|
|||||||||||
|
|
|
Universe At War Earth Assault Cheat |
Universe At War - Earth Assault
Easily complete Masari second mission:
--------------------------------------
This strategy is quite risky and will be very costly. It is best executed
after the second or third mission when you have at least one Energy Magnet
(critical) and a Key Inspiration. This strategy involves building up an
army in Global mode and then rushing in all your units for a full front
assault on the enemy Origin Core, Glyph Carvers, and any other mission-
critical units (Reaper/Detection Drones, Walkers, etc.). While this will
not likely destroy the entire force instantly, it will allow you to build
a base without worrying about any attacks or enemy reinforcements. Before
starting the mission, make sure to completely reach the unit cap in Global
mode (for example, use Skylords mixed with Peacebringers due to their sheer
power). When starting the mission, immediately create a save. Next, find
the Hierarchy base. Once you know its position, revert to your saved game,
and bring your Dropship close to the base. Make sure it is close enough
where your units only have to walk a few feet but not so that they are
attacked the moment they hit the ground. Order all your units to attack
the Origin Core. Once that is done, move onto the Glyph Cavers. Chances
are that if you have made it here quickly, the Glyph Carvers should only
still be summoning the first Reaper Drones and have not begun with the
walkers. The next move is up to you -- either chase the drones/walkers
or return to base and attack later. The only important objective is that
the Glyph Carvers and Origin Core are gone. Note: Move fast, do not
hesitate, and do not allow your enemy to build. It is not a bad idea to
have Architects at work with a base to fall back on in case of a failed
assault and you do not want to restart. Casualties are also going to be
high. Most to all of your units will be destroyed, but their cost will
be offset by both the Energy Magnet(s) and the fact that your enemy will
have no base or reinforcements to summon thus allowing you to build a new
army from the battlefield or the Globe.
Achievements:
-------------
Can't Stop Novus (8 points) - Defeat 5 Ranked Game opponents while playing as Novus
Whirling Dervish (15 points) - Destroy 100 enemy aircraft using only Dervishes during
Conquer the World matches
The Power Must FLOW (5 points) - Build 50 Flow Conduits during a single Ranked or Conquer
the World match
Pure OHMage (12 points) - Win 5 multiplayer games against other Novus opponents
during a Ranked Game
Research is Key (35 points) - Defeat 5 Ranked Game opponents in a row while playing
as Novus
Swift Victory (5 points) - Achieve victory within the first 18 minutes of a Ranked
Game
Time Means Nothing (35 points) - Defeat 5 Ranked Game opponents in a row while playing
as Masari
Dark Matter FTW (10 points) - Spend 90% of your time in "Dark" mode during 4 Conquer
the World matches
Unlimited Power (15 points) - Defeat 1 Ranked Game opponent while playing as Masari
Gifts are Nice (5 points) - Construct 1 of each Masari structure during a Ranked Game
or Conquer the World match
The Sacred Cow (10 points) - Collect 200 cows in Ranked or Conquer the World multiplayer
games using Kamal Rex
Peace through Power (8 points) - Win 3 Conquer the World games using only the "Assault"
research branch
Mutation Madness (8 points) - Win 3 Conquer the World games using only the "Mutagen"
research branch
The Basics (10 points) - Complete the Prelude Campaign
Novus Campaign (15 points) - Complete Novus Campaign on normal or hard difficulty
Hierarchy Campaign (35 points) - Complete Hierarchy Campaign on normal or hard difficulty
Masari Campaign (45 points) - Complete Masari Campaign on normal or hard difficulty
True Power (60 points) - All campaigns completed on normal difficulty
Can't Touch This (70 points) - All campaigns completed on hard difficulty
Zombie Luvin' (20 points) - Convert 100 civilians into zombies in skirmish, scenario or
campaign games
Sweep the Leg (10 points) - Destroy your first Hierarchy Walker in a skirmish, scenario
or main campaign game
Cow Go Moo (20 points) - Collect 100 mutilated cows using Reapers in skirmish, scenario
or campaign games
Master Tactician (25 points) - Win 1 scenario campaign game
Supreme General (60 points) - Play through 1 scenario campaign on medium difficulty without
losing any battles
Crater Creator (15 points) - Destroy five enemy structures using any Super Weapon during
skirmish battles
Demolition Expert (15 points) - Defeat 1 medium AI in less than 20 minutes in a skirmish battle
Hoover Maneuver (40 points) - Use Reapers to acquire 100,000 additional Raw Materials during
a skirmish session
Skirmish King (50 points) - Defeat 3 hard AI players during a skirmish session
No Need For Heroes (35 points) - Defeat 1 hard AI player in a skirmish battle without building
any heroes
Feel The Burn (35 points) - Defeat two medium AI players during a skirmish session
Opposites Attract (15 points) - Defeat 5 opponents on the opposite platform
Forged Alliance (35 points) - Play a team game with someone on the opposite platform
Submit your codes!
Having Universe At War Earth Assault codes we dont have yet?
Submit them through our form
|
|
Spotlight:

|
|
All
Cheats inside from the first CHEATBOOK January 1998 until today |
|
|
CheatBook DataBase
2008
is a freeware "cheat-code tracker" that makes hints
and cheats (for PC, Walkthroughs, PSP, Sega, Wii, Playstation, Playstation
2, Playstation 3, Nintendo 64, DVD, Gameboy Advance, Gameboy Color,
N-Gage, Nintendo DS, XBox, XBox 360, Gamecube, Dreamcast, Super Nintendo) easily
accessible from one central location.
|
|
More
Infos
| | |
|
|
|
| |