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Heroes of Might & Magic 3 Cheats

Heroes of Might & Magic 3

Cheat Codes:
------------
Update by: bssam

Press TAB and input following codes:

Code                  Result
----------------------------
nwconlyamodel       - build all buildings in your castle
nwcsirrobin         - immediate failure
nwctrojanrabbit     - immediate success
nwcavertingoureyes  - hero gain extra 35 archangel
nwcantioch          - hero gain tent, ballista and ammo
nwcigotbetter       - hero gain 1 level up 
nwccastleanthrax    - hero gain toppest luck
nwccoconuts         - hero gain unlimited move points 
nwcmuchrejoicing    - hero gain top morale
nwcalreadygotone    - see the full revealed secret item map
nwcgeneraldirection - see the full map
nwcshrubbery        - all source increased
nwctim              - hero gain all magic and 999 spell points
nwfleshwound        - Hero gets Death Knights
nwcphisherprice     - Bright Colors
GENERALDIRECTION    - TO DISCOVER ALL MAP

----------------------------------------------
Heroes Of Might And Magic 3 - LevelCodes -
----------------------------------------------
 Level Codes 

 FOUNTAIN HEAD      - Home 
 BAYWATCH           - Seadog 
 WILDBAR            - Freeman 
 SWAMP TOWN         - Doomed 
 BLISTERING HEIGHTS - Red Hot 
 THE ARENA          - The Arena 

-----------------------------------------
Heroes of Might and Magic III - GameTips
-----------------------------------------

Tip 1
-----
If it's possible, maintain a money reserve of at least 
10,000 to 15,000 gold pieces. This fund can be used to  
buy armies out of fights they just can't win. This way, 
you won't lose all your hard-earned units. 

Tip 2
-----
On the larger maps, use one or two token heroes with 
fast movement rates to move units up from your cities 
to your powerful heroes out in the field. 

Tip 3
-----
In most scenarios time is of the essence. While you are 
building up strength, the computer player is busy building 
up one or two massive armies. Find and destroy them early 
on, even if it takes two or three armies attacking in quick
succession to do it. 


IF NOBODY ELSE KNOWS ABOUT THIS, HERE IS A CHEAT/TIP THAT I USE.
----------------------------------------------------------------
Submitted by: David E. Johnston
Email: BEATLES@net4zero.com

FOR THIS CHEAT YOU NEED A CREATURE FASTER THEN THE OPPOSING 
TEAM'S eg. BLACK DRAGON, GOLD DRAGON, ARCH DEVIL, ARCH ANGEL 
ETC. AS THIS WILL ALLOW YOU FIRST ATTACK ON THE ENEMY.

YOU WILL ALSO NEED A LOT OF GOLD FOR WHEN YOU SURRENDER(IT 
IS CHEAPER TO SURRENDER WITH ONLY ONE DRAGON OR ARCH DEVIL 
OR ARCH ANGEL THAN IT IS WITH MORE AND YOU ONLY NEED ONE)
THEN BUY YOUR HERO BACK FROM THE CASTLE YOU CAME FROM.

YOU WILL ALSO NEED A LOT OF SPELL POINTS & HIGH SPELL POWER 
TO DO MOST DAMAGE.  FOR SPELL POINTS IT IS BEST TO USE THE 
MANNA VORTEX IN DUNGEON CASTLES IF YOU CAN,AS THIS DOUBLES 
THE SPELL POINTS OF THE HERO AND CAN TAKE THE SPELL POINTS 
WITH THEM, A WELL WILL ALSO DO.

YOU WILL ALSO NEED FOURTH AND FIFTH LEVEL SPELLS ARMORGEDDON, 
IMPLOSION ETC. ARMORGEDDON IF YOU ARE USING THE BLACK  OR 
GOLD DRAGONS.

THE ENEMY MUST BE WITHIN EASY STRIKING DISTANCE OF THE CASTLE 
YOU OWN SO YOU CAN STRIKE, SURRENDER, BUY YOUR HERO BACK AND 
STRIKE AGAIN.

SAVE YOUR GAME FIRST!!!!!

WHAT YOU DO IS FIRST MAKE SURE THAT YOU HAVE AS CLOSE TO 
MAXIMUM SPELL POINTS AS POSSIBLE(USE THE MANNA VORTEX IN 
THE DUNGEON CASTLE IF YOU CAN), TOWN PROTAL WITH EXPERT 
EARTH MAGIC MAY BE NEEDED TO REACH THE CASTLE OR THE DUNGEON 
CASTLE(FOR MANNA VORTEX) THEN YOU GO BACK TO THE CASTLE WHERE 
THE ENEMY WITH THE VAST ARMY IS OUTSIDE LEAVE ALL OF YOUR 
ARMY IN THE CASTLE EXCEPT FOR ONE OF YOUR FASTEST CREATURES
(ANYTHING WITH SPEED 15 OR ABOVE(ANY SPEED ENHANCING 
ARTIFACTS ARE USEFUL

ESPECIALLY IF YOU ARE BOTH USING ARCH ANGELS) AND ATTACK 
THE ENEMY.
ON THE BATTLEFIELD USE IMPLOSION OR ARMORGEDDON(IF YOU HAVE 

BLACK OR GOLD DRAGGONS) THEN SURRENDER PAY THE SURRENDER 
COST, THEN GO BACK TO THE CASTLE YOU CAME FROM AND REHIRE 
YOUR HERO.  DO THIS FOR AS LONG AS YOU CAN OR UNTIL THE 
ENEMY IS DEFEATED, THIS MAY NOT GET YOU MANY EXPERIENCE 
POINTS BUT IT DOES GET YOU ALL THE ENEMY'S ARTIFACTS AND 
GETS RID OF A POWERFUL FOE.

IF THERE IS A CASTLE BESIDE A WELL YOU COULD USE TOWN PORTAL 
AND RECHARGE SPELL POINTS USING THAT.

DON'T FORGET TO SAVE YOUR GAME FROM TIME TO TIME INCASE YOU 
MAKE A MISTAKE AND YOU DO NOT WANT TO HAVE TO START OVER FROM 
THE BEGINNING!

Special structures:
-------------------
Enable the nwconlyamodel code. You can now access special structures. 
All special structures give 50% creature growth, +5000 gold income, 
and has a special attribute.

Aurora Borealias               - Located above castle; Conflux: all spells
Spirit Totem: Rampart          - Located beside castle; +2 luck
Deity of Fire: Inferno         - Located beside town hall; all weeks declared
                                 Week Of The Imp 
Soul Prison: Necropolis        - Located in front of the blacksmith; increases 
                                 Necromancy skill by 20% 
Carnivorous Plant: Fortress    - Located on a plank in the water; increases
                                 attack and defesne of a garrison hero in a siege
Skyship: Tower                 - Located behind Temple Of The Clouds; gives full 
                                 world map, increases defending hero Knowledge +15 
Guardian Of The Earth: Dungeon - Located under the Dragon Caves; increases 
                                 defending hero Power +12

Get units for free without waiting:
-----------------------------------
This trick requires the amount of gold needed, your favorite hero, and units. 
First, go to the tavern and choose a hero. You will notice the units below it. 
Garrison them and go to battle. Retreat and return to the castle. You will notice 
your hero is there. Hire the hero back, and you will again notice the units that 
you started with. Garrison them again. This trick can be done as many times as 
needed. Note: Upgrading them is an option, but gold and the corrected castle is 
needed to do that.


Best Spells/Cities/Units etc:
-----------------------------
Submitted by: Id@n

The best spells on heroes are:
Chain Lightning- lot of damage, many creatures
Implosion- huge damage, one creature
Lightning Bolt- good damage, very easy and cheap
Magic Arrow- okay damage, cheapest spell
Fly- allows to get through obstacles on map and get to far away places easyly
Dimention Door- similar to Fly, but helps also when you have little movement
Town Portal- when mastered, allows reaching every town you have easyly. great for 
getting more creatures to the best hero and to protect far away cities.
Blind- stops one creature from moving, allows you to take care of stronger creatures 
saparately.
Clone- creates a copy of a unit that dies when get hit. great for archers
Berserk- make an enemy creature attack the closest creature to it. I used this spell 
once to make two dendroids stick each other.
Slayer- great when you have to fight a powerful dragon, hydra or behemoth.
Meteor Shower- good to damage a group of creatures. useless against less than 3
Resurrection- allows you to resurrect some troops back from the dead. if you dont 
master the spell, theyll be gone after the battle, but still very helpful.

Best Cities:
first of all- Tower (the city with the Titans) is the best city, with the unit 
Solmyr (a dark blue genie, master at chain lightning)
second- Rampart (the forest city), some good units
third- Dungeon (Black dragons city) with the unit that masters meteor shower or 
resurrection.
the others are by this list:Castle(humans), Inferno(demons), Stronghold(barbarians), 
Fortress(swamp) and Necropolis(undead).

Best lvl 7 units: By this order: Titan, Archangel, Gold/Black Dragons, Archdevils, 
Ancient Behemoths, Choas Hydras and Ghost Dragons. you might find out that the order 
of the best creatures is somewhat close to that of their cities. I only Wrote here 
their better form, because some of them get more abilities that way.


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