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Light of Altair Cheats

Light of Altair

Cheat Codes:
------------
Light of Altair lets you place buildings that you haven't researched if you have 
them bound to one of the numerical hotkeys. You just have to highlight a colony 
and use the shift+[#] shortcut which auto-places buildings. 

In "\Documents and Settings\[USER]\Application Data\SaintXi\LightOfAltair"
open the "settings.ini" in notepad. After each HOTKEY_[#] there is a 1 or 
2 digit number which corresponds to the buildings. 

Here is the list:
.................
00 Colony HQ
01 Atmospheric Generator
02 Atmospheric Converter
03 Colonial Quarters
04 Colonial Quarters 2
05 Colonial Quarters 3
06 Hydroponics
07 Aeroponics
08 Farm
09 Solar Array
10 Nuclear Reactor
11 Research Facility
12 Goods Factory
13 *Corporate Hub 2
14 *Corporate Hub 3
15 FuelSynth
16 Drilling Rig
17 *Refinary
18 Landing Area
19 Spaceport
20 Shipyard
21 Mine
22 Orbital Receiver
23 Industrial Center
24 *Radar Facility
25 *Defence Turret
26 Shield Generator
27 Power Station
28 Hyperspace Gate Generator
29 Government Building 

(Note, the ones with * do not have associated help text and do not 
appear to have a function yet) 


Achievements (Steam):
---------------------
Complete each condition to get the allotted achievements.

Unlockable                             How to Unlock
-------------------------------------------------------
Builder (Aeroponics)                 - Build an Aeroponics Dome.
Builder (Atmospheric Converter)      - Build an Atmospheric Converter.
Builder (Goods Factory)              - Build a Goods Factory.
Builder (Government Building)        - Build a Government Building.
Builder (Hyperspace Gate Stabiliser) - Build a Hyperspace Gate Stabiliser.
Builder (Nuclear Reactor)            - Build a Nuclear Reactor.
Colonist (City)                      - Upgrade a colony to a City.
Colonist (Colony HQ)                 - Found a new colony.
Colonist (MegaCity)                  - Upgrade a colony to a MegaCity.
Colonist (Tier 1)                    - Upgrade a colony to Tier 1.
Colonist (Tier 2)                    - Upgrade a colony to Tier 2.
Colonist (Tier 3)                    - Upgrade a colony to Tier 3.
Combat (Dangerous)                   - Raise fleet level to Dangerous.
Combat (Deadly)                      - Raise fleet level to Deadly.
Combat (Elite)                       - Raise fleet level to Elite.
Combat (Experienced)                 - Raise fleet level to Experienced.
Combat (Hardened)                    - Raise fleet level to Hardened.
Combat (Veterans)                    - Raise fleet level to Veterans.
Complete (10%)                       - 10% of objectives complete.
Complete (100%)                      - 100% of objectives complete.
Complete (20%)                       - 20% of objectives complete.
Complete (30%)                       - 30% of objectives complete.
Complete (40%)                       - 40% of objectives complete.
Complete (50%)                       - 50% of objectives complete.
Complete (60%)                       - 60% of objectives complete.
Complete (70%)                       - 70% of objectives complete.
Complete (80%)                       - 80% of objectives complete.
Complete (90%)                       - 90% of objectives complete.
Winner (Hard)                        - Win all missions on Hard difficulty.
Winner (Normal)                      - Win all missions on Normal difficulty.



Gameinfo:
---------
Light of Altair is a sci-fi colony building game. Grow colonies from
landing pod to metropolis, while sending off new spaceships to expand
your territory to other worlds. You are not alone in space; 8 factions
from different parts of the world are all following their own agendas 
in the solar system, so diplomacy and orbital-combat are essential to 
learn. Light of Altair is based on a custom built 3D engine that enables
easy zooming from galaxies all the way down to individual moons and 
asteroids covered in the colonies with their glass domes, mines and 
launch pads. Advanced shader technology is used to add rich details 
and lighting to surfaces. 

Features:
---------
* Colony building on planets and asteroids throughout a system 
* Detailed storyline based on a future-history of Earth 
* Detailed tech-tree with over 30 weapons, buildings, and ship-mods 
  to discover.
* Pick a ship schematic and equip weapons, armour and mods to hardpoints.
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