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MechWarrior 4 Vengeance Cheat

MechWarrior 4 - Vengeance

Cheat Codes:
------------
Submitted by: Brian
email: bgiusto99@yahoo.com

Hold [Ctrl] + [Alt] + [Shift] and type one of the following
codes to activate the corresponding cheat function.

Result                         Code
-----------------------------------
Toggle invincibility         - superfunkicalifragisexy 
Toggle unlimited ammo        - iseenfireandiseenrain 
Toggle heat tracking         - ooohhhlllaaalllaaa 
Nuke current target          - itsdabooomb 
Destroy current target       - redjackandtikruls 
Jump jets                    - inmybeautifulballoon 
Unlimited jump jet juice     - crazysexycool 
End mission successfully     - likethecomstarbaby 
Free-eye mode                - beholdmyglory 
Enable time compression code - ontimeeverytime 
Time expansion activated     - antijolt 
Display bounding spheres     - bubbleboy 
Enable auto-grouping         - flashyflashy 
Enable leading recticle      - walkthisway 
Display Credits              - wediditagain 


CheatMode:
---------- 
Submitted by: rickHH

Press and hold CONTROL-ALT-SHIFT.

Code  Result
------------
IY  - Invunerability
UO  - Unlimited Ammo
HF  - HEAT TRACKING OFF     
IB  - Destroy Enemy Mech
ML  - Finish mission with success 

Note:
-----
Submitted by: Brian Giusto

NOTE: The above cheat (submitted by: rickHH) 
ONLY works with the DEMO version of the game!!!


Easy Instant Action win:
------------------------
Build a Mech with double Thunderbolts. In battle, run up to your 
enemy and fire them at his cockpit. This usually works in one or 
two hits.


Inner Sphere or Clan?:
----------------------
When it comes to selecting your ideal mech, keep this one thing in 
mind: Clan is better than Inner Sphere. Ton for ton, component for 
component, any Clan item outclasses its Inner Sphere equivalent. In
the course of the single player game, you start in a Clan mech, and 
if you play your cards right, you'll have enough Clan mechs and parts
to last you throughout the entire game. 


Building your mechs:
--------------------
Here are a couple quick tips that will increase the survivability 
and durability of any mech you choose: 

1. Forget jump jets.Unless you're an expert, using jump jets has 
always been a nightmare in any MechWarrior game. Light mechs move 
too fast and stay in the air too long, and heavy mechs just can't 
stay up very long. If you get rid of them, you free up a good chunk 
of tonnage. 

2. If you have to have any Chassis components, go with the AMS 
or LAMS systems. These help foil missile hits, and when fighting 
heavier mechs, this is invaluable. The Beagle probe only helps 
missile-heavy mechs, so only use it for Catapults and the like. 

3. Keep your heat efficiency in the green zone, but just barely. 
In general, if you know how to manage alpha strike fire versus 
single fire, you can lose more heat than you make, ensuring a 
nearly constant fire rate. Too many heat sinks waste space. 

4. Armor only as much as necessary. If your particular weapons 
loadout can be stuffed into just the torsos or the arms, you 
don't need armor in the empty areas. They don't particularly 
affect your vital areas, and you won't lose any weapons, plus 
you free up space for more ammmo or heat sinks. 

5. Learn to love the PPCs, Flamers, and LBXAC20s. Although a 
good variety of weapons is necessary for any mech, these three 
weapons are particularly versatile. The PPC f ries electronics 
and does amazing damage. It's a great assault weapon and a 
critical one for many missions. The Flamer does a good amount 
of short range damage, but also creates a lot of waste heat in 
the target mech, forcing some opponents to shut down. And the 
AC20 is the king of damage for in close fighting. If your mech 
can mount one or two of these characters, and you're going into 
a tight situation, this is an ace in the hole. Learn to love 
this weapon.


Hints:
------
Get a good joystick with a twist function. It's no surprise that 
Microsoft's SideWinder family of sticks fits the bill perfectly. 
Though you can play with the keyboard, you'll be at an instant 
disadvantage to someone who has a twisty stick. 

Go for the legs. Yes, they're harder to hit, but they're less 
armored than the main body. Plus, if you can shoot the legs out
from under a mech, odds are you'll be able to salvage the chassis
at the end of the mission. 

Be aware of the environment when you outfit your mechs. Avoid 
weapons that generate too much heat when you're battling in the
desert, or else you'll find yourself shutting down after every 
other shot to cool down. 

Learn the Circle of Death maneuver, or die. If you stand still 
in this game, you'll get hammered. Be careful, though. Sometimes
you can circle around an opponent too far so that you're in range
of his guns. Always try to stay behind a mech; it can't shoot you
from there.


Ultimate Clan mech:
-------------------
Bet a Shadowcat and strip it down to minimum weight. Next, put two 
Clan LRM10s, two Clan RM5s, two ER large lasers, set the speed to 87 
km/h, Jet Pack, Beam Activation, and LAMs. Whatever remains can go 
to armor, heat sinks, or speed. When it is done, the mech can destroy
buildings with usually one hit, and enemy mechs with a few hits.


Recommended mech:
-----------------
Use a Daishi with 6 ER Large Lasers (Group 1); 2 Clan LBX-AC20s (Group
2); Components: LAMS; speed is 51 kph. The rest is armor. Try to fill 
up the torsos and arms and put the least amount of armor on the legs.


Pulse laser advice:
-------------------
Pulse lasers are nice, but they can overheat your 'Mech if you're not 
careful. Balance pulse lasers and single shot weapons.

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