blow up the boxes, procede the only way you can go, untill you
come out of the tunnel,
where the cops and chots are having a stand off. Go to the right,
killing whoever you need to, and break the glass on the left part
of the cops area. Deactivate the Laser Wall. Then run over to the
Chots side, and enter the area that waz previously blocked by the
laser wall, going up some stairs.
Operate the panel in the back of the room atop the stairs, and
grab the bazooka from the weapon dispencer, then make your way
(running like a madman =p) to the lift, near where you came out of
the tunnel. Operate the lift, and enter the next door. Once
inside, shoot the box on the 'mantle', blowing open the pipe.
Enter the pipe, jump to the platform, and shoot the grate open,
droping in. Grab the chot weapon, and use it to float safely down
below the giant pipe (thru the windows, just blow em open) and
enter the window near the girl showering. Kill
the person your in by repeatedly running into the laser wall, then
posses the commander. Enter the next room (with 3 other
commanders) and go to the door on
your right, up the stairs, and back into a room from a short time
ago. You can now operate the computers, the left one will give you
a defensive bot, the right an
offensive bot, pick whichever you like (i like offensive), they
will help in the next fight. Go back down to the commander room,
and out the opposite direction, and procede to kill all the chots,
WITHOUT dying, you'll need that commander, and if you go back to
the commander room, you'll have to deal with the other 2 you don't
posses, b4 moving on. Once you kill them all, use the commander
to open the door, and
and enter the gun pod, by operating the panel. Use the gun pod to
shoot the bottoms of the platforms of the ppl shooting at you,
this will open up the laser wall by you.
Enter the next room, with 2 other cops, and operate the panel on
the right side of the room, then open the gate in front of the
cops. Kill who you have to
and then open the gate behind all the stocks of the boxes. blast
your way thru the room, to the far side, and open up the garage
door, to enter the warzone again. Use a cop, on the green
'target' on the ground, and let it scan him, this will open
the door to the garage areas. Procede to the elevator, and
operate it, when it breaks down, deposes, and go thru the opening,
posess a welder, and fix the elevator from underneath, get back
in, and go up. Work your way thru the garages, until you are in a
large circular room, with a circular post in the middle, and enter
the garage to the right of the hallway, up the elevator, to the
left, and up
the stairs, leading into the sewer.
Continue down the sewer, via the slops. Keep going until you
find a door surrounded by green bars (the locked ones have red
bars), and enter it, kill who you have to and go right, across the
grated bridge. Once you get to the pistons, ditch the body you are
in, and use the barrels/pistons to cross the water, and get
onto the other side of the bridge. Go down to the end of it, and
turn right, you will see a body blocking the bottom laser, crawl
under it. Use the
panel to kill the lasers, then go posses the man in the back of
the room, and operate the computer, giving power back to the
outskirts.
Go back where the lasers once were, and use the door straight
across, then follow the path back to where you already were, using
the green door again, this time however, go straight and go UNDER
the stairs, for a really cool cut scene of a Beast, or up
the stairs to continue on. Once up the stairs, your back in the
warzone, go left, and continue ALL the way back till you get to
the rocket launcher cop. Kill him, and go under the giant door, be
prepared for some battle. Your back in that Circular room again,
this time, take the garage to the Left of the Hall, go to the red
wiggly laser wall. Back behind the wall, you can see a strange
shape, no doubt the power =]. Use a weapon to shoot it, disabling
the lasers. Continue forward, and use the elevator up. Crawl under
the door, your now in the lab. Posess a scientist, and go
operate the console that is flashing, this will initialize
Bohemoth (if it says something about a generator, you didnt turn
the outskirts power back on, look up =]). Now go let him out (the
door with LABORATORY plastered on it, he'll break thru the 2nd
door (with the target). Now you need to either get to high
ground, or do like I did, and lead him to some inocent victems,
and while he's taking care of them, jump flap, and enter his
shoulder blades =p (you have to posses him high, high back, or
head). Go stand on the Pressure plate, wash, rinse, repeat.
---------------
Warehouse/Annex
---------------
Posess the first cop you see, and kill the other walking around,
then go forward to the next room. Go across the room, and operate
the control panels in the small room, leave the small room, and
enter the door to the left. Upon enter, go to the door on the
right (cops to either side, an elevator). Go up the elevator, and
operate the the panel (note: if your still the cop, you will set
off an alarm, so
grab the flame thrower from the despencer, and despence of the
'arresting officers'. Go back on down the the elevator, across
the room, and up the next elevator, in the next room, go across
and up yet another elevator. Kill all the cops in the room,
leaving the workers. Posess a worker, and operate the rad-bot
panel. Go down the elevator once, and yet again, clear out the
cops and use a werker to operate
the panel. After this, enter the elevator, and go down TWO levels,
to the basement, kill all cops, operate panel, blah blah =p. Now
enter the door labeled
B.S. and go down the elevator, use a rad-werker to operate the
core.
Go up the elevator, up the next elevator once (so you are at
ground level -- garage floor). Go straight to the big door, then
thru the door with the circled
A on it (the annex). Go right, follow the left wall, go up the
stairs, into the room with 2 cops, operate the panel, go back,
follow the left wall again, till
you see the down area. Then go back to the garage, get a werker,
and come back to the down area, and operate the panel there,
powering up a door.
Climb out of the down area, and go back to the stairs. Go up
them, then climb on a box, then pipe, and jump from the end of the
pipe, to the horizontal pipe ahead.
Walk down this pipe, avoiding the fire, untill you see another
pipe to jump to, do so, and to the little pads with vertical
flames coming out. Once you get to
the third one, jump to the pipe on your left, and open the door.
Once thru the door, posess a shot there, and shoot the boxes
behind the enemies across the gap. Procede to the bottom, and work
your way to the side with
the panel (of course, you should know this by now =p), operate it,
ditch your host, climb up on the rail, and jump to the platform,
it will swing forward, jump to
the next platform, which will do the same, and finally, jump thru
the door. Don't worry about time, 30 seconds is PLENTY to do this.
Exit the next door, climb up the boxes, go to the left, past the
Annex door, and open the door at the
end of the hallway.
----------------
Streets/Conveyor
----------------
Your already being shot at, so watch out. Run immediatly to your
right, to the door with the happy face, and go thru it. Climb up
the boxes, and jump from the top, and flap like crazy, posessing a
cop on the bridge, kill the other one, and jump off the bridge.
Operate the panel, enter the door, ignore the other cops, and jump
onto the pipes, then to the platforms moving up, then to the
conveyor belt. Use
the boxes on the conveyor belt to jump over 2 sets of lasers, then
climb onto the ledge on the left, and operate the lift. Operate
the Flame panel, then the door, then the lift, jump to the next
lift, and operate it (small white buttons).
---------------
Weapons Factory
---------------
Suicide your cop into the grinders or incenerator, and use a
scientist to operate the panel by the big screen. Enter the door
next to it and posess the cop, killing the other cops. Exit thru
the door opposite the weapons dispencer. Operate the gun, making
it go psycho, jump off in front of it, and operate the panel, then
leave the room using the newly powered elevator. Operate the panel
to your left in
the next room, creating the maser, operate the lower panel, and
collect the maser.
Enter the elevator, and go up, exit to your right, and enter the
elevator in the middle of the hall, go down, to the basement.
Continue around, until a Scientist drops the bridge, and puts
lasers up, then set the maser down, and jump off and go thru the
door on the right, about halfway down. Here you need to jump
from platform to platform, dont worry, it's rather easy. Once
thru, operate the panel, bringing the bridge back up, and go
across it, and collect your maser from before, take it back across
the bridge, and charge it up. Go back across the bridge again, and
go back to the elevator, taking it up one level, you will exit by
the begining of this place, so go up the stairs, and into the door
you unlocked at the begining, now you can use the door labeled
EXIT.
Go down the stairs, and out the door on the left, run thru the
area, to the elevator on the left, go up, run to the end of the
hallway, operate the panel, go
back down the elevator, and use the airlock behind the abusive
cops. Shoot the Armored Bohemoth (A.B.) on the other side of the
door with the maser. Run straight
across, and thru the tunnel. Take out 4 more A.B.s, by taking
advantage of your surroundings, strafing out from behind walls
right b4 the shot goes off, and
sniping from behind the cab/truck. Then go thru the far door,
ditch your body, and procede back into jump land. Now you need to
go thru yet again another series of jumps, once done, a door will
close behind you. Now open the door, it will half fail, enter,
enter the next door that will open, and posess the worker, go
back to the room you entered in, and open the door to the left of
where you entered.
-----------
Waste Plant
-----------
Ride down one of the platforms until you see an entrance on the
opposite side you came thru. Go thru it (between the blue
electrical ends), and go around to the opposite side, a section of
it will fall to a lower area. From here, look to your left, and
you will see a barrel come down, and a platform flip over, jump
onto it. Ride it to the corner, and bail from it, taking to
flight, to the end of the hallway, staying
above the dangers =p, and go in the entrance below the laser wall.
From here you simply ride a bunch of very easy platforms. Note
that the ones at the end of the wall go up, so at the top of them,
jump, so that you can reach the next one. Once at the top, posess
the rad-werker, and enter the door, go up the elevator. At the far
end of the conveyor belt, go behind the truck, and posess the
commander, use her to operate the console, loading the truck bed,
then go get
in the truck.
------------------
Red Light District
------------------
Go to the left, and take out the two cops and the subgirl. Climb
onto the curb and jump to the ledge. Once there, procede along the
ledge, jumping over 2
yellow lasers, until you reach bar like grinders. Hang from the
edge of the left ledge, and hand over hand under the grinders,
pull yourself up, and jump some
more lasers, untill you see solid ground, then jump for that.
Posess the cop, and take out all the other cops around, then go up
a flight of stairs, past the
condemed door, and take out all the cops up to the barracade (make
extensive use of snipering here =p -- go for heads and kneecaps
=). Once they are dead, go back to the stairs, and continue to the
top level, enter the door, and go to the very last peep booth
(around the corner), go inside, and posses the dweller, then
procede back to the barracades. Go thru the decontamination behind
the barracade, then proced thru the subgirls, they wont shoot at
your dweller unless provoked.
Go down the stairs past the subgirls, and enter the door. Procede
to the bottom of this room, however you see fit. Once there,
operate the panel on the wall,
turning on the piston, then take the elevator up to the highest
level it will go to. Now jump on top of the piston when it is in
itz down position, and when it is in itz up position, jump from
it, to the ledge. Kill the subgirl that is not behind the bars,
and posess a rat running around, using it to run thru the
tunnel. Once you come out, poses the remaining subgirl, operate
the panel, suicide her off the edge, and enter the door. Posess
Pimp, get the VIP card from his save, behind the panels, and then
operate the panels twice.
Use the VIP card to enter the club perimeter. Jump off to your
left, and posess the worker working there, operate the panel as
per usual, then ditch your body, and jump/fly your way to the
newly powered up panel, and operate that one. Then hurredly
jump/fly thru the door, before it closes. After entering the door,
jump to the turning platform to the left. Get to the 3rd platform
(the 2nd turning one), at the height of itz turn, jump to the
ledge on the right, then
look back at the platform, wait till it goes to the bottom of itz
turn, and jump back on it, once at the top, jump off to another
platform on the right again, and wait for it to go back down, then
jump on top of it. From here, jump/fly/posses the cop on the
bridge, and suicide him off it. Now crawl thru the tunnel on the
right side of the bridge, and break thru the floor. Operate the
panel 2ce, so that it surges, and leave the way you came thru,
including crawling thru the tunnel. Use the fans to propel
yourself forward (fan, fan, door, fan, fan, fan, platform). Now
jump on top of the elevator as it goes up, and look to your left,
once high enuff, jump thru the broken grate.
Go thru the door, and avoid the rotating 'doors', open the next
door, and it will shut behind you. Operate the hand panel, and
posses the cripple, making him
crawl over, and use the hand panel, returning things to normal.
Now you can operate it again, opening the door to the elevator,
once it comes, get it, and
posses the dweller in it. At the top, exit the elevator, operate
the panel, and do as it says, putting your gun in the dispencer.
Enter club Kyd.
--------
Club Kid
--------
Go thru a set of curtains, and around 2 corners, and go into the
broom closet (if it is locked, you are at the wrong door, find
another that looks like it). Once
inside, posses the nun-slut werker, and go to the other door, it
is labeld Bar 2. Go up the stairs, thru the curtains (straight),
posses the dancer on the table, and enter the middle curtain, go
upstairs, thru another curtain, and dance. Once finished, go up
the elevator, thru 2 curtains, kill a cop, posses a commander, and
go thru
the door.
-------------
Military Zone
-------------
Jump off the left, kill the cops, and go thru the door witht he
yellow target on it. Continue thru the next door, operate the
panel, and posses the commander
when she comes down, and go back up where she came from. Operate
the panel there, and use the gun turret to kill
anything/everything that moves. Once done, go down the elevator,
thru the next set of target doors, into the red room, and posses
another rat, and go thru the tunnel, taking the first left you
see. Continue out, and after the bird drops you off, get off the
ledge it dropped you on, and operate a red panel on the side of
the room, to activate an Armored Bohemoth. Jump on in it, and go
out the door, thru the target doors, and kill who you must (beware
of the masers, if you lose your A.B., you can go back and get
another). Use the A.B. to active the pressure plate, and open the
large, central door, kill the A.B. and maser guy inside, and
continue on to the next door. Use the scientist to operate the
panel, and enter the teleporter.
----
Cryo
----
Operate the X-24 panel to the right of where you landed, and go
the opposite direction of it, and around the corner to the right.
Operate the X-24 panel with the pictures, then the one without,
and open the door directly in front of the teleporter, and operate
the X-24 in there as well. Procede back to the door with the
Bloody upside down pentastar, and enter it, and teleport.
---------------
Outpost (SATAN)
---------------
Jump down the pilars, to the island. Run around the island, and
grab the first cop you see, and use it to kill any other cops,
possesed or not, then deposses the
cop, and posses a werker, so that you can pick up a gun from one
of the killed cops, now using the werker, make it your top
priority to kill any cops, and your
second priority to get the Valves turned off. Once they are all
off, simply deposses a few characters in the direction of satan,
and your good to go.
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