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Submitted by: Dj Simo
How to use:
Before playing with your savegames, it is ALWAYS a good idea
to BACK THEM UP! The savegames in Battlespire are organized
in the SAVE(x) subdirectories, where x is a number from 0
to 9. Save0 is the first savegame displayed, Save1 is the 2nd,
etc. Figure out which savegame you want to modify. Using a
hex editor, you will need to edit 2 files: SAVEVARS.DAT and
SAVETREE.DAT. Both are found in the Save(x) dir; do NOT edit
either "IMAGE.RAW" or "SAVENAME.DAT". Open each file and goto
the Offsets (Dec) listed below. At each offset, enter the HEX
value that you want that stat to be; 0=00h and 99=63h; these
are the min and max values for these locations, respectively.
Make sure you change ALL 4 locations (2 in SAVEVARS.DAT and
2 in SAVETREE.DAT) per attribute.
While the savegames seem to all follow the same format, it
is possible that it may change. Before using these savegame
hex locations, make sure that the savegames you are working
with were created with Battlespire *v1.3* (in other words,
if you haven't applied the v1.3 patch yet, DO IT BEFORE
CREATING THE SAVEGAMES YOU WANT TO MODIFY!!!
I have found these locations after lots of hex comparisons
and they seem to consistently work, but I will NOT be held
responsible for any damages incurred in this procedure.
NOTE: Offsets are in DEC!!
STR 32, 64
INT 36, 68
WIL 40, 72
AGI 44, 76
END 48, 80
PER 52, 84
SPD 56, 88
LCK 60, 92
STR 101, 133
INT 105, 137
WIL 109, 141
AGI 113, 145
END 117, 149
PER 121, 153
SPD 125, 157
LCK 129, 161
CheatBook DataBase 2013
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