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Thief 2 The Metal Age Cheats

Thief 2 - The Metal Age

Increase Cash (Bug Exploitation):
---------------------------------
Just before completing the mission, do a save or quicksave. Complete the 
mission and save it in a different save slot. Reload your last save or 
quicksave before completing the mission. Complete the mission again. The 
statistics screen should now have ADDED TOGETHER the loot from BOTH mission
completions. Apparently, the variable which stores treasure amount at the 
end of the mission is not being cleared between loads. You can keep doing 
this until you have all the cash you need to buy out the store at the 
loadout screen for the mission immediately following. 


Modify Starting Cash:
---------------------
You can edit the dark.cfg file and add the line "cash_bonus n" N represents 
the amount of cash added to the beginning of a mission. 


Skip to Next Mission:
---------------------
Press [CTRL] + [ALT] + [SHIFT] + [END] to skip to the next mission. 


Easy no kill missions:
----------------------
Use a text editor to edit the "user.cfg" file in the game directory. Enter 
"cheats_active" on a new line, then enter ""nokillgoalcheat" on the next 
line. You will now be able to pass the objectives in any mission that requires
you not to kill anyone. 


More money:
-----------
Save the game immediately before completing a mission. Complete the mission as
usual, and save the game in a different save position. Reload save that was 
made before the mission was completed. Complete the mission again. The statistics
screen will combine the money from both missions. Repeat this to earn as much 
as needed. 


No Killing Rule:
----------------
This involves editing the USER.cfg file, first make a copy of the file, then 
add the following lines "cheats_active", "nokillgoalcheat" this will alow you
to win with out worrying about the no killing rule in some missions.


Hints:
------ 
The security cameras can be shut off one of two ways: find the switch or use 
a fire arrow.

Guards who come across the unconscious or dead bodies of their compatriots will 
sound the alarm. Be sure to stuff the bodies in out-of-the-way places. Bodies 
of water (pools, streams) work very well.

If you must fight with the sword, use short, choppy strokes. Hitting a guard 
will often break his swing.

Pick up everything you can get your hands on. You'll always be able to use 
the extra cash.


Better night vision:
--------------------
If you are having trouble seeing in the darkness, use the following trick. 
Use a text editor to edit the "cam.cfg" file in the game directory. Change the
"Gamma" level from "0.5" to "0.3". Note: Do not use the "-" or "=" keys or the
gamma settings in the option menu, as this will cause the game to return to 
the default gamma range.


Attach through walls:
---------------------
You can swing your sword through walls when an opponent is on the other side.


More money:
-----------
Use a text editor to edit the "user.cfg" file in the game directory. Change the
value after the "cash_bonus" entry to increase the amount of additional money 
available at the start of each level.


Almost all doors and chest unlocked:
------------------------------------
Use a text editor to edit the "user.cfg" file in the game directory. Enter 
"cheats_active" on a new line, then enter "lockcheat" on the next line. 


Attach through walls:
---------------------
You can swing your sword through walls when an opponent is on the other side.


Expert mode:
------------
Use a text editor to edit the "user.cfg" file in the game directory. Enter 
"cheats_active" on a new line, the enter one or more the following lines after
it. 

FailOnSee
FailOnKO
FailOnKill 

Each mission will be easier to fail. 


Hint:
-----
Submitted by: Gaurav Kumar Meena

IF DOOR IS LOCK YOU CAN ACCESS IN WITHOUT USING KEY OR PICK LOCK. WHEN DOOR 
IS LOCK AND YOU ARE UNABLE TO OPEN THE DOOR THE TAKE OUT YOUR SWORD AND ATTACK
ON THE DOOR 3 OR 4 TIMES THEN DOOR OPEN. (NOTE: IT WORKS ONLY ON WOODEN DOOR)


Avoid falling damage:
---------------------
Press [Esc] while falling from a high location before hitting the ground. 
Although your character may grunt, he will not take any damage.
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