Prince of Persia 2 Warrior Within Platform Gamecube Cheats, Tips & Codes|
Tags: Prince of Persia 2 Warrior Within Platform Gamecube Cheat Codes, Prince of Persia 2 Warrior Within Platform Gamecube Hints, Prince of Persia 2 Warrior Within Platform Gamecube Secrets
Prince of Persia 2 - Warrior Within - Platform: Gamecube
To get the secret ending simply obtain all 9 life upgrades, when you get to
the room before the Empress' throne room there will be a new sword waiting
for you. It is the water sword and said to be the only thing that can kill
the Dahaka. For your final battle, instead of fighting the Empress you fight
The Dahaka's attacks are repetitive and predictable. When far away he will
shoot his tendrils throw the ground up at you, run around in circles to avoid
it making your way ever closer to him. If you get too close he'll shoot out
his tendrils directly at you, roll to dodge them. As you roll slow down time
and go in for some heavy combo hitting, as you get him lower in health the
Empress will help you and shoot him off the arena, he will be stuck on the ledge,
stock up on sand tanks (They regenerate around the arena) and slow down time or
use Ravages of time to inflict maximum damage. He'll eventually get back up and
jump at you, constantly roll until he calms down and remains stationary. Repeat
the same method as before until he is defeated.
One of the miscellaneous secondary weapons is the teddy bear. Locate it after
earning the Scorpion Sword in the clock (west) tower. There are three encounters
with a giant golem enemy in the clocktower when you initially go through it; the
first is before you start negotiating the vertical climbing of the tower (past);
the second is atop the clock tower (past); the third is is stationary and throws
exploding monsters in the clock tower's second area (past).
Look for the room where the second giant golem enemy is. You will need to be in the
present (so find a time portal) and drop into the water-filled dead end past the
golem's room. Break the wall and retrieve the teddy bear.
The teddy bear is almost unbreakable and does almost no damage, but has the ability
to restore lost life to the Prince with each successful blow on an enemy.
Life Upgrade Pedestals:
1: The first upgrade pedestal is right after you beat Shahdee. Walk up the stairs
and you will see a tall altar. Pull it back to open a secret doorway behind it.
Follow it throw avoiding the traps to obtain the first life upgrade.
2 (Past): The second upgrade pedestal is in the area where you first fight the Crow
Master. Make your way up the area to the stairway. You'll see a small metal grate.
At the bottom of the stores to the left there are some barrels and a switch. Hit
the switch, slow down time and make your way to the grate, roll under it. Go through
avoiding traps to get the second life upgrade.
3: When you reach the central hall after obtaining the serpent sword turn the turnstile
lever so that it faces the doorway with the save point fountain. Facing the opposite
doorway walk foreword and to the right, you'll see a ledge. Drop down and wall jump
back and forth to make your way slowly down. Once you get down, drop down to the ledge
below and wall run and jump off at the end and jump side to side to make your way up.
Wall run again and at the end wall jump from side to side to make your way down to a
ledge. Make your way to the doorway go through and avoid the traps for the third upgrade
4:When in the Mechanical tower you will eventually reach a Thrall who is throwing spike
beasts. Get him to blow up the left wall (Your left when facing the Thrall) Walk throw
and avoid traps to get the fourth upgrade pedestal
5: When you get to the Garden in which you see the whole breathtaking scene make your
way up to where you fight Silhouettes and Keepers. Walk to the left to find a ledge
where the fence doesn't continue, drop down, move, drop down and wall run to make
your way to the doorway across the gap. Walk in, make your way through avoiding traps
to find the fifth upgrade pedestal.
6: Once you turn on the water in Garden works via turnstile, wall run up the wall
behind it, walk in make your way through avoiding traps to find the sixth upgrade pedestal.
7: In the Prison area after you beat Thrall and make your way up. Make your way to
the end of the left side and break a wall, you'll see a door. Head to the right side
and midway throw you'll see another cracked wall. Break it hit the switch slow down
time and make your way to the first wall you broke head throw and avoiding traps to
find the sevenths life upgrade pedestal.
8: Inside the library when you make your way up from the walkways beneath it. You see
a broken doorway, make your way throw it and get to the railings. You need to jump to
the other one and instead of heading to the ledge to the left, head to the opposing
doorway (which is still intact) Jump to the ledge and make your way to the right side,
jump up, and go through to find your way to the eight life upgrade pedestal.
9: The ninth pedestal is located in the room in which you chase Shahdee and she shuts
the door behind her. You are required to make your way up and to jump on a bar to open
the door, as you make your way up you'll see a cracked grating. Come back here when
you have the scorpion sword and break the grate to reveal a crate. Bring the crate out
to the left wall, jump on it, wall run up and jump off to reach a ledge above it.
Follow the area throw to make your way to the ninth upgrade pedestal.
With all pedestals found you will be able to get the Water sword which is in the room
before the throne room. It will be in the center. The Water Sword gives you an alternate
ending as it is the only weapon capable of defeating the Dahaka.
After you obtain the Scorpion sword find your way back to the central room.
Turn the turnstile so that the lever is facing the doorway with the save point
fountain. Stand facing the opposite doorway and walk up a bit and to the right.
You will find a ledge that is one step lower than the area around you. Walk down
and grab on to it. Jump to the opposite ledge and jump back and forth to slowly
make your way down. Once you reach the bottom drop down to the ledge below it.
Wall run to the next wall and get ready to jump off and back and forth to make your
way up. Wall run again and when you reach the end wall jump to slow your descent
once more, you'll eventually grab onto a ledge. Make your way to the doorway that
is next to it, but DON'T GO IN. Instead keep going on the rocks until you see the
area where sand is falling. With the scorpion sword in hand break the wall. Break
the rack of weapons and pick up the hockey stick.
As with all special weapons the hockey stick is unbreakable, but if you throw it
you lose it for good. It has moderate damage and a relatively slow attack rate.
The light sword is the most powerful secondary weapon in the game. When in the
mystic caves you come upon a door that you must unlock via switch. Directly after
that door there is a drop in the floor. Drop down and break the left wall and break
the rack to pick up the light sword. As with all secondary weapons it is unbreakable,
but if you throw it you lose it for good. The light sword has maximum damage and
maximum attack rate.
Submitted by: Andrew
with any switch like the one u go over to open the door just before your first encounter
with the dahaka dont slow down time wait til the door to the first encounter with the
dahaka closes, stand on the switch and slow down time twice then get off it and wait til
time is normal again then the switch will permanantly stay activated leaving the door
permanantly open this glitch works with anyswitch like that one
All Cheats inside from the first CHEATBOOK January 1998 until today
is a freeware "cheat-code tracker" that makes hints
Tricks and cheats (for PC, Walkthroughs, PSP, Sega, Wii, Playstation, Playstation
2, Playstation 3, Nintendo 64, DVD, Gameboy Advance, Gameboy Color,
N-Gage, Nintendo DS, XBox, XBox 360, Gamecube, Dreamcast, Super Nintendo) easily
accessible from one central location.